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Messages - Spark Mandriller

#1
Are you really reading a thread about anime girls on planes and taking all the posts 100% seriously? Like really dude?
#2
Y'know what else is excessive? A giant 10mb flashy sig that's giant and flashy and distracting and 10mb and giant.
#3
Public Discussion / Re: Feature discussion
May 17, 2013, 11:55:27 AM
Sounds pretty redundant if the sound detector is still in.
Might be cool if you replaced the sound detector with a vision though. Having to choose between picking up sound or picking up motion/EMF could be interesting. Maybe.
#4
I WAS ELABORATING ON YOUR EXAMPLE OKAY


Also frvge is there a way for me to ban people with disgusting giant 10mb animated gif sigs from my threads? Because I mean if I was a visitor and I saw a disgusting giant 10mb animated gif sig I'd frown pretty hard. And you have a guideline against causing that. So.
#5
Hey, Dark Souls is published by Namco. It wouldn't be that hard to put Idolmaster DLC in. I should go ask.

Though female+shadow chest+travelling boots+some large strength weapon is basically an anime character anyway, just sayin'.
#6
So I asked for 360 games, right? And you guys said GEARS OF WAR. And there's Ace Combat 6 over here looking all


And you guys are like OR YOU COULD TRY HALO.

The game has shit like

and you guys suggest Gears of War and Halo.



You guys are NOT RELIABLE.
#7
Quote from: VaNilla on May 13, 2013, 05:29:38 AM
It's not infinite respawns that make the game more complicated, it's the type of gameplay they facilitate.
I'm not sure if they're gonna facilitate anything good. In CT playing slow and methodical was good since running in and getting killed would end up with you outta lives pretty quick. In Blacklist it seems like it'll be more of a rushing sort of game, since there's no penalty for dying other than having to respawn. I mean, running in and dying is bad, but moving in slowly and then dying is much worse since it wastes more time, and time is the only resource you have. Seems like it could end up a little too fast paced.
#8
If you took three lives off them then don't you think they deserve to lose? Instead of the game just letting them keep going because they'd be sad if they couldn't respawn?

I don't really see how infinite respawns make things more complicated either. I mean, it does mean there's no way to kinda win by accident just by getting kills, but it also means going for kills to try and wear the mercs down is gone too. Removing possible strategies doesn't help make things complex.
#9
Quote from: VaNilla on May 13, 2013, 04:37:03 AM
but I do completely disagree with the points you've made.
I... kinda gathered that.

I guess we can wait and see how things turn out. Just, y'know, expect me to make a thread saying HAHAHAHA STONE WAS WRONG if there's lots of killing.
#10
It's because I'm so loveable, isn't it? Just impossible to resist.
But seriously did you ever take three lives off one merc in the same game? Because that's pretty crazy if you did. Unless they sucked, of course. Though anyway, this is what I'm talking about when I say dumbed down. In CT if you die lots then you fucked up and you get punished by losing. In Blacklist you get to respawn no matter what. Removing punishments for fucking up is like the definition of dumbing down.
#11
Hey, points alone change how people play. If you played BF3 you musta seen all those Metro 24/7 servers where people just sat and spammed grenades all day because it was an easy way to get points. People love that shit. Besides, it's kinda indicative, isn't it? If they're putting in killstreak bonus points then that kinda says they want people to get killstreaks. Or at least that they think it's likely to happen. Seems kinda aggro, y'know? I mean, yeah, maybe the game will play totally different. But I kinda doubt it.

And yeah, fuck BF3. It's kinda fun trying to knife your friends, and I had some fun flying jets and having people on the ground call me a cock (hence all those combat efficiency ribbons because lol jet balance), but overall it is kinda shit isn't it?
#12
I realise you're Stone, dude. Like I'm gonna forget that sig? We had that cool friendly discussion over whether it was possibly to play Conviction stealthily in which we were very friendly and parted as friends. I'm just talking shit about your CT experience since apparently it was completely different to mine.

Also I thought you weren't responding to me anymore.
#13
Chaos Theory doesn't give you bonus point for killstreaks.
Blacklist gives you bonus points for killstreaks.
I call that a change. It's changed from no bonus points to bonus points. If that's not a change, what is it? Same way BF2 didn't give you bonus points for killstreaks (I dunno if you played BF2 or not, but it didn't give you bonus points for them), but in BF3 you have 26 ribbons for them.

It's kinda weird to assume we're talking about CoD when Blacklist has KILLSTREAK in big letters right there. I mean, obviously we're gonna be talking about the killstreaks that are in the game rather than the ones that aren't. Because, I mean, they're in it.
#14
You probably shouldn't bring up reading comprehension after you completely failed to understand my defintion of killstreaks earlier, bro. I gave you a specific definition and even explained how PT and CT didn't meet it, and then you claimed they did anyway.

You played BF3, by the way? Just outta interest.
#15
You couldn't just choose to kill the merc team in CT either, unless you were a thousand times better than them. Have you played CT? Because between this, failing to understand that you couldn't kill people from the front as spy, and not realising mercs could kill people nearly instantly if they got clear shots, I'm starting to suspect you haven't.