Project Stealth

Forums => Public Discussion => Topic started by: frvge on May 30, 2012, 01:23:33 AM

Title: 200th commit
Post by: frvge on May 30, 2012, 01:23:33 AM
Hi all,

We've just had our 200th commit on our new version control system for our code.
Here's the whole commit message as a sneakpeek :)


Timestamp:
    05/29/12 22:07:04 (3 hours ago)
Author:
    morten
Message:

    Added WIP animations for mercenary (Currently only 4-way animation blending).
    The 3rd person mercenary will now aim where the player is aiming (Also in multiplayer).

Title: Re: 200th commit
Post by: macaroana on May 30, 2012, 12:16:41 PM
What do you mean by 3rd person mercenary?
Title: Re: 200th commit
Post by: VenomousNinja on May 30, 2012, 05:33:47 PM
Quote from: macaroana on May 30, 2012, 12:16:41 PM
What do you mean by 3rd person mercenary?

That's mercenary codename "He, she, and them". He's as strong as three people, as is completely overpowered. Don't know why we're even putting him in the game.
Title: Re: 200th commit
Post by: frvge on May 30, 2012, 06:20:06 PM
The third person merc is the model you see when you're playing a Spy or another Merc and you're looking at a Merc. The first person Merc is only the arms that hold the weapon when you are playing the Merc yourself.
Title: Re: 200th commit
Post by: macaroana on May 30, 2012, 07:02:50 PM
How about second person? :D
Title: Re: 200th commit
Post by: frvge on May 30, 2012, 07:04:02 PM
We refer to the 'over-the-shoulder' view of the Spy as second person camera, but it's still the third person model.
Title: Re: 200th commit
Post by: RaDRoacH on May 30, 2012, 07:27:39 PM
Quote from: frvge on May 30, 2012, 07:04:02 PM
We refer to the 'over-the-shoulder' view of the Spy as second person camera, but it's still the third person model.
Like in Resident Evil games... or GoW
Title: Re: 200th commit
Post by: comicsserg on May 31, 2012, 10:38:08 AM
yes more or less