Project Stealth

Forums => General / Off-Topic => Topic started by: ray mysertio on March 17, 2009, 03:35:32 PM

Title: foliage in PS ? are there meshes coming ith the editor ?
Post by: ray mysertio on March 17, 2009, 03:35:32 PM
yeah im looking to make a map in a scaled real world application of UT3 engine and basically for my own image portfolio

are you going to model trees and tall grass , shrubs and flowers/ etc. ? so i dont have to make all that.

making something like Cambodia or Vietnam would be my guess at what i will map.
Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Succubus Dryad Of The Undying Comet on March 17, 2009, 03:45:16 PM
Quote from: ray mysertio on March 17, 2009, 03:35:32 PM
to make a map in a scaled real world application of UT3 engine
Afaik there is no alternative for the UnrealEd yet. WTF?

Quote from: ray mysertio on March 17, 2009, 03:35:32 PM
are you going to model trees and tall grass , shrubs and flowers/ etc. ? so i dont have to make all that.
That's just being an asshole.
Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Gui Brazil on March 17, 2009, 04:22:27 PM
Quote from: ray mysertio on March 17, 2009, 03:35:32 PM
yeah im looking to make a map in a scaled real world application of UT3 engine and basically for my own image portfolio

are you going to model trees and tall grass , shrubs and flowers/ etc. ? so i dont have to make all that.

making something like Cambodia or Vietnam would be my guess at what i will map.

Let me see if I get this straight...

You want us to do the stuff for your own environmental artist portfolio?

If it's a map where you're showing your own meshes and textures, fuck, you suck. If not, fuck, you suck for not being able to do some grass and plants.
Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Roberto1223 on March 17, 2009, 06:59:41 PM
yea, id like to see more foliage in this genre of stealth game. its my wet dream to see foliage

jk but not really
Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Tidenburg on March 17, 2009, 07:39:09 PM
Quote from: Roberto1223 on March 17, 2009, 06:59:41 PM
yea, id like to see more foliage in this genre of stealth game. its my wet dream to see foliage

jk but not really
Meet MGS:Snake Eater?
Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Roberto1223 on March 18, 2009, 08:37:39 AM
ive never played MGS but ive seen friends play the newest one for ps3

and yes it has foliage but nah, its a gay game.

it has anime crap in it, and it's unrealism is far too much for me to respect the game as a game for adults.

so yeah, a Project stealth game with foliage would be alot better than MGS, and even if ps dosent have foliage i will never bother to play MGS.


oh yea and the fucking 40 min cutscenes in MGS suck and make me want to shoot myself
Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Spark Mandriller on March 18, 2009, 01:27:30 PM
(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fimg27.imageshack.us%2Fimg27%2F9141%2Fe373167be84823def41eefe.jpg&hash=c23d793afc9c0b1dcb03a601feb554b927bde078)
Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Tidenburg on March 18, 2009, 07:28:01 PM
Quote from: Roberto1223 on March 18, 2009, 08:37:39 AM
ive never played MGS
Quote from: Roberto1223 on March 18, 2009, 08:37:39 AM
oh yea and the fucking 40 min cutscenes in MGS suck and make me want to shoot myself
Well how would you know if you've not played it? I never thought the cutscenes dragged. To be fair, the game had alot to wrap up and I enjoyed every bit of it. The unrealism arguement is BS aswell, I know plenty of adults who play Halo, Marble Blast, Crysis and all that crap. MGS never says it's trying to be realistic so you shouldn't compare it to that.


<offtopic>
Quoteits a gay game.
Quoteand it's unrealism is far too much for me to respect the game as a game for adults.
You're an adult and you call stuff "gay" when ya' don't like it? Sounds more like 13/14 to me. :P
</offtopic>
Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Succubus Dryad Of The Undying Comet on March 18, 2009, 07:39:43 PM
Quote from: Ambiguous Rocket on March 18, 2009, 01:27:30 PM
(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fimg27.imageshack.us%2Fimg27%2F9141%2Fe373167be84823def41eefe.jpg&hash=c23d793afc9c0b1dcb03a601feb554b927bde078)
This is plain wrong.
Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Roberto1223 on March 18, 2009, 11:13:30 PM
dude crysis is unrealistic

but u dont have a dumbass robot dancing around u like fuckin christmas midget  (seen in trailer)

and u dont fuckin spawn boxes then hide in them like sum picachu fuck face pokemon (seen in gameplay videos)


and about the cutscenes, i saw like 2 of them at my friends house.


oh yea and i forgot about the camo suit or whatever that turns u into a statue, that is sum of the dumbest shit ive ever seen lol.
Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Tidenburg on March 19, 2009, 07:24:06 PM
Yeah, problem is, that's the game's style. It's intentionally like that. For some reason people just think that because it's a war game it has to be established as some super-realistic franchise. MGS was never about that.
Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Zedblade on March 20, 2009, 04:52:48 AM
UT3 already comes with tons of trees and plants and whatnot. As well as the ability to creat new, dynamic ones using speedtree.

So... no.

Title: Re: foliage in PS ? are there meshes coming ith the editor ?
Post by: Aj on March 29, 2009, 09:13:27 PM
So you want them to create you portfolio for you?