Project Stealth

Forums => Public Discussion => Topic started by: AgentX_003 on August 23, 2008, 04:18:57 PM

Title: Countdown + Future rules
Post by: AgentX_003 on August 23, 2008, 04:18:57 PM
I think that the count down from pt should be re-instated ie. *start* the host is ready to launch 10 9 8 7 6 5 4 3 2 1 .. people have no choice but to select their equipment at that given time within 10 seconds to ready up, So Super AFKERS like me don't board of staring at the lobby :P and alt + tab .



P.S letting you all know for future reference what will be expected when you enter my server
For when Project Stealth does hit.

1) if you don't speak english. its an automatic Super kick to the face and Ban

2) Don't have a mic ? Too bad get a job nig ,and  IP banned for life.   


3) team killing , 1st warning is a kick 2nd , as well ..3rd . Banned .

( i guess i have to be specific.. IF YOUR PARTNER IS KILLING YOU NOT UPON YOUR REQUEST, THESE RULES APPLY .)
Title: Re: Countdown + Future rules
Post by: Gawain on August 23, 2008, 04:52:09 PM
do you speak a foreign language, arrogant bastard?
playing with no mic is totally fine if it's not in the server name.
tactical team killing/suicide is part of the game, live with it.
Title: Re: Countdown + Future rules
Post by: Succubus Dryad Of The Undying Comet on August 23, 2008, 05:24:55 PM
Quote from: Rambo on August 23, 2008, 04:52:09 PM
tactical team killing/suicide is part of the game, live with it.
^There will be boxes with eq, not only ammo, so  imo players should be punished for it.
Title: Re: Countdown + Future rules
Post by: Gawain on August 23, 2008, 06:01:00 PM
there WILL be? lolz, it's only a suggestion, and probably a bad one XD
Title: Re: Countdown + Future rules
Post by: MR.Mic on August 23, 2008, 07:08:18 PM
I think that the host should have a way of forcing launch.
Title: Re: Countdown + Future rules
Post by: Gui Brazil on August 23, 2008, 07:11:00 PM
I partially agree. It's a pain in the ass when people just decide not to ready up because of a random reason but I think the forced launch should be agreed by 3 of the 4 players. I mean, I'd hate if the host would keep forcing launch while I change my equipments or am saying something to my partner.
Title: Re: Countdown + Future rules
Post by: MR.Mic on August 23, 2008, 07:12:35 PM
Quote from: Gui Brazil on August 23, 2008, 07:11:00 PM
I partially agree. It's a pain in the ass when people just decide not to ready up because of a random reason but I think the forced launch should be agreed by 3 of the 4 players. I mean, I'd hate if the host would keep forcing launch while I change my equipments or am saying something to my partner.

just make it a relatively long countdown, like 30 seconds.
Title: Re: Countdown + Future rules
Post by: Westfall on August 23, 2008, 07:17:43 PM
Quote from: MR.Mic on August 23, 2008, 07:12:35 PM
Quote from: Gui Brazil on August 23, 2008, 07:11:00 PM
I partially agree. It's a pain in the ass when people just decide not to ready up because of a random reason but I think the forced launch should be agreed by 3 of the 4 players. I mean, I'd hate if the host would keep forcing launch while I change my equipments or am saying something to my partner.

just make it a relatively long countdown, like 30 seconds.

unless all ready up.

Quote from: Rambo on August 23, 2008, 06:01:00 PM
there WILL be? lolz, it's only a suggestion, and probably a bad one XD

its a bad idea b/c it works? better than making up special rules and making them apply for all....plz dont tell me I base my ideas off of personal preference when clearly you do as well.
Title: Re: Countdown + Future rules
Post by: Gawain on August 23, 2008, 08:51:07 PM
i wouldn't wanna start a game with some1 being afk, it's totally pointless to play with 3 people.

@westfall: you don't know if it would work. it's a quite drastic change that results in a totally new map design element and it's so complex that it could lead to other unforeseen effects, while my suggestion is only a very small change directly fixing the problem and not having influence on anything else.
Title: Re: Countdown + Future rules
Post by: Gui Brazil on August 23, 2008, 08:55:38 PM
What if he's not afk. Don't tell me you've never seen people being just a damn douche and not pressing the ready button..
Title: Re: Countdown + Future rules
Post by: Succubus Dryad Of The Undying Comet on August 23, 2008, 09:03:03 PM
Quote from: Gui Brazil on August 23, 2008, 08:55:38 PM
What if he's not afk. Don't tell me you've never seen people being just a damn douche and not pressing the ready button..
Yeah and screaming to the mic like crazy
Title: Re: Countdown + Future rules
Post by: LennardF1989 on August 23, 2008, 09:41:44 PM
Quote from: Rambo on August 23, 2008, 08:51:07 PM
@westfall: you don't know if it would work. it's a quite drastic change that results in a totally new map design element and it's so complex that it could lead to other unforeseen effects, while my suggestion is only a very small change directly fixing the problem and not having influence on anything else.
Isn't that where we come in (well, mostly ZedBlade :P)?

Quote from: Liqu1D_133 on August 23, 2008, 09:03:03 PM
Quote from: Gui Brazil on August 23, 2008, 08:55:38 PM
What if he's not afk. Don't tell me you've never seen people being just a damn douche and not pressing the ready button..
Yeah and screaming to the mic like crazy
And go all weird when I join up...
Title: Re: Countdown + Future rules
Post by: Gawain on August 24, 2008, 12:38:42 AM
Quote from: Rambo on August 23, 2008, 08:51:07 PM
i wouldn't wanna start a game with some1 being afk, it's totally pointless to play with 3 people.
Quote from: Liqu1D_133 on August 23, 2008, 09:03:03 PM
Quote from: Gui Brazil on August 23, 2008, 08:55:38 PM
What if he's not afk. Don't tell me you've never seen people being just a damn douche and not pressing the ready button..
Yeah and screaming to the mic like crazy
that's an easy one: kick/ban the idiot
Title: Re: Countdown + Future rules
Post by: I <3 U on August 24, 2008, 01:24:25 AM
If someone goes AFK there is no point in starting though. The side with the AFKer will get pwned. If someone is refusing to ready up for any gay reason, kick them, chances are if they do ready up they'll be a jackass and teamkill anyway. I don't think a countdown is necessary. However you shouldn't have to have one player on each team to start.
Title: Re: Countdown + Future rules
Post by: Blank Man on August 24, 2008, 05:54:23 AM
Quote from: Liqu1D_133 on August 23, 2008, 05:24:55 PM
Quote from: Rambo on August 23, 2008, 04:52:09 PM
tactical team killing/suicide is part of the game, live with it.
^There will be boxes with eq, not only ammo, so  imo players should be punished for it.

How about gasmask? Will you be able to refill on that?
Title: Re: Countdown + Future rules
Post by: Ion.67 on August 24, 2008, 06:24:43 AM
How bout condoms? I need extra condoms for all the RAPIN im gonna be doing. Bitches.
Title: Re: Countdown + Future rules
Post by: frvge on August 24, 2008, 11:49:44 AM
I can give you some teabags, if you want...