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Topics - iservealot

#1
Public Discussion / Production Started
November 21, 2007, 09:09:40 PM
Well it seems like it's been forever since we've been anticipating the release of UT3's build of Unreal Engine 3 for Project Stealth, and now, it's here.

We are proud to announce that Project Stealth has officially begun production. The past couple of months the team has been working up concepts, designs, and assets that will be used in our production with Project Stealth. Now that UT3 has been released in most major parts of the world, we are able to start laying down our foundation in the engine and start developing one of the best concepts for the stealth action genre.

We have some really great stuff planned out for you guys along the development process and we thank you for your continued support with Project Stealth.

Now let the fun begin  ;)
#2
Join Us / Environmental Artist - Level Designer
November 17, 2006, 04:13:56 AM
I would be interested in helping out with this mod team. I have good experience with Unreal Engine. I am the creator of the never released map - Gaming Corp. You can find some early screens of the map here- http://forums.ubi.com/eve/forums/a/tpc/f/3651075192/m/8351001884?r=5201005884#5201005884

I cannot emphasize enough how much better this level actually looks in action.

I would like to be part of the team as I think I can take concept art, or a vision, and make it a reality. I love real-time effects, and that can clearly be seen in Gaming Corp.

(I can use 3DS max and Photo Shop. I would not consider myself in any way an experienced user in 3DS max or PS, but I am learning. I can use the programs, but not to create complex models, or textures)