Project Stealth

Forums => Public Discussion => Topic started by: Roberto1223 on February 03, 2009, 08:43:49 AM

Title: small surprises from ct into ps?
Post by: Roberto1223 on February 03, 2009, 08:43:49 AM
i was wondering if u guys are gonna copy the rare animation where merc or spy rolls back sometimes after being smacked, and recovers from smack instantaneously.

i know this next question might sound stupid but will random insta nades exist in PS?

i remember other small things that were rare to come across with in CT but i forgot.
help me remember guys..

if i remember ill ask. meanwhile respond to this and post your opinion on these things.
Title: Re: small surprises from ct into ps?
Post by: Roberto1223 on February 03, 2009, 08:54:07 AM
maybe implement the first one but with some kind of key combination command for it to increase the chances of happening, i dont know.

um i remember back in the day in the UBI forums when DA was being made, that devs had like a storyline in a website and that the game ended up having a different story; they promised a lot of things in the game that they ended up just scrathing out.

one of the ideas i remember they said was "hand to hand combat controlled by a series of keys that have to be pressed in a order for a succesful outcome"

thats what i was thinking that maybe could work for the defensive backroll that rarely occurs in CT (protects against smacks)


or maybe come up with other innovative "escape moves/defensive moves" (like this CT one or the ones in DA) i think that would be very nice.
Title: Re: small surprises from ct into ps?
Post by: SneakySoft on February 03, 2009, 09:50:49 AM
I think the animation from DA where great, like the escape moves, and when you jumped on a merc feeled a lot better then chaos theory where you where still hanging in the air for a sec...

2 things I wanna see back from chaos theory, if possible...
1: Spy can grab a merc through something like a fence or glass (like in clubhouse and deftech belew)
2: The real secrets like the flying fishes in aquarius or like the disco in factory
that would be cool :P
Title: Re: small surprises from ct into ps?
Post by: AgentX_003 on February 03, 2009, 11:02:06 AM
Quote from: SneakySoft on February 03, 2009, 09:50:49 AM
I think the animation from DA where great, like the escape moves, and when you jumped on a merc feeled a lot better then chaos theory where you where still hanging in the air for a sec...

2 things I wanna see back from chaos theory, if possible...
1: Spy can grab a merc through something like a fence or glass (like in clubhouse and deftech belew)
2: The real secrets like the flying fishes in aquarius or like the disco in factory
that would be cool :P

1.that was never supposed to be apart of the game, that is a glitch which obviously isn't gunna be in the mod because it create inbalance

2. those are called easter eggs and are meant to be found as a bonus to the player from the developers.
Title: Re: small surprises from ct into ps?
Post by: AgentX_003 on February 03, 2009, 11:03:49 AM
Quote from: AgentX_003 on February 03, 2009, 11:02:06 AM
Quote from: SneakySoft on February 03, 2009, 09:50:49 AM
I think the animation from DA where great, like the escape moves, and when you jumped on a merc feeled a lot better then chaos theory where you where still hanging in the air for a sec...

2 things I wanna see back from chaos theory, if possible...
1: Spy can grab a merc through something like a fence or glass (like in clubhouse and deftech belew)
2: The real secrets like the flying fishes in aquarius or like the disco in factory
that would be cool :P

1.that was never supposed to be apart of the game, that is a glitch which obviously isn't gunna be in the mod because it creates  imbalance

2. those are called Easter eggs and are meant to be found as a bonus to the player from the developers.
Title: Re: small surprises from ct into ps?
Post by: frvge on February 03, 2009, 03:40:11 PM
The rare animation means extra work, so currently no. It's not useful.
Title: Re: small surprises from ct into ps?
Post by: Tidenburg on February 03, 2009, 09:01:35 PM
Random insta-nades made those last few seconds before the 'nade landed at your feet, just that lil' bit more intense ;D
Title: Re: small surprises from ct into ps?
Post by: LennardF1989 on February 04, 2009, 12:56:20 AM
@Agent: Why did you quote yourself? To emphasize yourself or something :P?
Title: Re: small surprises from ct into ps?
Post by: Roberto1223 on February 04, 2009, 01:15:47 AM
so any response to the "will there be insta nades in PS"?

and will u guys implement escape moves FOR SURE? (the DA ones at least)
Title: Re: small surprises from ct into ps?
Post by: frvge on February 04, 2009, 01:33:26 AM
We consider insta nades as (network-related) bugs.

I think we have better networking than CT, but tests will have tos how that.

Escape moves are currently a "no", but might come in a later stage.

Title: Re: small surprises from ct into ps?
Post by: Farley4Fan on February 04, 2009, 01:59:13 AM
Escape moves are currently a no?  Aw...  Me likey dem.

And random things are never good for gameplay.
Title: Re: small surprises from ct into ps?
Post by: Roberto1223 on February 05, 2009, 05:23:51 AM
i remembered!
the other random move i was talking about is one that happens sometimes where you run to a ledge and jump off then spy turns around and grabs ledge instantanously for a quick ledgegrab of merc.

how bout that ?
it can be integrated as an extra move (instead of random)
Title: Re: small surprises from ct into ps?
Post by: Nosis on February 12, 2009, 06:59:28 PM
lol the merc roll back happens when the merc crouches about .1 second after he gets smacked

it happens to me all the time because i tend to do the crouchsmack, and people are always like OMG WATS DAT

sooo sick of explaining it