Project Stealth

Forums => General / Off-Topic => Topic started by: DreadStunLock on July 02, 2011, 06:48:51 PM

Title: Connecting polygons?
Post by: DreadStunLock on July 02, 2011, 06:48:51 PM
(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fimg14.imageshack.us%2Fimg14%2F1492%2Fhowtoconnect.jpg&hash=2ce5c034505abc9e363a66c6fdf536ee8f976150)


Does anyone know a very neat way of connecting polygons/vertices/edges together from one side to another? I don't want to use extrude all the way to the edge and have an invisible polygon with additional un-needed 4 vertices when it comes to UVW.

Cheers!  ;D
Title: Re: Connecting polygons?
Post by: Zedblade on July 02, 2011, 10:30:08 PM
move it over and then just delete the face.
or
create 2 edge loops on the right leg, snap it over and delete the face.
Title: Re: Connecting polygons?
Post by: DreadStunLock on July 02, 2011, 10:34:22 PM
But that will still leave the vertices, Lennard gave me a better idea of using the bridge, that seems to work I guess.