Project Stealth

Forums => General / Off-Topic => Topic started by: feev on March 17, 2009, 12:02:30 AM

Title: changes about the engine to be revealed at GDC 09
Post by: feev on March 17, 2009, 12:02:30 AM
just looked at it real quick, but there will be some changes in the engine concerning lightning previewed at GDC. dunno if this can be usefull to you..

http://www.mcvuk.com/press-releases/45399/Epic-Games-to-Show-Major-Unreal-Engine-3-Upgrades-at-GDC-2009 (http://www.mcvuk.com/press-releases/45399/Epic-Games-to-Show-Major-Unreal-Engine-3-Upgrades-at-GDC-2009)
Title: Re: changes about the engine to be revealed at GDC 09
Post by: frvge on March 17, 2009, 01:06:08 AM
More lighting stuff is always good for lighting-intense games/mods like Project Stealth.
I hope they include the Ambient Occlusion from an earlier Tech Demo. It should be in GOW2 already.

But the most important question: will they update UT3 with it. If they don't, we will have to get first place on MSUC to be able to use those new features. Another good incentive of course :)
Title: Re: changes about the engine to be revealed at GDC 09
Post by: MR.Mic on March 17, 2009, 05:44:21 AM
Looking forward to the GI solver. It should make good lighting super-easy.