Project Stealth

Forums => Public Discussion => Topic started by: Tidenburg on July 22, 2007, 01:40:40 AM

Title: Revenge.
Post by: Tidenburg on July 22, 2007, 01:40:40 AM
When you turn revenge on. If a player quits because they don't want to swap a option should pop-up "Player 1 has quit without playing on the Mercanary team. Do you wish to punish him?"
If they select yes then the player should become unable to play on the other team until they play through a match on the team they quit from. For example

Noob plays as Spy in a revenge type.
Quits after round because he hates merc.
Host chooses to punish.
Noob cannot play as spy again until he has played a complete round as a merc.

No? Yes? Maybe?  ???
Title: Re: Revenge.
Post by: Succubus Dryad Of The Undying Comet on July 22, 2007, 01:51:44 AM
I say definately YES.
Any of us (reasonable players) can tell the host why he leaves, so they dont get punished, but the noobs should get punished all the time so they learn to play.
Title: Re: Revenge.
Post by: Farley4Fan on July 22, 2007, 04:35:19 AM
Very good idea.  I like it, why wasn't it on the previous games lol
Title: Re: Revenge.
Post by: Covert on July 22, 2007, 04:53:10 AM
Nah, I don't like it.

Just use the blacklist, that'll take of those problems.
Title: Re: Revenge.
Post by: Tidenburg on July 22, 2007, 01:14:59 PM
The knowledge that they can't play with me again isn't enough. I want revenge, it will teach them to play the game properly.
Title: Re: Revenge.
Post by: HeroFromHyrule on July 22, 2007, 08:42:53 PM
The biggest problem with this, is that it would affect other people's games.  If my game has 3/4 people in it, and the only free spot is on the Spy team, and the 4th player to join has been punished for dropping before his merc round, then we either have to break up the order in which we were likely playing, or kick him and wait for another to join.  Once this idea affects the games of other people, then it becomes a problem.
Title: Re: Revenge.
Post by: Succubus Dryad Of The Undying Comet on July 22, 2007, 09:01:26 PM
so make a voting system that can delay the leavers punishment to some other server.
Title: Re: Revenge.
Post by: Tidenburg on July 22, 2007, 09:42:03 PM
No. How about "The slots in this party do not allow you to fufil your punishment. Please select one of the highlighted games"
Title: Re: Revenge.
Post by: Succubus Dryad Of The Undying Comet on July 22, 2007, 10:01:24 PM
Quote from: Tidenburg on July 22, 2007, 09:42:03 PM
No. How about "The slots in this party do not allow you to fufil your punishment. Please select one of the highlighted games"
Great, i want it ^^
Title: Re: Revenge.
Post by: Spekkio on July 23, 2007, 02:12:56 AM
SvM has been out for what, 4 years? Has anyone on here NOT gotten their fair share of spy rounds already?

When I was new to the game it was a big thing to want to play spy because it's so different. Now I could care less.
Title: Re: Revenge.
Post by: Covert on July 23, 2007, 02:21:49 AM
I actually prefer merc, not only because I suck ass as spy, but because I like setting traps and see who I can catch.
Title: Re: Revenge.
Post by: Succubus Dryad Of The Undying Comet on July 23, 2007, 03:55:48 AM
Quote from: Spekkio on July 23, 2007, 02:12:56 AM
SvM has been out for what, 4 years? Has anyone on here NOT gotten their fair share of spy rounds already?
Me. I still get kicked after being merc... what a shame...
Title: Re: Revenge.
Post by: MR.Mic on July 23, 2007, 04:40:57 AM
Quote from: Kok4f4n on July 23, 2007, 03:55:48 AM
Quote from: Spekkio on July 23, 2007, 02:12:56 AM
SvM has been out for what, 4 years? Has anyone on here NOT gotten their fair share of spy rounds already?
Me. I still get kicked after being merc... what a shame...

I think what spekkio means is that if you play 1835 spy rounds and 2504 merc rounds, it's still a shitload of rounds on each side.
Title: Re: Revenge.
Post by: Tal on July 23, 2007, 08:07:00 AM
this game will probably become big and alot of people who havnt played SvM will want to play. Some will probably do the I want spy act... this punishment thing is good... I like it. Couldnt you have an option in the settings that once u turn on revenge you can turn on and off "Punish"?
Title: Re: Revenge.
Post by: HiViH on July 23, 2007, 10:37:05 AM
I'm up for anyway to make them suffer >:[
Title: Re: Revenge.
Post by: Succubus Dryad Of The Undying Comet on July 23, 2007, 11:38:32 AM
Nah, punishing should be counted every round from the moment of creating a server, so any player that does not play his round in any of the teams would automatically be punished.
Title: Re: Revenge.
Post by: Kurbutti on July 23, 2007, 12:34:29 PM
We don't need this. I don't want to jeopardize my gaming exprience because of knowing the world is full of idiotic hosts.
Title: Re: Revenge.
Post by: Daybreak on July 23, 2007, 04:26:51 PM
I'm telling you right now people will take advantage of this system.
Hell just to piss people off, if I were host, just before I leave I'd punish players. Then you ruin their night. Honestly, who wouldn't do that just to piss people off.

interogation rooms... Spy sticky foam that keeps them from moving... a punish system... a rep system...
I can't wait for you guys to come up with the next thread.
Title: Re: Revenge.
Post by: Bionic-Blob on July 23, 2007, 04:46:52 PM
how about a some sort of global tracking system then. that measures your spy/merc ratio.
Title: Re: Revenge.
Post by: HeroFromHyrule on July 23, 2007, 05:06:49 PM
Quote from: Spekkio on July 23, 2007, 02:12:56 AM
SvM has been out for what, 4 years? Has anyone on here NOT gotten their fair share of spy rounds already?

When I was new to the game it was a big thing to want to play spy because it's so different. Now I could care less.

Sadly, there are still far to many Spy-whores out there, and I've run across my share of players that REFUSE to play Spy because they do terribly at it.  Not really all that fun to play your Spy round, then argue with the person who wont switch sides because he hates playing Spy, and then you end up kicking him and having to wait for another to join.  Sadly, I think people only wanting to play one side will be something that will happen regardless of how long SvM has been in existence.
Title: Re: Revenge.
Post by: Daybreak on July 23, 2007, 05:15:58 PM
@ Blob:

Ya, see that's alright. I'm also a big fan of tracking stats. I'm sure that can be done, but it would be a nice to have.
Title: Re: Revenge.
Post by: Boobonys on July 24, 2007, 11:58:00 AM
Quote from: Bionic-Blob on July 23, 2007, 04:46:52 PM
how about a some sort of global tracking system then. that measures your spy/merc ratio.
God, I wanted this so bad in CT. In non-ranked servers, that is. lol.
A merc accuracy indicator would be awesome to see, as well, but I guess I'm going a bit too far with this.
Title: Re: Revenge.
Post by: Farley4Fan on July 24, 2007, 08:24:40 PM
This could also lead to problems like if someone was punished and they left by accident or had to leave.  Then the next game the punished person joins there is only a spot left on spy.  The way to override  this would be to give the host he just joined the power to take away his punishment.
Title: Re: Revenge.
Post by: Gui Brazil on July 24, 2007, 10:57:11 PM
Blob's tracking system seems way better, tbh.
Title: Re: Revenge.
Post by: Zedblade on July 26, 2007, 03:37:33 AM
Horrible idea.

There was a tracking system in PT and CT. It just only tracked ranked games. Make all games be tracked and we are set.
Title: Re: Revenge.
Post by: Spekkio on July 28, 2007, 11:43:34 PM
Quote from: HeroFromHyrule on July 23, 2007, 05:06:49 PM
Quote from: Spekkio on July 23, 2007, 02:12:56 AM
SvM has been out for what, 4 years? Has anyone on here NOT gotten their fair share of spy rounds already?

When I was new to the game it was a big thing to want to play spy because it's so different. Now I could care less.

Sadly, there are still far to many Spy-whores out there, and I've run across my share of players that REFUSE to play Spy because they do terribly at it.  Not really all that fun to play your Spy round, then argue with the person who wont switch sides because he hates playing Spy, and then you end up kicking him and having to wait for another to join.  Sadly, I think people only wanting to play one side will be something that will happen regardless of how long SvM has been in existence.
So? If someone wants to play only spy or only merc, that's their perogative. It's also your perogative whether or not you choose to stay in their server or let them stay in yours. I really don't see the big deal here. Why is it a rule that someone has to play both sides? Hell, sometimes I make servers titled "free spy rounds" cuz I don't feel like playing spy. If you don't like that, then don't join my server. Problem solved.
Title: Re: Revenge.
Post by: HeroFromHyrule on July 29, 2007, 07:55:05 PM
Quote from: Spekkio on July 28, 2007, 11:43:34 PM
Quote from: HeroFromHyrule on July 23, 2007, 05:06:49 PM
Quote from: Spekkio on July 23, 2007, 02:12:56 AM
SvM has been out for what, 4 years? Has anyone on here NOT gotten their fair share of spy rounds already?

When I was new to the game it was a big thing to want to play spy because it's so different. Now I could care less.

Sadly, there are still far to many Spy-whores out there, and I've run across my share of players that REFUSE to play Spy because they do terribly at it.  Not really all that fun to play your Spy round, then argue with the person who wont switch sides because he hates playing Spy, and then you end up kicking him and having to wait for another to join.  Sadly, I think people only wanting to play one side will be something that will happen regardless of how long SvM has been in existence.
So? If someone wants to play only spy or only merc, that's their perogative. It's also your perogative whether or not you choose to stay in their server or let them stay in yours. I really don't see the big deal here. Why is it a rule that someone has to play both sides? Hell, sometimes I make servers titled "free spy rounds" cuz I don't feel like playing spy. If you don't like that, then don't join my server. Problem solved.

Making a game called "Free Spy Rounds" is totally acceptable.  If I were to join that game, I would be expecting to only play Spy, as would anybody else who joined.  However, it has become an unwritten "rule" in SC that revenge is given after each round, and most players adhere to that and expect it.  When one player refuses to do that, it messes things up for the other three, especially if that player does not make it clear beforehand that they have no attention of playing as a Spy or Merc.  If they want to state it outright, and everybody is ok with it, I have no problems with it.  Hell, I don't mind only playing Spy or only playing Merc, it's practice.  I also have a partner, and usually he and I don't mind only playing one side.  Typically though, the person who only plays one side does not have a partner, which means that the fourth person in the game is getting a bit screwed over.
Title: Re: Revenge.
Post by: Lurch on August 07, 2007, 01:59:53 AM
Kick/ban is all you need against idiots. This time, when it's done right, you should see a lot less pricks around after a couple of months of gaming.

I'm also up for a tracking system, mostly for personal reference, but you should still be able to compare it with friends.
Title: Re: Revenge.
Post by: Nitro on August 09, 2007, 07:35:31 AM
Might be wrong place to post this but i have been doing some WC3 latley and there the community have made a Global banlist.

It works kinda simple:
It detects ingame players, it query their database to show where they are from and ping.
You can create your own bans and notes on the different players but it wont go global until a "approved global host" have put his ban down. This means that a player have to get several bans from regular banlists then get reported into one of the global banners.

In a way its the same like your ranking system but you can keep it cleaner since i have a feeling alot of winners will be blacklisted. (how many smurfnames do the old good veterans have in CT? :)

http://www.wc3banlist.de/

Just a thought...
Title: Re: Revenge.
Post by: Gawain on August 09, 2007, 10:09:25 PM
Quote from: Bionic-Blob on July 23, 2007, 04:46:52 PM
how about a some sort of global tracking system then. that measures your spy/merc ratio.
i want this for all games + an indicator which team you played the last game.
for all games of course, i don't want to see rank in ps anyway.
Title: Re: Revenge.
Post by: Farley4Fan on August 10, 2007, 01:50:52 PM
agreed^
Title: Re: Revenge.
Post by: Cyntrox on September 02, 2007, 10:05:57 PM
I don't like it, for the reasons that have already been mentioned.