Project Stealth

Archives => Presentation Forum => Topic started by: seefoo. on November 27, 2007, 11:05:45 PM

Title: spy textures
Post by: seefoo. on November 27, 2007, 11:05:45 PM
this is actually for kebab but also i will make a desktop out of it.  havent done desktops for years so i not sure what res to make the desktops so please help and give me some res' you guys use. i know there are lots of sizes that i am not familiar with

(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fi51.photobucket.com%2Falbums%2Ff381%2Fseefoo%2FSPY800.jpg&hash=5591e82b7a4d9d91577c06b41d73e92d3639de04)
Title: Re: spy textures
Post by: Succubus Dryad Of The Undying Comet on November 27, 2007, 11:13:44 PM
1024x768
Title: Re: spy textures
Post by: Gui Brazil on November 27, 2007, 11:30:03 PM
1440x990!
Title: Re: spy textures
Post by: neth on November 27, 2007, 11:46:22 PM
1152x864
Title: Re: spy textures
Post by: Zedblade on November 28, 2007, 12:14:59 AM
1920x1200

Title: Re: spy textures
Post by: iservealot on November 28, 2007, 01:01:17 AM
1680X1050
Title: Re: spy textures
Post by: Spekkio on November 28, 2007, 02:07:12 AM
You can just make three high-res wallpapers, and then people can scale them down if necessary:

1600x1200 (4:3)
1280x1024 (5:4)
1920x1200 (16:9)
Title: Re: spy textures
Post by: Westfall on November 28, 2007, 06:43:17 AM
That looks sick nasty, for the record.

Edit: for seefoo.
Title: Re: spy textures
Post by: goodkebab on November 28, 2007, 12:27:32 PM
I only hope I have the actual  scene I used for rendering that scene.  I might have lost that actual pose.

:(
Title: Re: spy textures
Post by: seefoo. on November 28, 2007, 12:57:25 PM
i dont really need the texture from that scene.  just in general i would like for that one texture (chest armour) to be a whole wallpaper 1600x1200 or something.
Title: Re: spy textures
Post by: psyichic on November 30, 2007, 09:50:31 PM
Out of curiosity will we get in trouble for saying spynet in the wall-paper? I am not sure if that was a keyword used in any of the splinter cells.
Title: Re: spy textures
Post by: frvge on November 30, 2007, 09:55:17 PM
In PT, it was called Shadownet. Spynet might be a bit too close to it.
Title: Re: spy textures
Post by: Daybreak on November 30, 2007, 10:45:37 PM
Uhm... what if the team was called Spyforce. lol it's a team name my brother came up with years ago.
Title: Re: spy textures
Post by: Succubus Dryad Of The Undying Comet on December 01, 2007, 12:57:33 AM
Just say "Shadows" and "Lights".
I think it's enough.
Title: Re: spy textures
Post by: psyichic on December 01, 2007, 02:25:40 AM
Spyweb maybe? But if they haven't officially used spynet before then I say keep it. It's fine the way it is now. I just knew they used a ****net something but I couldn't remember what it was.
Title: Re: spy textures
Post by: neth on December 01, 2007, 02:59:13 PM
whats the difference how we name it ?
Title: Re: spy textures
Post by: psyichic on December 01, 2007, 06:25:10 PM
I just wasn't sure if it was breaking any copyrights if we use any terms from Splinter Cell.
Title: Re: spy textures
Post by: Farley4Fan on December 02, 2007, 11:48:16 AM
shadownet?

shadownet would probably be breaking something but I could honestly care less.  Nice job on this one.
Title: Re: spy textures
Post by: Westfall on December 03, 2007, 06:19:26 AM
If SpyNet has not been used anywhere else, then it would not violate any copyright laws. Even then, there are a lot of exceptions.

It wouldn't matter how close the term was. After doing a little digging around, I haven't found anything with the name "SpyNet" that is closely related to PS.
Title: Re: spy textures
Post by: Farley4Fan on December 04, 2007, 03:30:22 AM
SpyMart, kind of like Walmart, but it's spymart.  ;D

Actually spynet would be good.

After years of playing SvM the terms Argus and Shadownet didn't mean anything to me at all.  When they went to DA and replaced Argus with Upsilon force I didn't even give a shit.  So, this isn't a big deal to me anyways.

I'm using it as wallpaper right now.
Title: Re: spy textures
Post by: seefoo. on December 05, 2007, 01:10:32 AM
isnt it distorted? =/.  that pic is only 700pixels wide.
Title: Re: spy textures
Post by: Farley4Fan on December 05, 2007, 04:27:48 AM
Well I have it on Tile layout so it isn't distorted but yeah..