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Topics - Wh1tE_Dw4rF

#2
General / Off-Topic / EEE (E3) L.A.
June 06, 2011, 09:59:40 PM
So I just watched the first part of the microsoft, couldn't be arsed with the rest. (Tomb Raider looks great though)

How can they say that MW3 will be innovative and original when it's nothing more then a rollercoaster going from A to B.
The teaser some guy was playing had 2/3 mission stating follow that.

Oh and lol halo. Should've died out years ago.
#3
General / Off-Topic / Witcher AoK
May 27, 2011, 02:55:51 AM
So how's ya'll finding the new Witcher?

I just finished it today, to my suprise, as I thought it would be longer than the hours I put into it. Though I should do another play trough and go roche way instead of iorvath.

The game was great but I felt the combat was really clunky. Not as fluent as lets say Assassins Creed. At time I had to spammage my buttons before Gerralt would do something. Most of the time he just stood still pondering about.

What were/are your thoughts?
#4
I loaded up Dragon Age 2 this morning and after 5 minutes or so my graphics went haywire.

After rebooting my PC can no longer find my graphic card. I deleted my Nvidia drivers and windows alerted me that it found a VGA hardware. After reinstalling the drivers windows can no longer find it again.

I removed them and downloaded the latest driver "266.58" and my PC shows a blue screen on start up and reboots again. Older drivers I install windows can't find after installing.

Is it my graphic card that is broken now? I had no problems in the past running DA2 for a few hours untill I grew bored.

Motherboard: Intel Core 2 Duo CPU E6750 @ 2.66GHz (2CPU's)
GraphicCard: Geforce 8800 GT

Incase the card is toast, what Graphic Card would you recommend?

Oh yeah before you ask, I already hit my PC to see if it would fix it.
#5
General / Off-Topic / Sniper: Ghost Warrior
June 09, 2010, 02:46:42 PM
http://www.gamespot.com/xbox360/action/sniperghostwarrior/video/6264920/sniper-ghost-warrior-basic-tactics-movie?nonRedirectElement=1

This movie looks promising. It has more stealth then Conviction, better weapon handling. A lot nicer executions then M&E. And it has ghilli suits! Looking forward to it as it's quite promising.

What do you think?
#6
QuoteUbisoft Unveils Toronto Studio, Splinter Cell Project
by Christian Nutt
May 25, 2010

In Gamasutra's latest feature, Building On Conviction, Ubisoft takes the wraps off of its newest major studio and its Splinter Cell sequel development, via interviews with key staff, including general manager Jade Raymond.

"All of the core team has relocated with me from Montreal," said Raymond, speaking to Gamasutra as part of a series of interviews at the new studio. However, she said, "Where you develop a game does have an impact on who it appeals to... When you think of it like that, I think the Splinter Cell franchise fits Toronto," alluding the the local flavor you'll find in different Ubisoft games developed around the world.

The new studio is working on the latest Splinter Cell game using the technology base developed at the Montreal studio, alongside another triple-A project. In fact, said Raymond, the studio won't pursue smaller projects.

"Instead of starting a studio and working on small projects, Nintendo DS or portables, we're starting out of the gate with triple-A only. The reason that I think that's the right strategy is that it allows us to attract the best talent right off the bat," said Raymond.

She also said that the studio hopes to grow its staff to 800 over 10 years, and that it has already recieved over 2000 resumes -- but finds that hiring the right people is more essential than filling vacancies. "It's more a question of making sure we choose the right people... the difference between the successful studios and not are those that hire when there is a good person available, not just to fill specific roles," she said.

The core staff beyond the previously-announced Raymond, who serves as general manager, includes Maxime Beland (Splinter Cell: Conviction) as creative director, Ubisoft Montreal veteran Rima Brek as the head of tech, Splinter Cell: Conviction producer Alex Parizeau as head of production, and producer Lesley Phord-Toy, who came to the company from Montreal-based A2M (Wet).

"We have a great opportunity to build a culture of our own; something that reflects me, Max, Rima, Leslie, and Jade, and that's an opportunity that you don't often get in your career and that's what I'm excited about," said Parizeau of the new studio, which is in converted factory space in Toronto's Bloor-Lansdowne neighborhood.

For a great many more details on the studio's staff, plans, and facility, be sure to check out the quote-filled feature, Building On Conviction: Inside Ubisoft Toronto.

News link: http://www.gamasutra.com/view/news/28677/Ubisoft_Unveils_Toronto_Studio_Splinter_Cell_Project.php
Building On Conviction: Inside Ubisoft Toronto
http://www.gamasutra.com/view/feature/5229/building_on_conviction_inside_.php

Shame Beland moved to Toronto too...

EDIT: Fixed source links
#7
Public Discussion / 330
September 22, 2009, 12:50:07 AM
The PS community is 330 people strong, yet only about ~10-15 people are posting frequently. Where is everyone? Are there 315 dummy accounts?!
#8
General / Off-Topic / Proxy websites
August 11, 2009, 08:49:31 PM
Brain recently shut down piratebay for all Dutch webbers so I'm trying to find a good proxy site to visit it again. Though so far I've only found redirecting sites which end up in spam.

#9


We are infiltrated by the secret society of the viagra sellers.

What must we do?!