Project Stealth

Forums => Public Discussion => Topic started by: Roberto1223 on October 28, 2013, 03:32:19 AM

Title: community funding example to follow
Post by: Roberto1223 on October 28, 2013, 03:32:19 AM
https://robertsspaceindustries.com/about-the-game


May be a good way of raising funds to develop a game. Offering some sort of like exclusive content or something?
Title: Re: community funding example to follow
Post by: NeoSuperior on October 28, 2013, 07:02:43 AM
Anything beside "early beta access" or "exclusive skin" would either splitt the player base (exclusive maps) or would imbalance the game (exclusive skills/weapons/gadgets).
Title: Re: community funding example to follow
Post by: dYnAm1c on October 29, 2013, 08:58:48 PM
The best way would be a kickstarter campaign and give out extras to funders that are not gameplay changing like weapon skins / different suits or forum/ingame badges etc.
Title: Re: community funding example to follow
Post by: NeoSuperior on October 29, 2013, 11:04:13 PM
Quote from: dYnAm1c on October 29, 2013, 08:58:48 PM
The best way would be a kickstarter campaign and give out extras to funders that are not gameplay changing like weapon skins / different suits or forum/ingame badges etc.

Impossible right now because frvge is neither from UK nor from USA.
Title: Re: community funding example to follow
Post by: frvge on October 30, 2013, 12:38:13 AM
There are ways.
Title: Re: community funding example to follow
Post by: Roberto1223 on November 08, 2013, 07:33:38 AM
Quote from: Meister_Neo on October 29, 2013, 11:04:13 PM
Quote from: dYnAm1c on October 29, 2013, 08:58:48 PM
The best way would be a kickstarter campaign and give out extras to funders that are not gameplay changing like weapon skins / different suits or forum/ingame badges etc.

Impossible right now because frvge is neither from UK nor from USA.

WTF are you talking about man. You can be from any country it doesn't matter.


Game imbalance or not what the fuck ever man. STFU with bullshit side tracks.

The point is that crowdfunding is the way to go right now and Project Stealth should look into following this path!

Another great example of crowdfunding success http://www.youtube.com/watch?v=80HsW4HmUes

I am just trying to be a bit motivational here. so stfu with game imbalancing issues man seriously.
Title: Re: community funding example to follow
Post by: dYnAm1c on November 08, 2013, 10:59:08 PM
Me and many others wont play a game that got imbalanced by some shitty cowdfunding extra shit, people wont make an exception for PS.
If its imbalanced I won't play it.
Title: Re: community funding example to follow
Post by: frvge on November 09, 2013, 09:56:04 PM
We don't plan on having perks that change gameplay.
Title: Re: community funding example to follow
Post by: Roberto1223 on November 10, 2013, 04:54:05 AM
Crowd funding has nothing to do with game imbalance and when I said extras I didn't mean to imply that. That was all you jumping into shitty conclusions. If you guys had actually clicked on the god damn link I posted and read a bit about the new game called "Star Citizen" you would see that this guy leading "Roberts Space Industries" (RSI) has received TONS of money without even imbalancing his game.

Of course it IS a very different kind of game in which a lot of content can be created as RSI  receives more funds, but this game (PS) will always have room for improvements anyway, but whatever, this was a post I made so that the devs of this game see it anyway. It is up to them in the end.
Title: Re: community funding example to follow
Post by: NeoSuperior on November 11, 2013, 12:17:42 AM
Quote from: Roberto1223 on November 08, 2013, 07:33:38 AM
Quote from: Meister_Neo on October 29, 2013, 11:04:13 PM
Quote from: dYnAm1c on October 29, 2013, 08:58:48 PM
The best way would be a kickstarter campaign and give out extras to funders that are not gameplay changing like weapon skins / different suits or forum/ingame badges etc.

Impossible right now because frvge is neither from UK nor from USA.

WTF are you talking about man. You can be from any country it doesn't matter.


This is from Kickstarter:


Where is Kickstarter available?

Anyone, anywhere can pledge to a project with a major credit or debit card. Anyone in the US, UK, or Canada can start a project, and New Zealand and Australia are on the way!


source: http://www.kickstarter.com/start?ref=nav

But hey, we could ask AgentX or someone else to create the project instead!
Just sayin'....


Oh and before I forget to mention it: Should the only way to fund the project be credit cards, then PS won't even get a cent from me. PayPal ftw.
Title: Re: community funding example to follow
Post by: frvge on November 11, 2013, 09:04:04 PM
Paypal is the worst company when it comes to transfers IMO.
Title: Re: community funding example to follow
Post by: tigaer on November 12, 2013, 01:12:53 AM
Quote from: frvge on November 11, 2013, 09:04:04 PM
Paypal is the worst company when it comes to transfers IMO.

+1.
Title: Re: community funding example to follow
Post by: NeoSuperior on November 12, 2013, 08:54:31 AM
It got a lot of bad sides indeed (there have been some bugs with PayPal, luckily none that made me lose any money... yet), however I still prefer it over credit cards.
Title: Re: community funding example to follow
Post by: nubishdubishbone on December 08, 2013, 07:15:33 PM
I vote "Early Access on Steam"... Assetto Corsa is "My Racing Simulator" by kunos simulazioni, and it got patched nicely, with multiple cars and tracks, replacing a track with a vintage verion(which 'm disappointed about), but the fact they upgraded card and tracks is a big step, the quality is top notch now, oh i forgot, they addded 8x FXAA instead of just 4X that was brroekn, all fixed now and i ride around Imola in Italy iin my Pagani Zonda R, still dropping into 1st gear to make a 135 degree turn and slamming it into 2nd to spin and countering oversteer with throttle management and revese steering(opposite direction of turn) to make my hotlaps just a little faster.

Whew, enough about Asetto Corsa, "Early Acess" Game is the way to go, with patches and Greenlight to get you noticed....
Title: Re: community funding example to follow
Post by: Aj on December 10, 2013, 03:54:59 AM
Paypal is a PITA with transfers.  Which is why I use my PP debit card to take money out of it and then put it in my bank account.

I avoid ATM fees by getting a $.14 banana and $100 cash back :P