Project Stealth

Forums => Public Discussion => Topic started by: Tidenburg on March 09, 2007, 06:17:15 PM

Title: Random Idea
Post by: Tidenburg on March 09, 2007, 06:17:15 PM
OK this is somthing UBI did with thier other games but never got round to putting it into splintercell. Firstly Ranks. How about somthing next to thier name which shows how good they are like a simple symbol which can go up or down depending on how well they play?
Then more moves for higher ranked players, not anything that will unbalance it I just mean like a low rank spy will just grab the merc (CT style) but then a higher level spy will hit the merc across the face and then grab him (DA style) no new moves just maybe move slightly faster and move differently to lower level spies so you can tell whos good and who is still learning how to play so no better moves just more stylish and coding it would only require checking a single (rank) variable.
Title: Re: Random Idea
Post by: Daybreak on March 09, 2007, 06:43:55 PM
rank is hated by most making this game. Rank detracts from the point of the game which is to have fun. Ranks bring to life rank whores and rank manipulation. Most likely it won't happen.
Title: Re: Random Idea
Post by: Zedblade on March 09, 2007, 07:05:49 PM
Quote from: Tidenburg on March 09, 2007, 06:17:15 PM
OK this is somthing UBI did with thier other games but never got round to putting it into splintercell. Firstly Ranks. How about somthing next to thier name which shows how good they are like a simple symbol which can go up or down depending on how well they play?
Then more moves for higher ranked players, not anything that will unbalance it I just mean like a low rank spy will just grab the merc (CT style) but then a higher level spy will hit the merc across the face and then grab him (DA style) no new moves just maybe move slightly faster and move differently to lower level spies so you can tell whos good and who is still learning how to play so no better moves just more stylish and coding it would only require checking a single (rank) variable.

no
Title: Re: Random Idea
Post by: Vega on March 09, 2007, 08:37:33 PM
I despise ranks.  I think many will agree with me.  Also, if you're saying that people who play more should move slighty faster, than I disagree with this as well.
Title: Re: Random Idea
Post by: frvge on March 09, 2007, 10:44:42 PM
I think I am fairly sure most of the Devs disagree with your plans.
According to many vets, rank is what destroyed the 'friendly' attitude.
Rank means people will try to get higher in rank -> use of glitches, cheats, bugs, hacks.

So no.
Title: Re: Random Idea
Post by: Overstatement on March 09, 2007, 11:01:23 PM
Umm...are you all forgetting that CT had ranks? I've played a grand total of 3 ranked games until I realized it was pointless.
Title: Re: Random Idea
Post by: Tidenburg on March 10, 2007, 12:54:47 AM
Well if your going to clone CT then I thought that would mean adding ranks so you may as well make them do somthing.
Title: Re: Random Idea
Post by: frvge on March 10, 2007, 01:48:45 AM
As we said, we'll clone CT _without_  the bugs :P We consider 'ranked' a bug XD
Title: Re: Random Idea
Post by: Zedblade on March 10, 2007, 03:26:28 AM
Quote from: Tidenburg on March 10, 2007, 12:54:47 AM
Well if your going to clone CT then I thought that would mean adding ranks so you may as well make them do somthing.

we are copying Ct's Gameplay, we are NOT copying CT. There is a differance.
Title: Re: Random Idea
Post by: Lurch on March 10, 2007, 11:02:18 AM
Good people get faster spies? Did it ever pop into your mind that this would get newbs even more butchered, not only by fair tactics, but by some lame upgrades that experienced people would not need anyway vs them.
Title: Re: Random Idea
Post by: Tidenburg on March 10, 2007, 02:48:08 PM
Lurch, if you read the whole post I specifically said that it wont make them better. Just the they do the moves in different ways.

:edit:
sorry for typos. I was tired.
Title: Re: Random Idea
Post by: Valserp on March 10, 2007, 05:17:54 PM
Well, the moves idea ain't that bad - the more games you have under your belt, the more proffessional your spy acts - it has nothing to do with gameplay, just the animation of the move itself. Kinda like bf2142 - after you get 50 knife kills you get a badass knife. It doesn't do anything different - it just looks better.

So yeah, it's not really a necessity, but it isn't the Devil.
Title: Re: Random Idea
Post by: Cyntrox on March 10, 2007, 07:20:11 PM
I don't like it... It will give people more of a reason to hack/bug abuse...
Title: Re: Random Idea
Post by: Kurbutti on March 11, 2007, 11:46:08 AM
Val, as if they were not pros already?  ::)

Anyway, I like your idea, but animations sound a bit too time-consuming to make as unlockables. New skins would sure be nice!
Title: Re: Random Idea
Post by: InvisibleMan999 on March 12, 2007, 02:24:20 AM
Quote from: Daybreak on March 09, 2007, 06:43:55 PM
rank is hated by most making this game. Rank detracts from the point of the game which is to have fun. Ranks bring to life rank whores and rank manipulation. Most likely it won't happen.

Yeah you're telling me. Ranked mode is a pain in the ass. Lets not do that.
Title: Re: Random Idea
Post by: MacBryce on March 18, 2007, 12:11:27 AM
Nothing good ever came out a ranked mode in SCCT or SCPT so... no.
Title: Re: Random Idea
Post by: frvge on March 18, 2007, 02:42:51 AM
Well, I was 9th or 11th on PTs ranking  ;D ;D
Title: Re: Random Idea
Post by: Valserp on March 18, 2007, 05:11:01 PM
Quote from: MacBryce on March 18, 2007, 12:11:27 AM
Nothing good ever came out a ranked mode in SCCT or SCPT so... no.

Quote from: frvge on March 18, 2007, 02:42:51 AM
Well, I was 9th or 11th on PTs ranking  ;D ;D

Yyyyup.

:P
Title: Re: Random Idea
Post by: LiVe.To.Di3 on March 20, 2007, 11:15:48 PM
well i dont mind rank but it really brings out the bad in scct. everyone in rank mode is n00b and they always complain( lmao i shouldnt be talking im level 8 in that rank scct lmao) but still then cheaters come about and so on.
Title: Re: Random Idea
Post by: Spekkio on March 26, 2007, 06:09:05 PM
I'd much rather see a full-fledged stats system like BF2 has, except that it keeps track of stuff that's pertinent to SvM.
Title: Re: Random Idea
Post by: goodkebab on March 27, 2007, 01:44:16 PM
dont forget,  rank scores are stored on UBI servers....which is an asset we do not have.
Title: Re: Random Idea
Post by: Lurch on March 27, 2007, 03:12:39 PM
I assume you cant have your stats (as Spekkio mentioned) being tracked and saved onto your comp into "Project stealth folder" in a mod for UT3.
Title: Re: Random Idea
Post by: Cyntrox on March 27, 2007, 04:05:46 PM
Storing something in the client means it can be altered... You'd have to do some serious encryption, but it would still be able to decrypt it for someone skilled. Or even just copy the file in question from one client to another, efficiently duplicating a rank.
Title: Re: Random Idea
Post by: frvge on March 27, 2007, 05:04:23 PM
Server storaged is possible, but not worth the extra load on the server, IMO. I'd like to minimize the stuff the server has to do, to keep it running steady.
Title: Re: Random Idea
Post by: Valserp on March 28, 2007, 01:50:11 AM
Quote from: Cyntrox on March 27, 2007, 04:05:46 PM
Storing something in the client means it can be altered...

Doesn't matter - it should be for personal reference only.
Title: Re: Random Idea
Post by: Lurch on March 29, 2007, 02:10:05 PM
Quote from: Valserp on March 28, 2007, 01:50:11 AM
Doesn't matter - it should be for personal reference only.
You read my mind.
Title: Re: Random Idea
Post by: Spekkio on March 30, 2007, 11:11:25 PM
Quote from: Valserp on March 28, 2007, 01:50:11 AM
Quote from: Cyntrox on March 27, 2007, 04:05:46 PM
Storing something in the client means it can be altered...

Doesn't matter - it should be for personal reference only.
Exactly. I mean, it would be nice to have a leaderboard and all, but I'd really only be interested in myself and probably some other people I play with as well. I could care less about random Joe Schmo being in #1 with 5,000 necks because he decided to spend 4 hours getting constant neckgrabs on a server. If you're going to alter your own stats to enlarge your e-penis, then that's just sad.
Title: Re: Random Idea
Post by: frvge on March 30, 2007, 11:44:45 PM
omg omg omg you said the word e-penis. I think I am going to censor that to e-dick. Or not  ???

::) ::)
Title: Re: Random Idea
Post by: goodkebab on April 10, 2007, 11:20:05 AM
CT has a game log.....which we might be able to duplicate.


And I am all up for an unlockable rank system like DA (sans texture maps)  or an honour based rank system that the player can choose so that he can let everyone know his skill level without there being any advantage to cheating or exploiting.