Quote from: frvge on January 22, 2012, 04:33:44 PM
You can wait a while for that. Collision of the broken tables doesn't work right. Collision is always a bitch to get right. And yes, tables and chairs can be broken.
That sounds very cool actually!
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Show posts MenuQuote from: frvge on January 22, 2012, 04:33:44 PM
You can wait a while for that. Collision of the broken tables doesn't work right. Collision is always a bitch to get right. And yes, tables and chairs can be broken.
Quote from: DreadStunlock on February 04, 2012, 02:27:35 PM
better option, give us all.
Quote from: frvge on October 07, 2011, 09:25:00 PM
So do you guys want to see something new at the end of this weekend?
Quote from: KnoogeR on October 03, 2011, 09:34:42 PM
Don't you think it's kinda their fault? They never really promoted SvM multiplayer or so. I bought game and there is no even screenshot from SvM and 2 lines of text. :)
Proper promotion makes more players than anything else.
Quote from: Cronky on October 01, 2011, 06:11:36 PMQuote from: frvge on October 01, 2011, 03:11:48 PM
Yes, but the premise is still too much action-based. In hindsight, some parts of hobo Sam could be merged with some of the SCC ideas. Add a sprinkle of old school SCCT and it'd be a nice game.
In hindsight, yeah, that sounds like an okay game. It's just too bad their decisions on the direction for the game were never close to that. It was either:
-modern day assassins creed (hobo sam)
or
- 24-esque plotline action Sam (conviction)
A throwback to classic splinter cell design seemed to never be a thought past, "you still have to be sorta sneaky". Anyone remember how throwing chairs and flipping tables was a big point in hobo sam's version of Conviction? :P
...or "hero vision"...
Quote from: frvge on September 30, 2011, 05:14:29 PM
I have sworn not to play SCC. Up till now I haven't broken my word :) Did watch a few vids, to conclude it's a nice action game, but it has nothing to do with SC.
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