What instead of KO-ing the Merc, it extremely motion blurs the screen? Swaying from left to right. Like you're really REALLY drunk. Maybe flashes of green or black. It'd be more like a toxin then, affecting your hearing and vision. Movement will be slowed down a lot. Maybe till 50% or less.
Just brainstorming.
nah, then you could just neck the merc. cams would be amazingly overpowered then
Quote from: Bionic-Blob on December 17, 2007, 12:16:16 AM
nah, then you could just neck the merc. cams would be amazingly overpowered then
3 cams on a merc and it's gg. 5 cams per life and 4 lives, yeah that's a bit ridiculous even with gas mask.
Flashes may fuck up vid card?
cams overpowering
Sith and Bionic " " --> QFE/T
What's the point? You're just looking for excuses to add random graphical effects, aren't you?
No, trying to be original.
Keep it the way it is, my reasons are same as sith and blob's.
nah.
Of course, you COULD make the merc ungrabbable...
Then he'd get chain cammed, unless you make him immune to that to. So you're basically gonna have to make the merc immune to everything.
i'd like to see the number of cams reduced to 4 or 3 and smoke nades shouldn't hinder the view that much (gadget overlapping with flash) so that you have to be more careful with it and mask isn't that mandatory any more.
I want some better animations for the merc. The falling over in CT was awful. When gassed he should fall to his knees then to the floor. It should have 2 or 3 animations for some variety.
If jumped on he should instantly collapse and shouldn't act as a platform for a spy. DA is good for referencing this kinda thing, the animations (as i've said before) were top.