Project Stealth

Forums => Public Discussion => Topic started by: Hyrage on February 02, 2008, 12:24:08 AM

Title: Suggestions for PS
Post by: Hyrage on February 02, 2008, 12:24:08 AM
Suggestions
1. Make the Auto-Grab optional in the Game settings.

2. Make the Merc and Spy Visions optional in the Gametype Settings or something similar. Some of us may think that Motion tracker is "too much noob" to be used, this job should be done by the player himself.

3. Perfectly timed, press the crouch button to avoid falling damage and getting up faster. The easiest tactic as a merc is to fake his move and let the Spy crashing himself on the ground... not having enough time to stand up due to the impact he is already dead.

4. Take out the berserk attack or to make it optional would be smart, because the Merc (if we take CT as a source) is already strong at Close-Combat with his "Charge" and strikes.

5. Beautiful maps are cool, but be assured that they are Fun to play.

6. A few little details like when the spy is walking in the water, his footsteps are marked by water on the ground would had a lot of immersion.

7. Adding destructible objects in the environment could bring a whole new gameplay & a bigger immersive side if the spies are obligated to move from cover to cover.

8. We heard about interactive or changing environment and even unlockable passages; are a must.
- By shooting something
- By hacking something else than the objective
- The weather could affect the environment passages (hard to do, but a good example)
- Breakable bridges mainly made from glass if the spy is shooting a "mine" of if a frag grenade is hitting it. The glass could also be broken if a spy is hardly landing on it. If the glass is broken, the spy could pass over the hole by "rolling", but the MERCS couldn't do it.
- Disabling a light by shooting 3 times on it with a Taser-Gun, one time with a normal Fire Weapon.
- Obstacles for the Zip Lines could be funny [birds flying in the way, crates moving, etc.]

9. The MERC "aim" should never turn red while passing on a spy, plz.

10. "You did an incredible work from what I could see, congratulations!"

I can always help for Gameplay balance, level design, testing, tweaking suggestions, etc.
Title: Re: Suggestions for PS
Post by: frvge on February 02, 2008, 12:39:47 AM
Speaking personally:

1 dunno
2 probably, but our MT will be a LOT more balanced. If you stand still (with camo), you're like 100% invisible.
3 possibly
4 meh, it's needed. But in alternative mode, you might be able to tweak it
5 agreed
6 agreed, when we have the resources (manpower/time)
7 depends on the map and the resources (manpower/time)
8 generally agreed, but tazer only disrupts circuits for a few seconds. No actual damage, unless it's an overload (depends on the prop)
9 agreed, but we'll probably have hit detection. Else there's no feedback.
10 thanks :)
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 02, 2008, 01:40:32 AM
As for destructible elements, absolutely.  Depends on how much time devs have though.  And it would be cool that if there are broken pieces of a pot on the ground, for instance, it would make noise if the spy walked on the broken pieces.  Regardless of the spy's stance or speed.
Title: Re: Suggestions for PS
Post by: Hyrage on February 02, 2008, 02:14:27 AM
Quote from: Papa Skull on February 02, 2008, 01:40:32 AM
As for destructible elements, absolutely.  Depends on how much time devs have though.  And it would be cool that if there are broken pieces of a pot on the ground, for instance, it would make noise if the spy walked on the broken pieces.  Regardless of the spy's stance or speed.
You are absolutely right and I think we will also have to consider if the debris most disapear after a certain time like corpses to not overused the Computer/ Console. PS had an huge advantage by using only 4 to 6 players in a map, less explosion than if we were 16 in the maps throwing grenades XD.

frvge,
You are right about the Optional Visions and the Camo relation, but I was more thinking about taking out the Motion Tracker Vision, because it's the only vision that could be unbalancing the game. If the spies are hidden in the shadows, this is exactly why the MERCS have a flashlight, eyes and ears. The EMF visions is countering the camo and detecting night vision so it's fair. The Motion tracker is mostly there for beginner or as an "eye candy" element I think.

Anyway, as you said... a lot of testing have to be done :D
Title: Re: Suggestions for PS
Post by: MR.Mic on February 02, 2008, 02:18:09 AM
MT is a vital Anti-Aggro tool.
Title: Re: Suggestions for PS
Post by: Hyrage on February 02, 2008, 02:25:16 AM
Quote from: MR.Mic on February 02, 2008, 02:18:09 AM
MT is a vital Anti-Aggro tool.
True, but overpowered most of the time... A solution must exist anyway.

I mean, when you are smoked out you can use your MT and you can avoid Flash grenades but when you are okay and using MT all the gameplay about light and darkness is going to the garbage.

I'll meditate on it...
Title: Re: Suggestions for PS
Post by: tigaer on February 02, 2008, 02:35:48 AM
Quote from: HBW_Hyrage on February 02, 2008, 02:25:16 AM
Quote from: MR.Mic on February 02, 2008, 02:18:09 AM
MT is a vital Anti-Aggro tool.
True, but overpowered most of the time... A solution must exist anyway.

I mean, when you are smoked out you can use your MT and you can avoid Flash grenades but when you are okay and using MT all the gameplay about light and darkness is going to the garbage.

I'll meditate on it...

It wont be night vision in PS, its a new game..
Title: Re: Suggestions for PS
Post by: Hyrage on February 02, 2008, 02:42:16 AM
Oky ^^ cool,
Thx for the info... so no night vision for the Spies?

Can't wait to see it for real.
Title: Re: Suggestions for PS
Post by: Spekkio on February 02, 2008, 02:42:30 AM
With a useful tazer, maybe the berserk could be booted out in favor of just a plain melee/elbow move. Maybe.
Title: Re: Suggestions for PS
Post by: Hyrage on February 02, 2008, 02:44:09 AM
Quote from: Spekkio on February 02, 2008, 02:42:30 AM
With a useful tazer, maybe the berserk could be booted out in favor of just a plain melee/elbow move. Maybe.
Maybe,
I simply know that Berserk was too much powerful due to the fact that it touches you when you are crouched, even when the animation isn't finished and in the air what was completely stupid.
Title: Re: Suggestions for PS
Post by: MR.Mic on February 02, 2008, 02:51:09 AM
In PS MT, a still spy will be completely invisible and will distort like camo the more he moves.

A fully-running spy will be lit up in all grey.
Title: Re: Suggestions for PS
Post by: Hyrage on February 02, 2008, 03:01:48 AM
Quote from: MR.Mic on February 02, 2008, 02:51:09 AM
In PS MT, a still spy will be completely invisible and will distort like camo the more he moves.

A fully-running spy will be lit up in all grey.
Nice then
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 02, 2008, 03:31:08 AM
Quote from: MR.Mic on February 02, 2008, 02:51:09 AM
In PS MT, a still spy will be completely invisible and will distort like camo the more he moves.

A fully-running spy will be lit up in all grey.

This is going to make MT useless unless you are being attacked by smoke and nades.  And that's good imo.  EMF should be the vision to use more when looking for spies, on top of flashlight/laser.  What color will smoke be?  Just the regular black?
Title: Re: Suggestions for PS
Post by: Hyrage on February 02, 2008, 03:43:07 AM
Quote from: Papa Skull on February 02, 2008, 03:31:08 AM
Quote from: MR.Mic on February 02, 2008, 02:51:09 AM
In PS MT, a still spy will be completely invisible and will distort like camo the more he moves.

A fully-running spy will be lit up in all grey.


This is going to make MT useless unless you are being attacked by smoke and nades.  And that's good imo.  EMF should be the vision to use more when looking for spies, on top of flashlight/laser.  What color will smoke be?  Just the regular black?
Question:
In Pandora Tomorrow two options were offered to achieve the objectives as a SPY:
1. Complete the objectives
2. Kill the MERCS

In SC: CT, the MERCS were totally overpowered and it was mostly impossible to achieve and same goes for Double Agent.

Is Project Stealth going to be enough balanced to offer the second choice and let a Deathmatch Gametype take form?

Suggestion of possible Gametypes (nothing new, but I write it anyway):
1. Deathmatch
Classical Deathmatch

2. Capture the Disk
Capture de disk and bring it back to the base.

3. Hack Attack
Two objectives per Part (three level parts by map). Hack the objectives to unlock the other parts of the level with the other objectives.

4. Silent Army (totally optionnal)
Action oriented Gametype, 2 Mercs (2 lives) VS 3 spies (3 lives). This is a great MERC training.

Do not really need more Gametypes to fully enjoy PS.
Any other ideas?

I'll post many Level Design stuff this week-end or during the Next Week right here for the Devs Team passing by Rational Level Design, ideas, suggestions, examples and much more I hope.
Title: Re: Suggestions for PS
Post by: Gawain on February 02, 2008, 05:15:08 PM
did you actually play ct vs mode for more then some hours? oO
Title: Re: Suggestions for PS
Post by: Hyrage on February 02, 2008, 06:48:28 PM
Quote from: Gawain on February 02, 2008, 05:15:08 PM
did you actually play ct vs mode for more then some hours? oO

X_x... my gaming partner was top 70 (xbox/ 360) on this game and we are Team mate because we fit well together and both of the same skills, the only idfference was that I was a better MERC, but I stopped playing CT a lot of months ago if it's not years. I also fully played Pandora Tomorrow as a crazy dude.

When you think back about it... I passed 3 complete years on this game. The first year and a hlf I was playing more than 14 hours a day, so YES I played CT a lot and understand it on another perspective than most of you could do, but this isn't making me a better person.
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 02, 2008, 07:17:37 PM
I didn't think that the mercs were overpowered in DA at all.  I think it was actually balanced lmao  :D  They found a way to balance the game but in the long run it sucked.  That's ironic.
Title: Re: Suggestions for PS
Post by: Hyrage on February 02, 2008, 07:46:23 PM
Quote from: Papa Skull on February 02, 2008, 07:17:37 PM
I didn't think that the mercs were overpowered in DA at all.  I think it was actually balanced lmao  :D  They found a way to balance the game but in the long run it sucked.  That's ironic.
DA is balanced but boring as hell, CT was unbalanced... but it was fun, Pandora tomorrow was fresh, new and innovative.

I can tell you that I played more than 10 000 games of Halo 2 (minimum 5 minutes each games), but I played Pandora Tomorrow and CT together a lot more.
Title: Re: Suggestions for PS
Post by: Gawain on February 02, 2008, 11:26:30 PM
Quote from: HBW_Hyrage on February 02, 2008, 06:48:28 PM
my gaming partner was top 70 (xbox/ 360) on this game
(...)
and understand it on another perspective than most of you could do, but this isn't making me a better person.
rofl mao. rank kid + console version + place 70 in a game with very few players + arrogant. if i remember correctly, you also prefer "deathmatch gametypes"...
Title: Re: Suggestions for PS
Post by: frvge on February 03, 2008, 12:07:36 AM
Gawain, this is a free reminder on your ban-poll... use it wisely.
Title: Re: Suggestions for PS
Post by: MacBryce on February 03, 2008, 01:04:24 AM
Quote from: Gawain on February 02, 2008, 11:26:30 PM
Quote from: HBW_Hyrage on February 02, 2008, 06:48:28 PM
my gaming partner was top 70 (xbox/ 360) on this game
(...)
and understand it on another perspective than most of you could do, but this isn't making me a better person.
rofl mao. rank kid + console version + place 70 in a game with very few players + arrogant. if i remember correctly, you also prefer "deathmatch gametypes"...

I hope the other 1429 posts were a bit more constructive than that one, mate.
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 03, 2008, 03:59:52 AM
 :D  I'd say most of them weren't.
Quote from: Gawain on February 02, 2008, 11:26:30 PM
Quote from: HBW_Hyrage on February 02, 2008, 06:48:28 PM
my gaming partner was top 70 (xbox/ 360) on this game
(...)
and understand it on another perspective than most of you could do, but this isn't making me a better person.
rofl mao. rank kid + console version + place 70 in a game with very few players + arrogant. if i remember correctly, you also prefer "deathmatch gametypes"...

Playing rank doesn't make you a noob.  Playing console doesn't make you noob.  Your arrogance stuns me yet again Gawain.  If you care about your rank, on the other hand, that's stupid.  But I have to agree that his post was a bit arrogant.  But still, quit your BULLSHIT biased garbage opinions.  I'm sick of it. 
Title: Re: Suggestions for PS
Post by: Hyrage on February 03, 2008, 04:58:30 AM
Guyz, he was sharing his opinion as I did, it's cool.

You are right, a player isn't better because he is getting experience points or anything else and the point was : I'm not a Rank type player like my partner is. I'm a custom game player like I always been.

So my point wasn't to tell you I'm great at CT, but to tell you that I can understand this game really well and deeply.

POINT 1
The fact that I'm a "deathmatch type" player is just giving me a different perspective of a game that can be played by completing the objectives, but if you are the MERC waiting to kill the spies while they are trying to complete their objectives... How will you react when you will realize that their specilities is KILLING MERCS.

If the MERC isn't confortable with this style it will be pretty easy and I assure you it's another kind of game, movements, tactics and timing. If he is ready for it, I hope that he have a really great partner and then... it will be challenging for both sides.

POINT 2
Playing on a console game is much noob than playing on a PC game? Well it's a subject to debate, but I can tell you and prove you that playing with a 360 controller is much more effective than playing with a mouse and keyboard. Yes, you can aim really well and it's a lot more easy with a mouse [think twice to this... isn't it more noob to play with a mouse & keyboard???... no offense to PC players  :D ], but everything that touches "buttons"... the controller is definitively taking the lead. The Game "Shadowrun" was the best test for it, the Devs made many test "Pc VS 360" and the 360 players were always winning and some of the PC players were Pros.

Even with this... you are always free to debate the subject.

Conclusion:
Yes I was playing Pandora Tomorrow and Chaos Theory on X-Box Live and not on PC. Yes, it's in the past and it's in my memory & not in my present, but this game haven't change... them maps haven't changed.

If the question was if I'm a noob or a great player, I'll anwser "I'm a great player" because if I tell you I'm a noob I'll be lying.

The fact that a player prefer killing MERCS at the place of completing the objectives isn't making him bad at him, he just prefers the other perspective.

= = = = = = = = = = = = = = = = = =
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 03, 2008, 05:09:31 AM
You haven't been here long enough to know about Gawain's history.  He is biased towards console players, just because they play console  :D lmao.  Console is inferior to PC in some aspects but it mostly all just boils down to preference.  PC's are obviously more powerful but most of the power is unused anyways because of the games, exception: Crysis and games of that caliber

I still prefer to use analog sticks to aim rather than mouse (currently working on that), but should that really make ME an inferior player?  It shouldn't. 

And I get what you are saying.  Kind of.  In fact, I always found it harder to kill mercs rather than take objectives.  So to call someone a noob for playing DM or for playing story like DM is pretty stupid imo.  But, story is where it's at man.  You just can't get that type of gameplay anywhere else.  You can get DM on any other game on the market.
Title: Re: Suggestions for PS
Post by: Hyrage on February 03, 2008, 05:28:07 AM
Quote from: Papa Skull on February 03, 2008, 05:09:31 AM
You haven't been here long enough to know about Gawain's history.  He is biased towards console players, just because they play console  :D lmao.  Console is inferior to PC in some aspects but it mostly all just boils down to preference.  PC's are obviously more powerful but most of the power is unused anyways because of the games, exception: Crysis and games of that caliber

I still prefer to use analog sticks to aim rather than mouse (currently working on that), but should that really make ME an inferior player?  It shouldn't. 

And I get what you are saying.  Kind of.  In fact, I always found it harder to kill mercs rather than take objectives.  So to call someone a noob for playing DM or for playing story like DM is pretty stupid imo.  But, story is where it's at man.  You just can't get that type of gameplay anywhere else.  You can get DM on any other game on the market.


You are right Papa Skull,.... lol and I saw many posts here from Gawain and I'm not here to bring any troubles. I'm here to work on PS or bring any possible help. I like writing and Gawain is just giving me the option to practive my English writing X_x lolll ::) ...

What was great with Pandora Tomorrow and CT was exactly that you had the choice to... kill the MERCS or complete the objectives. If killing the MERCS is you objective, be sure they will not hide themselves into their Spawn Points waiting the end of the game because you are always in the first area at one minute to end the game, so you must complete the first objective to let them get out from there... If someone think it's less tactical or more noob, he is wrong. Same for the Slayers thinking that objective players are noob. CT isn't only about completing the objectives, but to find a way to win the game.

Plus, if you are a MERC and don't know where your weak spot is... you will be handicaped in close-combat against Spies. This is why the MERC must always protect one of his side with a wall and I'll let you find wich side it is because you aren't obligated to grab the MERC by behind...
(I guess you already knew about it anyway)

Chaos Theory (PC & X-Box) VS Gamespot:
"Controls are ultimately a bit better on the Xbox, partly because the PC version includes some irritating inconsistencies between the default key bindings for the solo and co-op modes as well as for the versus mode. Both versions include a few too many unskippable splash screens, in-game advertisements, and undesirable loading times for comfort. Multiplayer is easier to get into using the Xbox Live service than on the PC through Ubisoft's proprietary Ubi.com, which makes you jump through a few hoops before you can get into a match. Both versions retail for the same price, whereas PC versions of games like this used to cost a few dollars less."

http://www.gamespot.com/pc/action/splintercell3/review.html?om_act=convert&om_clk=tabs&tag=tabs%3Breviews&page=3 (http://www.gamespot.com/pc/action/splintercell3/review.html?om_act=convert&om_clk=tabs&tag=tabs%3Breviews&page=3)

History:
A few years ago I was a hardcore PC player (SoF 2), but after a few months I became so efficient that I was bored by the lack of challenge simply because I couldn't progress at the stage I was. So I jumped on my Xbox and I discovered that it was near impossible to stay as good as I was on the PC... simply due to the fact that manipulating Thumbsticks requires a lot of training if your Sensitivity is HIGH. Using a mouse is totally natural and if I stop playing for 3 days... I'll warm up in 5 minutes, but on my X-Box it could take me 3 hours or days depending of the game and how long I stopped.

And you know what? I find a controller a lot more intuitive and quick to play with. Harder to aim? It just depends on how skilled you are because I know a few players who are owning PC players at aiming.

PC better than Consoles?
Seriously it will never be proved because the PC is always upgrading, what isn't a stable platform to talk about. The Framerate is often better on (500$)Consoles when you need a $2000 PC, so it can't really be compared.
Title: Re: Suggestions for PS
Post by: Westfall on February 03, 2008, 09:09:54 AM
lol....to each his own. PC is better on the controls in the sense of the mouse. I can do a 180 faster than you can...lol. I also just like the controls being under my fingers as opposed to holding a controller. I play in whatever is the most comfortable for me.

I never played DM because I wanted something more than the "whole kills the mercs" thing. Seems way better that they are guarding objectives. This makes it worth it to act stealthy. Anyone can set up a merc for a neck break, but when they don't see it because they are working on making sure that obj. w/ 3 secs left is protected. Well, you can see why hacking objectives is just the best teamwork and the best rush of stealth. I guess just killing the merc is fine too though.
Title: Re: Suggestions for PS
Post by: AgentX_003 on February 03, 2008, 09:55:49 AM
Quote from: Westfall-US on February 03, 2008, 09:09:54 AM
lol....to each his own. PC is better on the controls in the sense of the mouse. I can do a 180 faster than you can...lol. I also just like the controls being under my fingers as opposed to holding a controller. I play in whatever is the most comfortable for me.

I never played DM because I wanted something more than the "whole kills the mercs" thing. Seems way better that they are guarding objectives. This makes it worth it to act stealthy. Anyone can set up a merc for a neck break, but when they don't see it because they are working on making sure that obj. w/ 3 secs left is protected. Well, you can see why hacking objectives is just the best teamwork and the best rush of stealth. I guess just killing the merc is fine too though.


to add to that theres nothing like the reward of slipping into a door way as it opens without the other merc knowing =)
Title: Re: Suggestions for PS
Post by: BurningDeath on February 03, 2008, 11:38:18 AM
Quote from: Gawain on February 02, 2008, 05:15:08 PM
did you actually play ct vs mode for more then some hours? oO

Does that matter?
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 03, 2008, 11:39:24 AM
Sometimes it is a great strategy to target just one merc until he lose all of his lives or he is down to just one life.  If he has one life he is going to be a lot less prone to be patrolling, and that gives you more freedom to just walk around the map.  Or he will be much closer to his partner, keeping him away from guarding some key objectives.  If he loses all of his lives, taking objectives is a cakewalk against a lonely merc in a map like factory.  In conclusion, killing can be a good part of good strategy, but it shouldn't be the main soul of the SAM gameplay imo.

As I've said in the past, DM players can be great aggro story players if you convert them to story mode.  They can make a great partner if you go the stealthy route, and meanwhile he is distracting/possibly killing the mercs.
Title: Re: Suggestions for PS
Post by: Gawain on February 03, 2008, 02:35:42 PM
killing the mercs should be even harder than playing 100% stealth. the mix of stealth and action is what makes this game so great. if you manage to kill a merc with good teamwork or because he did a major mistake in the fist place, i'm totally ok with it. but the main goal should always be the objectives. the funny thing is that there are some noobs quite decent at getting grabs/quickcams etc but they never manage to take advantage of that situation and get an objective.
Title: Re: Suggestions for PS
Post by: Tidenburg on February 03, 2008, 03:01:56 PM
Thats because its a way to win. If people want to kill all the mercs for a win then I say go for it, it's usually harder to do than hacking a terminal (in my experience at least) so whatever technique suites you best. I think you need to stop thinking your way of playing is the only way 1337 players play gawain. Just because they kill to win, doesn't make them a noob.
Title: Re: Suggestions for PS
Post by: Gawain on February 03, 2008, 04:16:11 PM
Quote from: Tidenburg on February 03, 2008, 03:01:56 PM
Thats because its a way to win. If people want to kill all the mercs for a win then I say go for it, it's usually harder to do than hacking a terminal (in my experience at least) so whatever technique suites you best. I think you need to stop thinking your way of playing is the only way 1337 players play gawain. Just because they kill to win, doesn't make them a noob.
Quote from: Gawain on February 03, 2008, 02:35:42 PM
killing the mercs should be even harder than playing 100% stealth. the mix of stealth and action is what makes this game so great. if you manage to kill a merc with good teamwork or because he did a major mistake in the fist place, i'm totally ok with it. but the main goal should always be the objectives. the funny thing is that there are some noobs quite decent at getting grabs/quickcams etc but they never manage to take advantage of that situation and get an objective.
how about actually reading what i write before flaming me for no reason?
killing the mercs and winning is quite hard (unless on a crappy server with host advantage), heck the only players i know that play a deathmatch style in story mode at competitive level are havoc+weezer.
Title: Re: Suggestions for PS
Post by: Tidenburg on February 03, 2008, 04:40:52 PM
OK, sorry. Just to point out though I wasn't flaming you at all, just point out a fact ;D
Title: Re: Suggestions for PS
Post by: Hyrage on February 03, 2008, 07:17:22 PM
Quote from: Gawain on February 03, 2008, 04:16:11 PM
Quote from: Tidenburg on February 03, 2008, 03:01:56 PM
Thats because its a way to win. If people want to kill all the mercs for a win then I say go for it, it's usually harder to do than hacking a terminal (in my experience at least) so whatever technique suites you best. I think you need to stop thinking your way of playing is the only way 1337 players play gawain. Just because they kill to win, doesn't make them a noob.
Quote from: Gawain on February 03, 2008, 02:35:42 PM
killing the mercs should be even harder than playing 100% stealth. the mix of stealth and action is what makes this game so great. if you manage to kill a merc with good teamwork or because he did a major mistake in the fist place, i'm totally ok with it. but the main goal should always be the objectives. the funny thing is that there are some noobs quite decent at getting grabs/quickcams etc but they never manage to take advantage of that situation and get an objective.
how about actually reading what i write before flaming me for no reason?
killing the mercs and winning is quite hard (unless on a crappy server with host advantage), heck the only players i know that play a deathmatch style in story mode at competitive level are havoc+weezer.
No reason to flame anyone here anyway ^^
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 03, 2008, 08:35:55 PM
Quote from: Gawain on February 03, 2008, 02:35:42 PM
killing the mercs should be even harder than playing 100% stealth. the mix of stealth and action is what makes this game so great. if you manage to kill a merc with good teamwork or because he did a major mistake in the fist place, i'm totally ok with it. but the main goal should always be the objectives. the funny thing is that there are some noobs quite decent at getting grabs/quickcams etc but they never manage to take advantage of that situation and get an objective.

Lol, absofreakinlutely!  :D  Once my partner managed to kill both mercs and was right by hangar at polar base (one objective to go) while I was on the other side of the map.  He didn't hack hangar.  He ran back up to the merc's spawn and attempted to kill them again.  We never played together after that. >:(

Title: Re: Suggestions for PS
Post by: Hyrage on February 03, 2008, 08:58:46 PM
Well... the wrong partner lol. ::)
Title: Re: Suggestions for PS
Post by: Westfall on February 03, 2008, 10:51:08 PM
Quote from: Gawain on February 03, 2008, 04:16:11 PM
Quote from: Tidenburg on February 03, 2008, 03:01:56 PM
Thats because its a way to win. If people want to kill all the mercs for a win then I say go for it, it's usually harder to do than hacking a terminal (in my experience at least) so whatever technique suites you best. I think you need to stop thinking your way of playing is the only way 1337 players play gawain. Just because they kill to win, doesn't make them a noob.
Quote from: Gawain on February 03, 2008, 02:35:42 PM
killing the mercs should be even harder than playing 100% stealth. the mix of stealth and action is what makes this game so great. if you manage to kill a merc with good teamwork or because he did a major mistake in the fist place, i'm totally ok with it. but the main goal should always be the objectives. the funny thing is that there are some noobs quite decent at getting grabs/quickcams etc but they never manage to take advantage of that situation and get an objective.
how about actually reading what i write before flaming me for no reason?
killing the mercs and winning is quite hard (unless on a crappy server with host advantage), heck the only players i know that play a deathmatch style in story mode at competitive level are havoc+weezer.

Havoc and Weezer didn't play deathmatch style. They reinforced the idea of aggro as spies and they were quite nasty at it. As of today, any good spy will play with stealth + an aggro if its necessary. Obviously you try and stay as quiet as possible throughout, but causing a rucuss out of no where is quite the strategy. Especially when the merc think theres 2 of you, though 1 spy bolted to a completely different room.
Title: Re: Suggestions for PS
Post by: Hyrage on February 03, 2008, 11:09:51 PM
Quote from: Westfall-US on February 03, 2008, 10:51:08 PM
Quote from: Gawain on February 03, 2008, 04:16:11 PM
Quote from: Tidenburg on February 03, 2008, 03:01:56 PM
Thats because its a way to win. If people want to kill all the mercs for a win then I say go for it, it's usually harder to do than hacking a terminal (in my experience at least) so whatever technique suites you best. I think you need to stop thinking your way of playing is the only way 1337 players play gawain. Just because they kill to win, doesn't make them a noob.
Quote from: Gawain on February 03, 2008, 02:35:42 PM
killing the mercs should be even harder than playing 100% stealth. the mix of stealth and action is what makes this game so great. if you manage to kill a merc with good teamwork or because he did a major mistake in the fist place, i'm totally ok with it. but the main goal should always be the objectives. the funny thing is that there are some noobs quite decent at getting grabs/quickcams etc but they never manage to take advantage of that situation and get an objective.
how about actually reading what i write before flaming me for no reason?
killing the mercs and winning is quite hard (unless on a crappy server with host advantage), heck the only players i know that play a deathmatch style in story mode at competitive level are havoc+weezer.

Havoc and Weezer didn't play deathmatch style. They reinforced the idea of aggro as spies and they were quite nasty at it. As of today, any good spy will play with stealth + an aggro if its necessary. Obviously you try and stay as quiet as possible throughout, but causing a rucuss out of no where is quite the strategy. Especially when the merc think theres 2 of you, though 1 spy bolted to a completely different room.
Isn't it a.. ninja?  :o
Title: Re: Suggestions for PS
Post by: Westfall on February 03, 2008, 11:30:10 PM
Quote from: HBW_Hyrage on February 03, 2008, 11:09:51 PM
Quote from: Westfall-US on February 03, 2008, 10:51:08 PM
Quote from: Gawain on February 03, 2008, 04:16:11 PM
Quote from: Tidenburg on February 03, 2008, 03:01:56 PM
Thats because its a way to win. If people want to kill all the mercs for a win then I say go for it, it's usually harder to do than hacking a terminal (in my experience at least) so whatever technique suites you best. I think you need to stop thinking your way of playing is the only way 1337 players play gawain. Just because they kill to win, doesn't make them a noob.
Quote from: Gawain on February 03, 2008, 02:35:42 PM
killing the mercs should be even harder than playing 100% stealth. the mix of stealth and action is what makes this game so great. if you manage to kill a merc with good teamwork or because he did a major mistake in the fist place, i'm totally ok with it. but the main goal should always be the objectives. the funny thing is that there are some noobs quite decent at getting grabs/quickcams etc but they never manage to take advantage of that situation and get an objective.
how about actually reading what i write before flaming me for no reason?
killing the mercs and winning is quite hard (unless on a crappy server with host advantage), heck the only players i know that play a deathmatch style in story mode at competitive level are havoc+weezer.

Havoc and Weezer didn't play deathmatch style. They reinforced the idea of aggro as spies and they were quite nasty at it. As of today, any good spy will play with stealth + an aggro if its necessary. Obviously you try and stay as quiet as possible throughout, but causing a rucuss out of no where is quite the strategy. Especially when the merc think theres 2 of you, though 1 spy bolted to a completely different room.
Isn't it a.. ninja?  :o

You are becoming wiser. This should be Ninja Stealth...or Project Ninja..lol j/k
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 03, 2008, 11:50:53 PM
Every good spy will try to stay hidden as a priority but will have to become aggressive at a few points in a match.  But then again, that is just one way to be successful.  Havoc/weezer proved you could be good with 0 stealth.
Title: Re: Suggestions for PS
Post by: BurningDeath on February 04, 2008, 09:00:13 PM
Quote from: Gawain on February 03, 2008, 04:16:11 PM
play a deathmatch style in story mode at competitive level are havoc+weezer.
Umm ... no.
Title: Re: Suggestions for PS
Post by: Cyntrox on February 04, 2008, 09:20:13 PM
Quote from: HBW_Hyrage on February 02, 2008, 12:24:08 AM6. A few little details like when the spy is walking in the water, his footsteps are marked by water on the ground would had a lot of immersion.
They may be small details, but they could have a huge impact on balance.

Adding what you said would mean that if there is a camnet cam watching over a pool of water, the spies practically can't move there at all without having their location made obvious.
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 04, 2008, 09:43:01 PM
If the cam was watching the pool of water that the spy was in then it would see the spy anyways.  Regardless of whether the spy moved or not.
Title: Re: Suggestions for PS
Post by: Cyntrox on February 04, 2008, 09:46:20 PM
The footsteps would remain for a longer time than the spy would, hence giving the merc using camnet a bigger chance of detecting the spy, depending on how long the footsteps stays.
Title: Re: Suggestions for PS
Post by: Succubus Dryad Of The Undying Comet on February 04, 2008, 09:57:50 PM
The spies should take toweld with them on missions so this doesn't happen :P
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 04, 2008, 10:03:01 PM
Yeah cyntrox, this would just encourage people to not move in pools of water next to camnet.  :D  Using your footprints as a distraction would be cool.  You could walk in the water and make your footsteps go toward a vent or something.  Then, when you dry off you can hightail it out of there.  The merc would think that you went in the vent.  That would be soo cool.
Title: Re: Suggestions for PS
Post by: Cyntrox on February 04, 2008, 10:29:29 PM
As long as you use a pink towel.
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 04, 2008, 11:25:20 PM
lol, a my little pony towel with unicorns sliding on rainbows covered in flowers.

After just seeing the "don't taze me bro!" video for the 4th time a second ago, I thought it would be interesting if you let the mercs have a tazer gun.  Meaning that your launcher would launch little barbs of electricity.  Maybe this wouldn't knock them out, but it would shock them for a standard shock time.  Mercs would have to charge up their tazer to be able to do this.  Maybe this isn't a great suggestion but I thought it would be cool.  DON"T TAZE ME BRO! lol
Title: Re: Suggestions for PS
Post by: B1nArY_001 on February 04, 2008, 11:25:49 PM
Havoc and Weezer didn't play straight aggro. They also knew what players to avoid. They had a few very specific methods for killing a Merc and if the Merc wised up and realized how they were going about it, they stopped trying to kill the Merc. Predominantly they killed Mercs because the players weren't used to that approach from spies and did stupid shit getting themselves killed.

Their ability to kill Merc's was nothing special. What was impressive was how good they were at distraction and timing. They also played a good head-game. Kill or pester a Merc enough and he gets stupid chasing one spy to far from the objective and the other hacks it.
Title: Re: Suggestions for PS
Post by: Hyrage on February 06, 2008, 04:14:45 AM
Quote from: B1nArY_001 on February 04, 2008, 11:25:49 PM
Havoc and Weezer didn't play straight aggro. They also knew what players to avoid. They had a few very specific methods for killing a Merc and if the Merc wised up and realized how they were going about it, they stopped trying to kill the Merc. Predominantly they killed Mercs because the players weren't used to that approach from spies and did stupid shit getting themselves killed.

Their ability to kill Merc's was nothing special. What was impressive was how good they were at distraction and timing. They also played a good head-game. Kill or pester a Merc enough and he gets stupid chasing one spy to far from the objective and the other hacks it.
Havoc and Weezer
I never really interested myself at Pro players on CT PC, does it have any good Video ressources about their matches on the internet?
Title: Re: Suggestions for PS
Post by: Westfall on February 06, 2008, 04:38:09 AM
Quote from: HBW_Hyrage on February 06, 2008, 04:14:45 AM
Quote from: B1nArY_001 on February 04, 2008, 11:25:49 PM
Havoc and Weezer didn't play straight aggro. They also knew what players to avoid. They had a few very specific methods for killing a Merc and if the Merc wised up and realized how they were going about it, they stopped trying to kill the Merc. Predominantly they killed Mercs because the players weren't used to that approach from spies and did stupid shit getting themselves killed.

Their ability to kill Merc's was nothing special. What was impressive was how good they were at distraction and timing. They also played a good head-game. Kill or pester a Merc enough and he gets stupid chasing one spy to far from the objective and the other hacks it.
Havoc and Weezer
I never really interested myself at Pro players on CT PC, does it have any good Video ressources about their matches on the internet?

As to stay on topic and such, I'm going to refer you to SCLamers.
http://sclamers.17.forumer.com/index.php?sid=0882a05632a349b4998138ca28e5a893

Its just another forum, but has a lot of the PC community on there who still play CT. If you make a post, I will try and pass some vids of them to you. As to not build up this frum with such things, go to the lamers site. Lot of nice guys over there.
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 06, 2008, 04:38:55 AM
Absolutely.  There everywhere.  Even on this site I believe, or was that ubi?  Anyway, look them up on youtube and you should get some good resullts.
Title: Re: Suggestions for PS
Post by: Hyrage on February 06, 2008, 04:40:19 AM
Quote from: Papa Skull on February 06, 2008, 04:38:55 AM
Absolutely.  There everywhere.  Even on this site I believe, or was that ubi?  Anyway, look them up on youtube and you should get some good resullts.
I searched, but all the videos that I can find seems Unavailable, deleted or whatever.
Title: Re: Suggestions for PS
Post by: Westfall on February 06, 2008, 04:42:57 AM
http://fid.11.forumer.com/viewtopic.php?t=57&start=0

here you go =)

Don't try the first few. They might not work since the site we had is gone. The forum remains though, kind of like the bones of a dead body.....heh
Title: Re: Suggestions for PS
Post by: Hyrage on February 06, 2008, 04:45:40 AM
Quote from: Westfall-US on February 06, 2008, 04:42:57 AM
http://fid.11.forumer.com/viewtopic.php?t=57&start=0

here you go =)
I get an error at every vid.
Title: Re: Suggestions for PS
Post by: Farley4Fan on February 06, 2008, 04:49:45 AM
Quote from: HBW_Hyrage on February 06, 2008, 04:45:40 AM
Quote from: Westfall-US on February 06, 2008, 04:42:57 AM
http://fid.11.forumer.com/viewtopic.php?t=57&start=0

here you go =)
I get an error at every vid.

Just search youtube.  Or do what westfall said in the post he edited.
Title: Re: Suggestions for PS
Post by: Westfall on February 06, 2008, 04:50:26 AM
I don't think the vids exist anymore. The next time I see Havoc or Weezer on x-fire I will ask him for them. Do you have x-fire Hyrage?

edit: nothing on youtube...maybe even Mr.Mic has the vids.
Title: Re: Suggestions for PS
Post by: Hyrage on February 06, 2008, 04:59:25 AM
Quote from: Westfall-US on February 06, 2008, 04:50:26 AM
I don't think the vids exist anymore. The next time I see Havoc or Weezer on x-fire I will ask him for them. Do you have x-fire Hyrage?

edit: nothing on youtube...maybe even Mr.Mic has the vids.
Yes, it's : Hyrage
Title: Re: Suggestions for PS
Post by: Gawain on February 06, 2008, 03:51:20 PM
i have quite a lot of ct vids, both stealth and aggro. just xfire me if you need some: dsframbo
Title: Re: Suggestions for PS
Post by: Spekkio on February 06, 2008, 07:13:32 PM
Quote from: HBW_Hyrage on February 06, 2008, 04:14:45 AM
Quote from: B1nArY_001 on February 04, 2008, 11:25:49 PM
Havoc and Weezer didn't play straight aggro. They also knew what players to avoid. They had a few very specific methods for killing a Merc and if the Merc wised up and realized how they were going about it, they stopped trying to kill the Merc. Predominantly they killed Mercs because the players weren't used to that approach from spies and did stupid shit getting themselves killed.

Their ability to kill Merc's was nothing special. What was impressive was how good they were at distraction and timing. They also played a good head-game. Kill or pester a Merc enough and he gets stupid chasing one spy to far from the objective and the other hacks it.
Havoc and Weezer
I never really interested myself at Pro players on CT PC, does it have any good Video ressources about their matches on the internet?
They used to have a website with their vids, and there was at one point a compilation website with versus vids. I have no idea what these are, though.

However, seefoo's vids are still on Youtube, with various other players:

http://www.youtube.com/watch?v=4rfirPURFUY
Title: Re: Suggestions for PS
Post by: Hyrage on February 06, 2008, 10:04:37 PM
Quote from: Spekkio on February 06, 2008, 07:13:32 PM
Quote from: HBW_Hyrage on February 06, 2008, 04:14:45 AM
Quote from: B1nArY_001 on February 04, 2008, 11:25:49 PM
Havoc and Weezer didn't play straight aggro. They also knew what players to avoid. They had a few very specific methods for killing a Merc and if the Merc wised up and realized how they were going about it, they stopped trying to kill the Merc. Predominantly they killed Mercs because the players weren't used to that approach from spies and did stupid shit getting themselves killed.

Their ability to kill Merc's was nothing special. What was impressive was how good they were at distraction and timing. They also played a good head-game. Kill or pester a Merc enough and he gets stupid chasing one spy to far from the objective and the other hacks it.
Havoc and Weezer
I never really interested myself at Pro players on CT PC, does it have any good Video ressources about their matches on the internet?
They used to have a website with their vids, and there was at one point a compilation website with versus vids. I have no idea what these are, though.

However, seefoo's vids are still on Youtube, with various other players:

http://www.youtube.com/watch?v=4rfirPURFUY
Thx due I'll watch it in a few hours ^^ (stuff to do  ::) )
Title: Re: Suggestions for PS
Post by: Westfall on February 06, 2008, 10:07:54 PM
If you click his name it will even bring you to his own page, with a lot more videos.