First merc concept finished....Primary concern was lighting and shading. The armor detailing needs so be modelled a bit different to make it more realistic. The great thing about concept art is that you work these problems out in the beginning.
But other then that i like that atmosphere.
btw: the gun concept was straight out of my head...i dont expect to use it and would base it more heavily on real life designs
(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fimg89.imageshack.us%2Fimg89%2F2831%2Fmercconcept02color03tg6.th.jpg&hash=00262f81795d21b59879ebeb1d5cb55a68e16b65) (http://img89.imageshack.us/my.php?image=mercconcept02color03tg6.jpg)
only thing missing for him is a background.
We need a sexy background where you can see spies about to get the drop on him.
Also, i would like to work out a logo for him....needs to be fitting for military. I love Argus and Upsilon (both greek referances)....so it would be cool to see something like that.
Feel free to give me some ideas, if you guys are graphic designers all the better.
It seems like non-members cant see the attachments.
Lambda is used by HL2 of course... We can do Epsilon instead of Upsilon :P
I persoanlly suggest a phi or psi because of their good logo-ness. Psi could be -> psy. Or s[pi]s :D
Indeed, you have to be a member to see the attachments. Is that a problem? If we've got enough concept art, I'll make a special page for stuff like this.
Greek letters are so 90s. ;D Let's go Phoenician (http://en.wikipedia.org/wiki/Phoenician_alphabet)!
(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2Fa%2Fa3%2FPhoenician_samekh.png&hash=88ea0b8a937a1a7e94c9cb389445f34e788fbc9a)
Samekh
(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2F8%2F84%2FPhoenician_zayin.png&hash=907163dfd27b51c3495b8be2962896995dfc0704)
Zayin
Or how about runes (http://en.wikipedia.org/wiki/Runic_alphabet)?
(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fen%2F2%2F22%2FOdal_Rune_2.png&hash=f236426d6e7396d63719a61cbe72198c8e99aac9)(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fen%2F8%2F8c%2FOdal_Rune_1.png&hash=0e5f8218b66637785526ec19ed3c0fe181c38560)
Odal
Phi and Psy are cool but they are a bit too short word-wise imo.
great macbryce! keep them coming guys...also i re-hosted the image....people should be able to see it now
So just to be clear, did you make that or did you actually found it on the internet?
He made it...
Well then he needs to change the title to avoid confusion. It's well known that goodkebeb is a Vulcan so a joke may throw people off
And it's perfect. Someone get to modelling!
I like the gun, lets keep the gun. Looks like when you snipe, the stock would be on the shoulder and the scope with be eye level, very ergonomically friendly.
lmao
....
overstatement....your humor almost makes me think you are german ;)
Yeah, I know. Sometimes I fail myself. I can always tell when a joke is going to bomb but I still can't help myself. It's really society's fault, you know.
I've got ya modelers a simple and pretty realistic (GRAW anyone?) weapon design to base the merc gun on. Whaddya like?
(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fshow.imagehosting.us%2Fshow%2F1806807%2F0%2Fnouser_1806%2FT1_-1_1806807.jpg&hash=e5439f855ebba27f47fb4351cb004928616e1800) (http://www.imagehosting.us/index.php?action=show&ident=1806807)
HOLY SHIT KEBAB THAT LOOKS AWESOME!!!!!!!!! Very CT-like but super freaking cool. MY ONLY complaint is that I wish his whole face was covered. Ears, sides of of the mouth, everything. I think he would look 5x cooler if his whole face was covered.
Lurch I like that gun, a little different, things are cool besides the launcher. I just don't like that type of launcher on anything other than an m16.
I suggest Omega.
On the note of the merc: Looks great although I want to suggest streamlining the shoulder area. Some of the armor looks out of placed compared to the body and far to bulky for movement's sake. I suggest reducing it maybe to an arm band type and reducing the elbow pad size a bit. Along with that thier neckpeice with the electronics also looks almost too big. I would say reduce the size but keep the design and make it a bit more angular like the new helmet.
Along with psyichic's comments, the knee pads seem a little off to me, might be considering the level of tech in the rest of his suit.
Besides that the antenna on his helmet makes him look buggish, don't know if that was intentional. Otherwise, good work man.
yeah....i intend to integrate the armor more into the actual suit....such things look good in a pencil sketch but once colored can look out of place.
I am not going reduce the neck electronics though...the idea behind that is it is the battery and hi tech hardware that provides the power for his vision mode and flashlight. This guy is supposed to light up on emf....so there has to be something going on to express that. -something overlooked in CT. I want to somehow show how it is attached to the helmet.
Also, I am missing the arm gauntlet for Camnet...
The antennae can be thinned and made subtle...i actually like it and dont think "buggish" is a bad thing.
I wasn't actually criticizing it, I like the art direction on it, it was intended as more of a 'this is what I notice, is this what you intended?' type of question.
I understand what you are saying about the mattery it just looks kinda oddly placed on his neck. It seems like it would really limit his ability to look around. Maybe if it was positioned more across the chest or the back? Also I was talking about reducing the size of what looks like the power cable leaving the battery. It just seems too big for todays electronics standards.
hi! i like to say gj man i love your concept arts. i looked at this one and the spy again with my hawaii friend (on xfire voice lols). we both like the spy. the merc though i think needs ear coverage. my friend says: knee pads look a little weak. cover ears again. the merc looks like cross between gijoe and road warrior. bottom 1/2 of body looks too plain compared to top 1/2 where its all alien crazy. more solid and buff. steel tip boots are the rox! take that thing off his helmet. weird gloves. i am stoned cant finish.
bye
wtf...thats funny seefoo
damn hawaiin stuff is legendary i hear
i am modelling the spy right now...doing the hi poly part for the normal mapping
will keep all the crits in mind as i model the merc
Helmet looks good. The red visor there should be a bit more "straight", right now it looks a bit too "built in", if you konow what I mean. I'm missing the words, you see. To cover the ears, I'd suggest we bring in something similar to this: http://www.army-technology.com/contractors/navigation/peltor/ (http://www.army-technology.com/contractors/navigation/peltor/)
As you can read there, these modern hearing protectors adjust according to the environment's noise level automatically, and even sharpen your senses when in a more quiet area. So, in my opinion, we needed something to cover theri ears. I'd like to have an open face, but for those who like to haul their motorcycle helmet along should be only, when they have the gasmask.
I don't really mind this power cable-thing there. Sure it could be thinner, but for the sake of ergonomic balance, the battery itself should be carried on his back, to compensate with the weight of the equipment held in the front puches of the vest. From the back, we could have cables going for his helmet as well as his falk vest, belt, legs, where-ever we want.
Hm, the shoulder pads look too big, plus they seem to limit your hand flexibility as well... we can keep them, but they should be smaller, more "ergonomically" designed.
Belt seems fine, but to ensure better weight carry capacity if should be wider and stockier at the sacrum, or the lumbar region of his back, whatever term suits the best.
Legs look good enough, although a thigh holder for a sidearm would look great (assuming there are going to be sidearms) Left thigh would be open for some other, maybe selectable equipment, or for combat knife perhaps?
I don't mind the knee pads, but I tihnk ALL the pads should look somehow similiar, as it they were from the same manufacturer.
Boots look great, there's nothing to add, really.
I don't even care to start talking about his weapons.
Oh well, that's what I think.
Well it looks like kebab had completed the spy, and if your put this merc beside the spy he's created. The spy looks years ahead of the merc.
Obviously the merc will be a little bulkier however I still think that it should be stream lined and a little more futuristic. Our spy looks fantastic and from the future, but not too far. The Merc should be similar.
Then again, it depends on the history of the Merc. Are they Mercs? are they mall cops for hire? Or are they trained ex-military with their own underground supply of weapons? Corprate or blow shmoes?
after finishing the spy...the merc will see some re-working i have an entirely new and wicked idea for the visor