Project Stealth

Forums => Public Discussion => Topic started by: DreadStunLock on July 13, 2010, 11:41:51 PM

Title: Ranking System
Post by: DreadStunLock on July 13, 2010, 11:41:51 PM
Hi, I would like to ask if there will be such thing as Ranking system in Project Stealth? Because most of the time I see people in Chaos Theory playing normal games without ranking system, and I was thinking...
Why Ubisoft did that? Why not just leave only Rank Gameplay so that everyone gets tracked on their performance?

Or am I missing the picture?


Thx for explaining
Title: Re: Ranking System
Post by: frvge on July 14, 2010, 12:27:57 AM
Ranking means grinding/cheating/being obsessed over points and that leads to unfriendly games.

Statistics are IMO fine.
Title: Re: Ranking System
Post by: Ion.67 on July 14, 2010, 01:34:14 AM
Who cares
Title: Re: Ranking System
Post by: Farley4Fan on July 14, 2010, 03:10:09 AM
I hate in Bad Company 2 when someone revives you in the middle of an orgy battle so that he can get some revive points and you die again instantly.

There was no point to the ranking system after you unlocked all the items.  So if there are not going to be any unlockable items through a proposed ranking system then it will be useless.  The only acceptable things to be unlockable, imo, would be skins for characters/weapons.  That would be great to shoot a rubber ducky instead of a grenade or dress like spider man right?  Nah never mind.
Title: Re: Ranking System
Post by: CurdyMilk on July 14, 2010, 05:45:44 AM
Quote from: FarleyFan on July 14, 2010, 03:10:09 AM
That would be great to shoot a rubber ducky instead of a grenade right?  Nah never mind.
YESSS!!!  ;D ;D ;D  This is clearly the missing piece to the game.



If I can remember right, we had this conversation before in a previous thread.  Rankings just aren't good for games like this because people switch their motives rather than enjoying good gameplay.  Stats and maybe achievements are fine, but nothing on the theme of rankings or unlockables.  Skins could be reasonable but nothing that would change the game's style.
Title: Re: Ranking System
Post by: Farley4Fan on July 14, 2010, 06:04:53 AM
"OMG only 382 more neck breaks til I get the rank of SAM FISHERS!!"

*Charges straight into 2 mercenaries and gets roflstomped into oblivion*

(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fcastillodeagua.files.wordpress.com%2F2009%2F11%2Fffffuuuu.jpg&hash=b79b8e7f256e570ea745378be0eada98fe83829f)
Title: Re: Ranking System
Post by: Spark Mandriller on July 14, 2010, 07:42:30 AM
Quote from: Farley4Fan on July 14, 2010, 03:10:09 AM
The only acceptable things to be unlockable, imo, would be skins for characters/weapons.  That would be great to shoot a rubber ducky instead of a grenade or dress like spider man right?  Nah never mind.

Unlockable shit in multiplayer sucks, it just means people make servers with their friends and farm points on each other. No real point making skins unlockable, anyway. If someone wants to look like a catgirl, why not just let them from the start of the game? No need to make people work for that sorta stuff.
Title: Re: Ranking System
Post by: Farley4Fan on July 14, 2010, 09:56:52 AM
If there are people out there who would make servers to farm points to unlock skins then they we are better off with them not playing with us anyways.

Right?

If there will be some sort of unlockable gear then I don't see a problem with skins.  I don't know how Kebab and Co would feel about making extra skins since they put so much work/time/effort into designing just that one spy.  Maybe extra skins would make the default skin less of an icon.  Maybe not.  But if they want to make extra skins for us to unlock then I don't have a problem.
Title: Re: Ranking System
Post by: Gawain on July 14, 2010, 12:11:38 PM
Quote from: frvge on July 14, 2010, 12:27:57 AM
Ranking means grinding/cheating/being obsessed over points and that leads to unfriendly games.

only because
- cheating was easy
- most folks played with several smurf accounts
- bugs often decided the outcome of a game

if you create a fair environment without all that bullshit and anonymity, ranked games rock for matchmaking and motivation.
Title: Re: Ranking System
Post by: DreadStunLock on July 14, 2010, 02:20:09 PM
I just thought, it would be easier for players to see their rank, you know currently mostly people use is:

Noob - Low, Med, High

Med/Medium Low, Med, High

Pro Low, Med, High

Knooger Low, Med, High (Just kidding)
Title: Re: Ranking System
Post by: VaNilla on July 14, 2010, 02:51:07 PM
How do you go about telling somebody how good they are? I think names for statistics are fine, but if I were a spy who went for objectives and sneaked around the mercs as much as possible, would my statistics say I'm a noob for avoiding neck grabs?
Title: Re: Ranking System
Post by: DreadStunLock on July 14, 2010, 02:55:10 PM
Why neckgrabs? neckgrabs should be the last on resort on Story....I mean

Why not make the system rank you by the amount of games you won and ratio it by the amount you lost and against what rank your enemies were...

For example if you are in a match with a person who just started and you just started too, you win you get a higher bonus, if you are ranked as a high med or so, and you win against a noob, you get absolutely nothing?

Aswell as, they could make it by the total amount of damage you took, how much damage or deaths you got from a mine...

How many mines you disarmed or blown up, (Stealth Bonus), How many kills/damage you made by shooting a mine and killing a merc?
Title: Re: Ranking System
Post by: CurdyMilk on July 14, 2010, 06:34:59 PM
Quote from: Farley4Fan on July 14, 2010, 09:56:52 AM
If there will be some sort of unlockable gear then I don't see a problem with skins.  I don't know how Kebab and Co would feel about making extra skins since they put so much work/time/effort into designing just that one spy.  Maybe extra skins would make the default skin less of an icon.  Maybe not.  But if they want to make extra skins for us to unlock then I don't have a problem.
There could just be simple modifications to the current skin without making entirely new ones.  Maybe allow the spy to change the color of the goggles and glowing green stuff to other colors.  Same idea with the merc.  That way it doesn't waste precious time making new skins but it is still a little different.
Title: Re: Ranking System
Post by: DreadStunLock on July 14, 2010, 06:58:25 PM
It's also would be nice to give such minor changes because you would be able to distinguish who is who...

Although maybe not cause then the weak ones will be targeted the most.. :S, but I don't think that will be a problem since you will not be able to see their goggle colour fast enough, since you will need to land a headshot and since their head is always on the move it will be difficult.

But yeah changing goggle colour would be really great.

Also for the neckgrab achievement and the fact that some idiots would charge onto a merc and end up killing himself, that only going to be his fault and it will not affect the gameplay at all, it just shows how stupid people can get and it will teach them of how to control themselves..
Title: Re: Ranking System
Post by: Spekkio on July 14, 2010, 07:33:48 PM
QuoteWhy neckgrabs? neckgrabs should be the last on resort on Story....I mean
No, they aren't.
Title: Re: Ranking System
Post by: unskilled on July 14, 2010, 08:00:35 PM
Quote from: CurdyMilk on July 14, 2010, 06:34:59 PM
Quote from: Farley4Fan on July 14, 2010, 09:56:52 AM
If there will be some sort of unlockable gear then I don't see a problem with skins.  I don't know how Kebab and Co would feel about making extra skins since they put so much work/time/effort into designing just that one spy.  Maybe extra skins would make the default skin less of an icon.  Maybe not.  But if they want to make extra skins for us to unlock then I don't have a problem.
There could just be simple modifications to the current skin without making entirely new ones.  Maybe allow the spy to change the color of the goggles and glowing green stuff to other colors.  Same idea with the merc.  That way it doesn't waste precious time making new skins but it is still a little different.
Hey wait!
As spy we should see when merc is using MT ( Red Goggles ) and EMF ( Blue Goggles ) it is part of gameplay. For Example I use slow walk when he is using MT and his vision won't notice me, but i can run when he is using EMF far away from me.
Title: Re: Ranking System
Post by: Ion.67 on July 14, 2010, 08:16:22 PM
Who the hell cares about skins? Let them finish the game and then worry about skins. Actually, never worry about skins. Seriously. Ya'll got downs.
Title: Re: Ranking System
Post by: Cronky on July 14, 2010, 09:35:16 PM
I remember this conversation from before!

Ranking systems in my opinion are good. For the competitive types, and for those who like to know their opponents before they start up the match. Simple statistical rank that is always being counted would work out just fine. Added to little text lines for the server names (ie "Noob only server") would just give a check to see what you're about to get into.

Having achievements and unlockables (that have no gameplay altering factors) such as skins are also good in my opinion. While there is always going to be people who make things such as Idle or Achievement servers, there are those who simply like acknowledgment for playing the game.

As for how new skins should work... Spies could have their lights/goggles change color, Mercs could have their suits change camouflage patterns.

Knocking an idea like those mentioned here down simply because a minute amount of people are going to "cheat the system" is bad rationalizing to me. There will always be people that exploit stuff when it is found. There is no way to rid yourself of them completely.

Plus... Ranks/Achievements/Alternate Skins will (In Theory) keep Smurf Accounts to a minimum. Which in my eyes is a good thing.


Title: Re: Ranking System
Post by: DreadStunLock on July 14, 2010, 10:23:07 PM
Quote from: Spekkio on July 14, 2010, 07:33:48 PM
QuoteWhy neckgrabs? neckgrabs should be the last on resort on Story....I mean
No, they aren't.

Yes it is, I rather skip a person make him think there is nothing there, and then hack something unexpectedly...

If you grab someone the teammate of the opposing team will be alerted and there is a high chance he will get you Headshotted....
Title: Re: Ranking System
Post by: Farley4Fan on July 14, 2010, 11:33:07 PM
Quote from: DreadStunLock on July 14, 2010, 06:58:25 PM
It's also would be nice to give such minor changes because you would be able to distinguish who is who...

You can't be serious.

Although maybe not cause then the weak ones will be targeted the most.. :S, but I don't think that will be a problem since you will not be able to see their goggle colour fast enough, since you will need to land a headshot and since their head is always on the move it will be difficult.

This makes no sense.

But yeah changing goggle colour would be really great.

Yeah I agree.  You should have cut your post to just this part.

Also for the neckgrab achievement and the fact that some idiots would charge onto a merc and end up killing himself, that only going to be his fault and it will not affect the gameplay at all, it just shows how stupid people can get and it will teach them of how to control themselves..

Achievements will not make your merc's/spy's penis/vagina bigger/smaller.

I would say no but I don't really care.  I doubt the devs would put something like this in the game.
Title: Re: Ranking System
Post by: CurdyMilk on July 15, 2010, 12:50:37 AM
Quote from: unskilled on July 14, 2010, 08:00:35 PM
Hey wait!
As spy we should see when merc is using MT ( Red Goggles ) and EMF ( Blue Goggles ) it is part of gameplay. For Example I use slow walk when he is using MT and his vision won't notice me, but i can run when he is using EMF far away from me.
The spy can already see what vision the merc is using.  All you have to do is look at his goggles.  It's not hard.
Title: Re: Ranking System
Post by: Farley4Fan on July 15, 2010, 05:29:59 AM
He was saying that mercs shouldn't be able to change visor colors for customization.  Camo patterns would be fine.

Why are we talking about this?  We r so bored lawl
Title: Re: Ranking System
Post by: Ion.67 on July 15, 2010, 05:54:39 AM
God you guys suck. Maybe you would like an anal sex theme for the mercs and a blow job only spy theme?
Title: Re: Ranking System
Post by: Cronky on July 15, 2010, 08:14:06 AM
Quote from: Ion.67 on July 15, 2010, 05:54:39 AM
God you guys suck. Maybe you would like an anal sex theme for the mercs and a blow job only spy theme?

Project Steath: Prison Edition

Rated E for Everyone
Title: Re: Ranking System
Post by: Farley4Fan on July 15, 2010, 08:39:38 AM
Quote from: Ion.67 on July 15, 2010, 05:54:39 AM
God you guys suck. Maybe you would like an anal sex theme for the mercs and a blow job only spy theme?

You like to troll a lot lately. 
Title: Re: Ranking System
Post by: Spekkio on July 15, 2010, 03:59:59 PM
Yea but he's right.

It's fine that you guys want to brainstorm on some intricate ranking system, but the bottom line is that the game has been in production for over 4 years now. What in the world makes you think that they will be able to build this intricate system and additional achievements without sacrificing game content that actually matters?

"Well, we have a beta where the game crashes everytime the spy grabs a merc and he uses the tazer while held, but thank god we can unlock moar spy skins!"

Ranking systems without a robust automatch feature don't work. The only people who care about building points for achievements are fat 12 year olds, people who get beat up at school, fat adults who don't have jobs because they played too many video games as a fat 12 year old, and Korean immigrants.
Title: Re: Ranking System
Post by: DreadStunLock on July 15, 2010, 04:13:52 PM
Yeah you are 100% seriously...

But I got to ask one more question because it has been killing me and my friend for weeks now.

One of my friends on Xfire told me this year and at the end of his August there is a chance of Project Stealth Beta? Can anyone help me out with this is it a small fact or not true at all? Thanks. (I am not asking the release date I just want to know if it's true)
Title: Re: Ranking System
Post by: frvge on July 15, 2010, 06:40:56 PM
We hope something is playable for devs then. Lennard gave that date, and just like mine, it's not a promise, but a general indication. For devs.
Title: Re: Ranking System
Post by: DreadStunLock on July 15, 2010, 06:43:08 PM
Ok cool, now I can sleep well :) Thanks alot.
Title: Re: Ranking System
Post by: Cronky on July 15, 2010, 06:56:39 PM
Quote from: Spekkio on July 15, 2010, 03:59:59 PM
Yea but he's right.

It's fine that you guys want to brainstorm on some intricate ranking system, but the bottom line is that the game has been in production for over 4 years now. What in the world makes you think that they will be able to build this intricate system and additional achievements without sacrificing game content that actually matters?

"Well, we have a beta where the game crashes everytime the spy grabs a merc and he uses the tazer while held, but thank god we can unlock moar spy skins!"

Ranking systems without a robust automatch feature don't work. The only people who care about building points for achievements are fat 12 year olds, people who get beat up at school, fat adults who don't have jobs because they played too many video games as a fat 12 year old, and Korean immigrants.

I always find it amazing that you can't picture that features that some people may want wouldn't have to be added immediately.

You're right, achievements aren't needed and under certain circumstances ranking is flawed. At no point though was it said that they NEED to have this on Day 1 of Beta, or even the Launch. Just that it should be added to the game.

It'd be like playing Tetris without the increasing levels and with no point system. Some people will be pleased simply by the stacking and destroying of blocks, but without any signs of progress many will just find themselves getting bored very quickly.

Again you're right about the fact that they are pieces of content that don't matter as much as say... the Gadgets properly working, but I just don't like it when you assume that people that suggest ideas want their idea to be Priority #1 on what the PS Devs should make.
Title: Re: Ranking System
Post by: DreadStunLock on July 15, 2010, 08:02:02 PM
Speaking off gadgets, what PS removes and keeps the same?

I know this is noobish, but will there be Flares? Backpacks? Tazers? I am asking this not because I use them (Well I use them against pros and fail that about it) but I was just thinking will PS Devs keep them? Just to symbolize the older versus?

What about weapons? Is rifle the only thing that will be to choose? Because I do not mind when people use Shotguns in story on my servers since I know the huge disadvantage of it, but I do not allow Uzi since it's unlimited range is ridicilous. Will they make any new weapons? (Please no more Grenade Launcher for spies jokes  :P)
Title: Re: Ranking System
Post by: Cronky on July 15, 2010, 08:07:04 PM
From my limited knowledge it seems as if all the weapons will be appearing in PS that were in CT. Some unique balance-like fixes on them, but generally the same stush.

Whether there will be any NEW gadgets is still a big question.
Title: Re: Ranking System
Post by: frvge on July 15, 2010, 08:41:47 PM
We haven't modeled guns other than the rifle yet. It looks like the others might be added later.
Title: Re: Ranking System
Post by: Farley4Fan on July 15, 2010, 11:03:06 PM
Quote from: Spekkio on July 15, 2010, 03:59:59 PM
Yea but he's right.

It's fine that you guys want to brainstorm on some intricate ranking system, but the bottom line is that the game has been in production for over 4 years now. What in the world makes you think that they will be able to build this intricate system and additional achievements without sacrificing game content that actually matters?

"Well, we have a beta where the game crashes everytime the spy grabs a merc and he uses the tazer while held, but thank god we can unlock moar spy skins!"

Ranking systems without a robust automatch feature don't work. The only people who care about building points for achievements are fat 12 year olds, people who get beat up at school, fat adults who don't have jobs because they played too many video games as a fat 12 year old, and Korean immigrants.

Well I agree but he's still trollin his ass off lately
Title: Re: Ranking System
Post by: Ion.67 on July 16, 2010, 12:15:02 AM
I troll because I care. And because people have become dumber I guess. I mean....this game may not ever end up coming out, and we are trying to implement systems that are unneeded. What matters is a good game, not a good way to rank up. This won't be as good as CT in its first release (good chance, don't hate me). We should be thinking of easier ways to make this game fun than more ways to include stuff.
Title: Re: Ranking System
Post by: frvge on July 16, 2010, 12:17:34 AM
This game will come out.
Title: Re: Ranking System
Post by: Farley4Fan on July 16, 2010, 12:20:35 AM
Okay.  Go ahead.  Think of a way to make it fun right now.  Not saying the ranking system is a good idea, because I don't think it is, but you be trollin and the community is just bored.  In my opinion any discussion is better than no discussion because you just might happen to find a nugget of something genius.  You keep swooping in with your undeniable 1-sentence claims of Ionic troll truth.  You might annoy some people.  I've been there.
Title: Re: Ranking System
Post by: Ion.67 on July 16, 2010, 12:41:10 AM
I don't really care if I annoy you. I don't care if the community is bored. Realistic ideas plox
Title: Re: Ranking System
Post by: Farley4Fan on July 16, 2010, 12:52:05 AM
By "I've been there before", I meant that I've annoyed people myself. 
Title: Re: Ranking System
Post by: Ion.67 on July 16, 2010, 06:16:08 AM
I barely even read your post. Mainly because I don't care what you think of me. Just take into consideration that everything I ever say is normally right. Well, right in the respect that most good players who are realistic would agree.
Title: Re: Ranking System
Post by: CurdyMilk on July 16, 2010, 06:29:49 AM
Quote from: Ion.67 on July 16, 2010, 06:16:08 AM
Just take into consideration that everything I ever say is normally right.
WOOOOOW.  Such a humble fellow.  Our world would get really far if everyone had this attitude.  I don't even think you could get along with yourself if you met somebody like you.
Title: Re: Ranking System
Post by: Spark Mandriller on July 16, 2010, 07:35:08 AM
I don't see why he'd bother posting if he thought what he was saying was wrong. Seems like a waste of time.
Title: Re: Ranking System
Post by: Farley4Fan on July 16, 2010, 07:44:25 AM
Quote from: Ion.67 on July 16, 2010, 06:16:08 AM
I barely even read your post. Mainly because I don't care what you think of me. Just take into consideration that everything I ever say is normally right. Well, right in the respect that most good players who are realistic would agree.

Again I'm not disagreeing with you.  You're just being a douche.  I don't care if you don't care what I think of you.  I'm going to tell you.
Title: Re: Ranking System
Post by: CurdyMilk on July 16, 2010, 06:16:03 PM
Quote from: B-3A Misty Lady on July 16, 2010, 07:35:08 AM
I don't see why he'd bother posting if he thought what he was saying was wrong. Seems like a waste of time.
This case deals with opinions, not facts.  Facts are either right or wrong, opinions are not.
Title: Re: Ranking System
Post by: Ion.67 on July 16, 2010, 06:47:42 PM
Haha you guys crack me up. Go cry
Title: Re: Ranking System
Post by: VaNilla on July 16, 2010, 06:52:25 PM
Go somewhere else for attention, because nobody gives a shit about you.
Title: Re: Ranking System
Post by: Ion.67 on July 17, 2010, 02:13:33 AM
Thanks for agreeing with me. I couldn't care less about any individual on here. I care about the game though. 
Title: Re: Ranking System
Post by: Farley4Fan on July 17, 2010, 02:26:36 AM
That sounds pathetic.
Title: Re: Ranking System
Post by: Ion.67 on July 17, 2010, 03:16:27 AM
You sound pathetic by the way you keep trying to attack me. Get the fuck over it.
Title: Re: Ranking System
Post by: Farley4Fan on July 17, 2010, 03:25:22 AM
I don't think that saying someone is acting like an asshole is attacking.  If you feel "attacked" then you need to get the fuck over it.
Title: Re: Ranking System
Post by: LoChang on July 17, 2010, 04:48:32 AM
Seriously guys? Drop it.
Title: Re: Ranking System
Post by: frvge on July 17, 2010, 12:12:34 PM
Agreed with Lochang. Take it to PM.
Title: Re: Ranking System
Post by: soldium on July 19, 2010, 12:09:53 PM
I think rank system wouldd be awesome with guns and gadgets to unlock but if no rank system so maybe like on modern warfare 2 weapon and perks challengas i mean tazz 1000 mercs to get bigger battery
Title: Re: Ranking System
Post by: unskilled on July 19, 2010, 12:19:55 PM
Quote from: soldium on July 19, 2010, 12:09:53 PM
I think rank system wouldd be awesome with guns and gadgets to unlock but if no rank system so maybe like on modern warfare 2 weapon and perks challengas i mean tazz 1000 mercs to get bigger battery

Bullshit
Title: Re: Ranking System
Post by: Succubus Dryad Of The Undying Comet on July 19, 2010, 12:21:30 PM
Quote from: K? on July 19, 2010, 12:19:55 PM
Quote from: soldium on July 19, 2010, 12:09:53 PM
I think rank system wouldd be awesome with guns and gadgets to unlock but if no rank system so maybe like on modern warfare 2 weapon and perks challengas i mean tazz 1000 mercs to get bigger battery

Bullshit
Seconded.
Title: Re: Ranking System
Post by: soldium on July 19, 2010, 12:24:08 PM
Awesome bulkick hahaha stop being funny everyone knows when someone like very much game he liked rankung i mean if no unlocks so maybe stats?
time played kills deads
takedowns and others headshots tazes detections le parkour sequences secrets found on maps
even more hold up playewers on game he can want to make records and second thing is leader boards
kills on month my be or others
Title: Re: Ranking System
Post by: unskilled on July 19, 2010, 12:41:18 PM
It makes advantage for players who play longer and unlocked more, it should work but not in this game honey. If you want fucking unlocks then go play COD or BFBC2. This game requires thinking and skill. That is great in SvM baby.


If you even understand what i wrote there.
Title: Re: Ranking System
Post by: VaNilla on July 19, 2010, 01:36:51 PM
Oh my god, why are there so many elitist dickheads on this forum? Don't be so abrasive; he put forward a bad suggestion, move on. Soldium, I brought up a similar idea to yours a while ago which seemed fairly popular; I made a list of challenges players can complete, except there is no reward, retaining balance and avoiding idle servers. You can find the topic HERE (http://community.projectstealthgame.com/forums/index.php/topic,2107.0.html).
Title: Re: Ranking System
Post by: Succubus Dryad Of The Undying Comet on July 19, 2010, 02:07:04 PM
Quote from: K? on July 19, 2010, 12:41:18 PM
It makes advantage for players who play longer and unlocked more, it should work but not in this game honey. If you want fucking unlocks then go play COD or BFBC2. This game requires thinking and skill. That is great in SvM baby.
Seconded. *keeps on playing QL*
Title: Re: Ranking System
Post by: Ion.67 on July 19, 2010, 07:09:26 PM
This just isn't a game you play for ranking.... I have no problem with tracking stats, but unlocks just won't work.
Title: Re: Ranking System
Post by: Farley4Fan on July 20, 2010, 01:42:41 AM
Quotetime played kills deads

Omg that is awesome
Title: Re: Ranking System
Post by: Snakebit. on July 21, 2010, 05:27:37 PM
Rank was awesome ,

Me and Solidus managed to get into the top15 with SmurfieWurfie and Whoozza by playing fair when everybody cheated ;D

So rank was c00l if you played it with c00l guys....
Title: Re: Ranking System
Post by: Little Baby PiG on July 25, 2010, 11:04:41 PM
ranking can be done in a good way, where your statistics and the way you play evolve into a title or insignia, but nothing more...keep it simple like chaos theory did and don't make anything to technical like retarded gay ass noob call of duty , the most dumbest ranking system ever
Title: Re: Ranking System
Post by: Tidenburg on July 25, 2010, 11:30:43 PM
Quote from: Little Baby PiG on July 25, 2010, 11:04:41 PM
ranking can be done in a good way, where your statistics and the way you play evolve into a title or insignia, but nothing more...keep it simple like chaos theory did and don't make anything to technical like retarded gay ass noob call of duty , the most dumbest ranking system ever

All of your "contributions" to this forum so far sounds like the spewings of some mentally disabled man-child. If the fact that you tack the words "most" and "dumbest" next to each-other wasn't bad enough, you also appear to need to learn some new descriptors because "gay", "ass", "noob" won't do you any favours unless you're actually intending to come across like an abrasive 8 year old retard.

Please, for the love of god: Grow up, or get the fuck out.
Title: Re: Ranking System
Post by: monterto on July 26, 2010, 12:43:23 AM
We should rank death match because it is so pr0
Title: Re: Ranking System
Post by: Succubus Dryad Of The Undying Comet on July 26, 2010, 02:30:00 AM
Quote from: monterto on July 26, 2010, 12:43:23 AM
We should rank death match because it is so pr0
Sounds reasonable, let's do it.
The fans will just love every inch of it. (the concept, i mean)
Title: Re: Ranking System
Post by: Farley4Fan on July 26, 2010, 03:09:25 AM
Quote from: monterto on July 26, 2010, 12:43:23 AM
We should rank death match because it is so pr0



Truer words have nevar been spoken evar
Title: Re: Ranking System
Post by: CurdyMilk on July 26, 2010, 04:31:33 AM
Quote from: monterto on July 26, 2010, 12:43:23 AM
We should rank death match because it is so pr0
I was thinking disk hunt instead...
Title: Re: Ranking System
Post by: Farley4Fan on July 26, 2010, 09:39:09 AM
Quote from: CurdyMilk on July 26, 2010, 04:31:33 AM
Quote from: monterto on July 26, 2010, 12:43:23 AM
We should rank death match because it is so pr0
I was thinking disk hunt instead...

Ok now truer words have nevar been spoken evar.

Nevar.
Title: Re: Ranking System
Post by: Little Baby PiG on July 29, 2010, 08:53:16 PM
Quote from: Tidenburg on July 25, 2010, 11:30:43 PM
Quote from: Little Baby PiG on July 25, 2010, 11:04:41 PM
ranking can be done in a good way, where your statistics and the way you play evolve into a title or insignia, but nothing more...keep it simple like chaos theory did and don't make anything to technical like retarded gay ass noob call of duty , the most dumbest ranking system ever

All of your "contributions" to this forum so far sounds like the spewings of some mentally disabled man-child. If the fact that you tack the words "most" and "dumbest" next to each-other wasn't bad enough, you also appear to need to learn some new descriptors because "gay", "ass", "noob" won't do you any favours unless you're actually intending to come across like an abrasive 8 year old retard.

Please, for the love of god: Grow up, or get the fuck out.


man i feel bad for you, get a life dude, your getting mad about my opinions on a public video game forum, man thats pathetic, i pitty you, i truly do. and i bet i could have kicked the living shit outa you on chaos theory , fuck you and start lifting some weights
Title: Re: Ranking System
Post by: Farley4Fan on July 29, 2010, 11:07:25 PM
Tidenburg he says most dumbest on purpose to try to stick it to me or something because I told him not to.  Just let the little guy do what he wants I guess.
Title: Re: Ranking System
Post by: Gawain on August 02, 2010, 12:32:16 AM
nobody wants to see your little guy...