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Messages - Spekkio

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31
General / Off-Topic / Re: American architecture
« on: February 19, 2012, 10:06:42 PM »
Don't you have google?

http://www.google.com/imgres?um=1&hl=en&safe=off&sa=N&biw=1280&bih=685&tbm=isch&tbnid=-2I_z9JhBWcSqM:&imgrefurl=http://inequalitiesblog.wordpress.com/2011/08/04/new-york-city-wants-to-solve-poverty-will-it-work/&docid=zKQTVm1bb4ncIM&imgurl=http://inequalitiesblog.files.wordpress.com/2011/08/midtown_skyline_new_york_wallpaper.jpg&w=1600&h=1200&ei=32JBT6b7BMXw0gHwkdneCw&zoom=1

http://www.google.com/imgres?start=16&num=10&um=1&hl=en&safe=off&biw=1280&bih=685&tbm=isch&tbnid=zjqEzcpUp1cm9M:&imgrefurl=http://www.frontdoor.com/buy/popular-landmarks-and-attractions-in-charleston-south-carolina/pictures/pg64&docid=yPTv1l46ekECWM&imgurl=http://images.frontdoor.com/FDOOR/articles/What-Its-Like-to-Live-in-Charleston/historic-homes.jpg&w=640&h=480&ei=aWNBT-DOCejn0QHo_uXaBw&zoom=1&iact=hc&vpx=988&vpy=145&dur=201&hovh=159&hovw=217&tx=108&ty=86&sig=108997839142616866854&sqi=2&page=2&tbnh=149&tbnw=204&ndsp=20&ved=0CCkQrQMwCTgQ

http://www.google.com/imgres?start=16&num=10&um=1&hl=en&safe=off&biw=1280&bih=685&tbm=isch&tbnid=hOXeq37VDo8rFM:&imgrefurl=http://www.bullardrealty1.com/listings/res/117778/print.html%3Fno_tp%3D1%26no_bc%3D1%26no_onld%3D1&docid=D44Zlb1HfK3W8M&imgurl=http://302257hg.topagentsites.com/images/list/res/117778/2008_0401Image0002.jpg&w=666&h=500&ei=dmNBT4i6FoT20gGM-vmvBw&zoom=1&iact=rc&dur=271&sig=108997839142616866854&sqi=2&page=2&tbnh=149&tbnw=202&ndsp=20&ved=0CCUQrQMwCDgQ&tx=97&ty=84

http://www.blogforgood.net/2011/09/06/old-west/

http://www.google.com/imgres?um=1&hl=en&safe=off&sa=N&biw=1280&bih=685&tbm=isch&tbnid=Hu0U4GLF45yKVM:&imgrefurl=http://tripwow.tripadvisor.com/slideshow-photo/old-west-town-in-cody-wy-cody-united-states.html%3Fsid%3D10416872%26fid%3Dupload_12824274573-tpfil02aw-28899&docid=adMg_62IcZmUPM&imgurl=http://images.travelpod.com/tripwow/photos/ta-009e-f2e8-37b3/old-west-town-in-cody-wy-cody-united-states%252B1152_12824274573-tpfil02aw-28899.jpg&w=1152&h=768&ei=lmNBT8_MBeb10gGVy5isCQ&zoom=1

http://www.victorianvilla.com/sims-mitchell/local/architecture/neocolonial/

http://www.calbungalow.com/bungalow_architecture.html

http://www.google.com/imgres?start=18&num=10&um=1&hl=en&safe=off&biw=1280&bih=685&tbm=isch&tbnid=Ah9GazCPRzgywM:&imgrefurl=http://www.e-architect.co.uk/america/california_architecture.htm&docid=ydch5BooB-f0_M&imgurl=http://www.e-architect.co.uk/images/jpgs/america/cathedral_christ_light_som220109_th_0.jpg&w=900&h=872&ei=BWRBT-HkLMfv0gGW0OC7Bw&zoom=1&iact=hc&vpx=610&vpy=248&dur=11&hovh=221&hovw=228&tx=102&ty=123&sig=108997839142616866854&sqi=2&page=2&tbnh=147&tbnw=166&ndsp=20&ved=0CCEQrQMwBzgS

http://www.google.com/imgres?start=38&num=10&um=1&hl=en&safe=off&biw=1280&bih=685&tbm=isch&tbnid=mBZHzbcYQtQrFM:&imgrefurl=http://freshome.com/2010/08/23/inspiring-contemporary-home-in-venice-beach-california/&docid=tzVm6JVhdCcxmM&imgurl=http://cdn.freshome.com/wp-content/uploads/2010/08/venice-california-residence.jpg&w=600&h=401&ei=E2RBT8CGMMXw0gHwkdneCw&zoom=1&iact=hc&vpx=390&vpy=165&dur=104&hovh=183&hovw=275&tx=171&ty=118&sig=108997839142616866854&sqi=2&page=3&tbnh=144&tbnw=192&ndsp=20&ved=0CF0QrQMwFTgS

http://www.google.com/imgres?num=10&um=1&hl=en&safe=off&biw=1280&bih=685&tbm=isch&tbnid=4nSfRr8uimVJeM:&imgrefurl=http://www.nahbmonday.com/consumer/issues/2007-03-20/11.html&docid=QtiqiJYO6ZiWxM&imgurl=http://www.nahbmonday.com/consumer/editor_images/adobe3-1.JPG&w=320&h=256&ei=LWRBT7rjEKHy0gHgkPnJBw&zoom=1&iact=hc&vpx=186&vpy=136&dur=1027&hovh=201&hovw=251&tx=180&ty=128&sig=108997839142616866854&sqi=2&page=1&tbnh=149&tbnw=183&start=0&ndsp=16&ved=0CF0QrQMwBQ

http://www.google.com/imgres?start=36&num=10&um=1&hl=en&safe=off&biw=1280&bih=685&tbm=isch&tbnid=k1Outn6AE65RyM:&imgrefurl=http://www.frontdoor.com/buy/what-its-like-to-live-in-a-southwestern-city/55428&docid=F43NJfqahHOlQM&imgurl=http://images.frontdoor.com/FDOOR/articles/55428-What-Its-Like-to-Live-in-a-Southwestern-City/Downtown-Shopping-Doug-Merriam.jpg&w=504&h=366&ei=O2RBT-LMOKTX0QGOrsC-Bw&zoom=1&iact=hc&vpx=183&vpy=281&dur=5170&hovh=191&hovw=264&tx=167&ty=125&sig=108997839142616866854&sqi=2&page=3&tbnh=148&tbnw=190&ndsp=20&ved=0CJgBEK0DMCM4EA

http://www.google.com/imgres?start=56&num=10&um=1&hl=en&safe=off&biw=1280&bih=685&tbm=isch&tbnid=zJxtOAnj_FZVEM:&imgrefurl=http://www.eaglesnestliving.com/blog/rustic-southwest-ranch-style/&docid=M-w1OTqe7AfRTM&imgurl=http://www.eaglesnestliving.com/blog/wp-content/uploads/2010/12/eagles_nest_fountain_hills_rustic2.jpg&w=560&h=411&ei=W2RBT5flDY-y0QGu38HVBw&zoom=1&iact=rc&dur=254&sig=108997839142616866854&sqi=2&page=4&tbnh=147&tbnw=196&ndsp=20&ved=0CLYBEK0DMCo4EA&tx=75&ty=63

32
General / Off-Topic / Re: American architecture
« on: February 19, 2012, 03:11:57 AM »
"Old American Architecture" is very similar to what you'd find in England circa 1700-1800. It wasn't until a hundred years later or so that we developed our own flair.

Also, our architecture is highly localized. Are you looking for New England architecture? Old South? City? Old West? California? They're all distinct.

33
General / Off-Topic / Rambo 4
« on: February 19, 2012, 03:10:47 AM »
What a great comedy.

Discuss.

34
Public Discussion / Re: Merc Jumping. Yes? No?
« on: January 11, 2012, 03:51:56 PM »
Quote
Because if its good player vs good player, then beserk will not be used anyway.
Why not? Using berserk --> jump ---> berserk --> jump repeatedly essentially makes you immune to being grabbed if the spies try to double team you.

Also, while you claim the bullcharge is useless, it's one of the most used moves in the game.

35
Public Discussion / Re: Merc Jumping. Yes? No?
« on: January 10, 2012, 12:07:34 AM »
Jumping should stay with the following:

-Slightly higher (like 1/2 sec) cooldown after a jump.
-Missed berserks don't let you jump for the duration of the berserk cooldown.
-Missed bullcharges do not let you jump for the duration of the bullcharge cooldown.
-Fix the funny punch bug.

If you do those things, then mercs won't be able to jump themselves out of the situations they shouldn't -- like bullcharging into a wall or being immune after missing a berserk entirely.

36
General / Off-Topic / Re: Hola
« on: October 30, 2011, 05:28:16 PM »
Yes but it's friggin expensive. Better exchange rate pls.

37
General / Off-Topic / Hola
« on: October 30, 2011, 03:57:23 PM »
Buenos Tardes de Espana.

38
Exactly. Strict DRM is a dying fad because game companies are learning that their actual customers are the only ones that are punished by it. If your product is worth the money it costs to purchase, then people will buy it. Maybe not ALL people, but the majority will stay on the side of people purchasing rather than pirating.
And when your product is overpriced, media companies think it's a better investment to pursue legislation and innovative copy protection rather than lower your price point.

39
Forcing people to validate their media content on the internet is a poor business decision; it restricts the pool of possible buyers to those who have internet.

I know that you guys are saying this with largely PC video games in mind, but video games aren't the only thing subject to piracy.

40
That may have been more of a funny post, but it still has a little bit of a point. Those three things in the picture are lumped together under the banner of "piracy" when each one has a obvious difference to any other one in the line. Digital media can't be STOLEN in the same sense that we imagine a TV being stolen. Downloading a game, movie, program, or etc. does not limit anyone else from legitimately buying a copy. It DOES potentially lose the developer, publisher, and distributor from money they rightfully worked for. ...Unless someone happens upon a license key that was meant for someone else, but that problem has been alleviated since the first "Crack" came out.

What I always see when this topic comes up in other places is: Do those people actually deserve the money they are making you pay for their game (assuming you aren't buying it used)? Is Duke Nukem Forever worth 60 bucks? Sure it has a LOT of work put into it, but when you play a game you don't care about how much work went into each and every piece of the game. You base it off if it's actually fun. I don't go to a restaurant, order a steak, and when it comes out more char than actual meat go "Well someone probably put a lot of work into this" and deal it with. If I wanted burnt meat I would have just tried to make it myself, for less.

Will I still buy Deus Ex even though I downloaded the leaked version? Yeah! It invested me into the game more than trailers and gameplay videos ever did (as a demo should). I'm actually curious as to where the story is going to go, and how my choices and "abilities" will be used in later levels (again, as a demo should). It's a game that seems worth paying full, new game price for so that I can play it when it first comes out, rather than waiting till it hits a bargain bin.

Will I buy Duke Nukem Forever? Probably not till steam has it on sale for like 5 bucks.
+1

The definition of stealing involves taking someone's property without permission. In the case of downloading media, you are taking something with the implied permission of the person sharing the media. The only person's permission you don't have is the one who made the game, but they already sold it to customers.  Then media companies retort by saying that buyers don't actually own the media; they only own that specific storage device (eg, DVD, CD, etc).  Next, media companies point to convoluded user agreements saying "see, he agreed that he doesn't actually own our software or get to share it with anyone; he just gets to use it!."

Additionally, you kind of hit around the point that if game developers sold their products at the real market price, the people who try to turn a profit from piracy wouldn't be able to. There is a price point where the vast majority of the population would rather purchase a legitimate copy of the media rather than take their chances with a $5 home burnt DVD/CD. Clearly $25 for a new release Blu-Ray and $60 for video games is too high and makes piracy highly desirable. Perhaps $10 per Blu-Ray and $40 per video game would make piracy much less desirable.

41
And yeah, the rule of thumb is:
downloading=bad, but not as bad as uploading
It is why sites that go out and find illegal copies for you to download are not illegal, and only the uploaders themselves are frequently in trouble.
Cops don't bust the street corners for containing hookers, they sometimes bust the Johns but the pimps themselves are the bigger fish to fry.
No. According to your deliberate use of the word "stealing," a word which media companies would also use to describe downloading digital media at no cost, downloading is just as bad as uploading.

42
General / Off-Topic / Re: Fuck our Justice System
« on: July 09, 2011, 09:34:37 PM »
There are plenty of young mothers who regret or second guess having their child, yet they don't commit murder.

43
General / Off-Topic / Re: Fuck our Justice System
« on: July 09, 2011, 06:52:05 PM »
One interesting thing to note is that most murder cases come down to a question of motive. There usually is significant evidence that a person is dead and that death was caused by the person on trial, but the prosecution has to prove that the defendant planned the killing.

This case didn't revolve around motive, it revolved around whether the death was actually murder in the first place. They couldn't even get to motive. Not a very good place to start.

44
This is what irks me about media companies. Everyone wants to get paid for what they do, but consider the case of a farmer who grows apples. He spends 10 years ensuring that only the best apple trees breed together, and produces a tastier and larger apple than his competitors.

You buy an apple from him and decide to plant the seeds, growing your own apple trees. You then sell these tastier and larger apples for a profit. You even continue to try to breed new combinations to make an even tastier apple.

All of this is completely, 100% legal. Now change "apple" to "digitial media" and suddenly all the rules change. If the apple was a piece of software, you could not legally make copies of it to sell for profit. You can't legally modify the software and sell it for profit (in some cases, you can't legally modify it at all). This makes no sense economically. Hell, you don't even technically own the piece of software, you only own the media on which it is stored. Why is software so special that they have innumerable laws protecting them from the normal economic forces that every other product in existance faces? 

45
Sullen is right. The rest of you need a dictionary.

Of course media companies will call it 'stealing' in order to blow the issue out of proportion. The fact of the matter is that media companies will either find a way to make money in the wake of the internet, or go out of business trying to cling to copyright protection.

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