Project Stealth

Forums => Public Discussion => Topic started by: Gawain on April 11, 2007, 07:11:04 PM

Title: weird recruitment idea
Post by: Gawain on April 11, 2007, 07:11:04 PM
What about a polite request directly to the developers of scpt/ct versus mode (annency in france afaik)?
at least it's their great work that got messed up in double agent because of their financier Ubi/MS.
Probably one or two of the developers are privately interested in the versus mode.
And what about the potential of Project Stealth to be included in sc5? ubi could get a really good versus mode with few money according to the wishes of the hardcore community regarding gameplay. we would just have to convince them of  our professionality and serious attempt  :o
Title: Re: weird recruitment idea
Post by: frvge on April 11, 2007, 07:14:08 PM
We know the Versus mode and gameplay better than the Devs. They've been assigned to other projects too.
Title: Re: weird recruitment idea
Post by: goodkebab on April 11, 2007, 09:13:33 PM
First show them a tech demo...


but by then....SC5 could be possible done...so we need an animator and programmer
Title: Re: weird recruitment idea
Post by: Gawain on April 11, 2007, 09:37:22 PM
It's always hard to set the ball rolling, but it's even harder to leave this project to chance whether a gifted programmer is reading about us or not...
Title: Re: weird recruitment idea
Post by: Overstatement on April 11, 2007, 09:51:12 PM
I think it's pretty easy to start a project when everyone is high off of a new idea. It's hard to keep working on a project months after it's started, after the high is gone and boringnessism sets in. Thus, that is why most projects die silently.
Title: Re: weird recruitment idea
Post by: Gawain on April 12, 2007, 12:21:47 PM
I think this won't be a big problem here because of the high percentage of splinter cell junkies  ;D

Another serious recuritment idea: Maybe you know the Games Academy in Berlin. Their students are all involved in some kind of project to get nuts and bolts experience. They can be easily contacted via their project pages...  ;)
Title: Re: weird recruitment idea
Post by: Overstatement on April 12, 2007, 03:06:58 PM
Do they have a forum you could post on? :-X
Title: Re: weird recruitment idea
Post by: iservealot on April 13, 2007, 12:51:18 AM
The devs are just regular old people. I once had a long conversation back and fourth of the producer of the PC version of both DA and CT.

We talked about the possibilities of releasing source code for CT. He was all for it. However, the studio manager kindly told me that it was not the best idea so close to Double Agent's release (this was back before DA came out).

The guy I spoke with really liked the idea of community content, and was really amazed to be talking with a community member (do they like forbid them to access community pages or something?). Anyhow, we could mention the MOD to them when it starts shaping up.

They might just look at it and do nothing with it, or they might actually support us by sharing some code or helping us with giving us "rights" to some assets from CT. It all seems a bit far fetched but hey, I'm just thrown it out there.
Title: Re: weird recruitment idea
Post by: mrguytodd on April 13, 2007, 06:17:14 AM
I was just thinking last night how awesome it would be if we got the CT Versus source code.
Title: Re: weird recruitment idea
Post by: LiVe.To.Di3 on April 13, 2007, 12:49:45 PM
lol my ex freind hacked/got it lol.... and he was making things but then he got into a huge arguement and so on so yea just wanted to share that
Title: Re: weird recruitment idea
Post by: frvge on April 13, 2007, 04:59:24 PM
Iservealot, I doubt they have to right to release their own code to us. I am almost 100% sure their contract says that everything they code for a project, will be owned and copyrighted by Ubisoft. So before they can give us some, Ubisoft will have to agree with that and they'll never do that.
Title: Re: weird recruitment idea
Post by: goodkebab on April 13, 2007, 06:52:12 PM
i also doubt....but heh...get whatever you can, whether it is advice, help,  support...anything.
Title: Re: weird recruitment idea
Post by: T2C LeBron on April 25, 2007, 04:11:38 AM
They speak french, we don't.......

Do I love my freedom fries!! :o :D ;D ;)
Title: Re: weird recruitment idea
Post by: Daybreak on April 25, 2007, 02:47:31 PM
I speak french. I am of similar blood: Canadian. Not French Canadian but still.
Title: Re: weird recruitment idea
Post by: Gawain on June 01, 2007, 01:28:34 PM
http://www.blackcatgames.com/index.html

maybe they are interested :D
Title: Re: weird recruitment idea
Post by: Valserp on June 01, 2007, 03:52:02 PM
I believe Black Cat are way too busy with their own projects right now.
Title: Re: weird recruitment idea
Post by: Gawain on June 01, 2007, 10:57:34 PM
maybe they are right now, but what about next year? a kind request couln't do any damage. we fucking need a programmer with experience in unreal script.
Title: Re: weird recruitment idea
Post by: goodkebab on June 11, 2007, 12:19:37 PM
nice find Gawain....i sent them an application.  If they were interested in me working on their team, i might be able to discuss our project with them.
Title: Re: weird recruitment idea
Post by: Gawain on June 11, 2007, 02:34:32 PM
haha infiltration + brainwashing :)
Title: Re: weird recruitment idea
Post by: Fitty_cent_rappa on June 28, 2007, 06:59:29 AM
wut about epic games? they got people that use the unreal engine or wutever your lookin for...gears of war used the unreal engine
Title: Re: weird recruitment idea
Post by: Succubus Dryad Of The Undying Comet on June 28, 2007, 10:32:50 AM
But they'll want to be paid for it... we can't afford that
Title: Re: weird recruitment idea
Post by: goodkebab on June 28, 2007, 08:23:34 PM
you guys may have noticed that this project picks up momentum with time...we currently have 4 ideas for the UI from people that are not even on the DEV team....thats pretty wicked I think.

Provided we have a finished map, UI, Hud, and some animations....this will give us a lot of weight in finding people to help finish the project.
Title: Re: weird recruitment idea
Post by: Succubus Dryad Of The Undying Comet on June 28, 2007, 09:32:50 PM
Yeah, we'll find some faster than you can imagine... :)
Maybe Dreamcatcher or Epic can help - the game will use advanced shaders, so i think that epic could test some alpha thijngies (UT4, bet they have some), and by the way help with the project ;]
Title: Re: weird recruitment idea
Post by: iservealot on June 28, 2007, 10:08:56 PM
Quote from: Kok4f4n on June 28, 2007, 09:32:50 PM
Yeah, we'll find some faster than you can imagine... :)
Maybe Dreamcatcher or Epic can help - the game will use advanced shaders, so i think that epic could test some alpha thijngies (UT4, bet they have some), and by the way help with the project ;]

You make no sense to me sometimes. Like now.
Title: Re: weird recruitment idea
Post by: Succubus Dryad Of The Undying Comet on June 28, 2007, 10:56:13 PM
I know... i sometimes talk without thinking... wich happens quite often lately -.-
it's because i only sit at my room in front of my PC, playing games and stuff....