Project Stealth

Forums => Public Discussion => Topic started by: AgentX_003 on July 19, 2011, 09:28:52 AM

Title: Player count.
Post by: AgentX_003 on July 19, 2011, 09:28:52 AM
Hey as a suggestion I dunno if this has been taken into consideration or not but I think
for the lobby , there should be two counts like one for the population of people playing and another for the amount of servers.

I mean I couldn't exactly understand the math done in Chaostheory vs.  , I mean it would say there is 9 people in the world but only 2 servers :/. .
Title: Re: Player count.
Post by: Farley4Fan on July 19, 2011, 09:34:52 AM
This won't matter if there are more than 2 servers and 9 people playing.
Title: Re: Player count.
Post by: Cronky on July 19, 2011, 10:00:01 AM
...doesn't that math kinda make sense?

9 people are signed into ubi.com

2 servers = 8 people

1 person is looking for a server to join

...Or am I missing the point?
Title: Re: Player count.
Post by: DreadStunLock on July 19, 2011, 01:05:46 PM
Quote from: Cronky on July 19, 2011, 10:00:01 AM
...doesn't that math kinda make sense?

9 people are signed into ubi.com

2 servers = 8 people

1 person is looking for a server to join

...Or am I missing the point?

And if you filter and put "Show" Locked servers, you will see a DM noob on Suspect Dojo :)
Title: Re: Player count.
Post by: CurdyMilk on July 19, 2011, 11:39:36 PM
Quote from: Cronky on July 19, 2011, 10:00:01 AM
...doesn't that math kinda make sense?

9 people are signed into ubi.com

2 servers = 8 people

1 person is looking for a server to join

...Or am I missing the point?
Cronky Math > Agent Math

The feature would be helpful if there are not many players.  But since this game will have more players than COD, does it really matter?  ;D