Author Topic: Kickstarter/Indiegogo/etc.  (Read 2026 times)

Offline Cronky

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Kickstarter/Indiegogo/etc.
« on: April 24, 2013, 06:57:09 PM »
Has it popped into anyone's head that PS probably wouldn't have done too bad on Kickstarter, Indiegogo or other like crowd funding sites, if they were a thing back when this first began?

The thought just came to me and almost made me a little sad. :P
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Offline NeoSuperior

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Re: Kickstarter/Indiegogo/etc.
« Reply #1 on: April 24, 2013, 07:41:05 PM »
I don't know if that changed yet, but as far as I know you need to be a UK or US citizen to start a kickstarter project.
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Offline Cronky

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Re: Kickstarter/Indiegogo/etc.
« Reply #2 on: April 24, 2013, 07:48:03 PM »
Well assuming it was possible from whatever crowd funding site that allowed that, is what I meant. With the hype surrounding Versus mode back then it probably would have fared pretty well. Now a days it seems like it would do marginally less so... Considering it's been a while since a proper Versus (splinter cell style) game came out to compare it to.
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Offline NeoSuperior

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Re: Kickstarter/Indiegogo/etc.
« Reply #3 on: April 24, 2013, 08:39:15 PM »
well on steam greenlight it is quite popular though... at least in the "concept section".
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Offline Cronky

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Re: Kickstarter/Indiegogo/etc.
« Reply #4 on: April 24, 2013, 09:59:30 PM »
I like a lot of things until it starts costing me money. ;)

It just seems like a lot of the hype that surrounds Kickstarter projects when concerning video games happens when there is a apparent, and relevant, lack of what is proposed. Take the Double Fine Adventure Kickstarter, for example. There is an apparent lack of Adventure games now a days because it "doesn't sell" according the big companies. While companies like Telltale games ride on that wave of misconception, a Kickstarter featuring an Adventure game has hype by genre alone.

For PS it would seem like the appropriate time for it to be brought up would have been after Double Agent. Perhaps again after Blacklist, considering it's said that Versus will be back.

The point being that it seems the main reason progress is so slow is because PS is somewhat of a "Hobby" project, meaning nobody is getting paid to make it. Seeing crowd funding as it is today makes me a little sad that PS would likely not do so well because it's lack of real relevance or desire, albeit with a good concept. Had that option of been available way back when this idea was first birthed, it would probably have had a significant amount of followers (compared to now).
« Last Edit: April 24, 2013, 10:05:36 PM by Cronky »
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Offline frvge

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Re: Kickstarter/Indiegogo/etc.
« Reply #5 on: April 24, 2013, 11:01:37 PM »
We are always looking at all possibilities. I backed a few things myself on Kickstarter and sometimes read stuff about other platforms so I know of their existence. If we're going to do this, we'll have to see what the best timing is.
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