Poll
Question:
which do you prefer ?
Option 1: Purple ( reallife thermal)
votes: 24
Option 2: classic thermal
votes: 7
no one has made a poll soo im bored soo there it is
Magenta Thermal ownz. Whoever voted for "classic" is teh suck... <looks at AgentX_003>
The normal one is used in real life, and I'm not totally positive but I believe the purple is also. I voted for purple because it has nicer shades.
Purple thermal FTW!
Screw purple.
Quote from: Lurch on February 04, 2008, 02:55:24 PM
Screw purple.
blue for cold and red for hot makes way more sense. it's also more clever not to use different brightnesses but different colors as the human eye can seperate colors way better. on the other hand the purple color looks more pleasant and a new look wouldn't hurt anyone. what about a compromise between the two schemes?
Quote from: Gawain on February 04, 2008, 03:00:43 PM
blue for cold and red for hot makes way more sense. it's also more clever not to use different brightnesses but different colors as the human eye can seperate colors way better. on the other hand the purple color looks more pleasant and a new look wouldn't hurt anyone. what about a compromise between the two schemes?
actually in purple vision, the spy seems to be more easy to spot out. here's a gif i made to compare the difference:
(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fi31.tinypic.com%2F263u6mb.gif&hash=1907fe8446d992aa8fbaaeeaade53cc81aa079eb)
in purple vision, the colors almost burn your retina just to look at them, so you can spot a spy in a split second, faster than in RGB vision...
Purple > normal.
Snif :(. I knew I screwed up the logo with the size. Aw well, I am not a 2D artist.
Quote from: frvge on February 04, 2008, 05:27:40 PM
Snif :(. I knew I screwed up the logo with the size. Aw well, I am not a 2D artist.
don't worry...maybe noone will notice the difference ;) ;D
EDIT: To solve this dilemma, maybe the production team could make it possible to choose between the two different visions (RGB and Purple/aka "Predator Vision" ;D)
purple >_>
Dilemma? Look at the poll ;) Pretty one sided at the moment.
Lol, yeah, but there are still some people that are for the RGB thermal vision while others are for Purple Thermal Vision. So, maybe it should be possible to use the one you like, and not be impelled to use the one that's implemented...
I wouldn't mind giving people the option. It should be pretty easy.
Quote from: Wanted_David on February 05, 2008, 02:03:36 AM
Lol, yeah, but there are still some people that are for the RGB thermal vision while others are for Purple Thermal Vision. So, maybe it should be possible to use the one you like, and not be impelled to use the one that's implemented...
LOL AREN'T WE RUNNING A GOD DAMN DEMOCRACY!!??? Majority rules. Jk I could care less. They both look good in my opinion. Having both options would be nice. Maybe having infinite options? Like say you could choose the hue and saturation of the thermal AND night vision colors. Some people prefer having greenish NV, I prefer having whitish. SO, I would just lower the saturation of the visions and I got my whitish preferance filled.
Quote from: Zedblade on February 05, 2008, 03:37:01 AM
I wouldn't mind giving people the option. It should be pretty easy.
That would probably be the best option. Both have their perks, but you should be able to choose.
btw: anything to make us look different from copyrightable material will be strongly encouraged in the project. Even if it cannot be copywritten, we need to make an obvious effort to have some originality.
Purple thermal would be a simple and most obvious choice.
Quote from: goodkebab on February 05, 2008, 10:45:31 AM
btw: anything to make us look different from copyrightable material will be strongly encouraged in the project. Even if it cannot be copywritten, we need to make an obvious effort to have some originality.
Purple thermal would be a simple and most obvious choice.
Implementing both and have the option to choose would be quite original.
Play tests should show if they are equal. If that's the case, there's a high probability that you can choose.
If one is 'better' than the othe, probably only one iwll be implemented.
Quote from: Papa Skull on February 05, 2008, 04:16:15 AM
Quote from: Wanted_David on February 05, 2008, 02:03:36 AM
Lol, yeah, but there are still some people that are for the RGB thermal vision while others are for Purple Thermal Vision. So, maybe it should be possible to use the one you like, and not be impelled to use the one that's implemented...
LOL AREN'T WE RUNNING A GOD DAMN DEMOCRACY!!??? Majority rules. Jk I could care less. They both look good in my opinion. Having both options would be nice. Maybe having infinite options? Like say you could choose the hue and saturation of the thermal AND night vision colors. Some people prefer having greenish NV, I prefer having whitish. SO, I would just lower the saturation of the visions and I got my whitish preferance filled.
Everyone read my post. That is easily the best option. There are no restrictions. If you prefer to have a purple shaded NV, you can have it. Read the post please. The one that starts out with LOL AREN'T WE RUNNING A GOD DAMN DEMOCRACY
I may be a loner out here, but I don't want so many options. I want a solid game, all laid out from the start. I don't want to have to sit here, trying to figure out the optimal hue for my visions. I am sure the devs can choose which one makes the most sense, in the real world and the technical side,
Quote from: Papa Skull on February 06, 2008, 05:05:24 AM
Quote from: Papa Skull on February 05, 2008, 04:16:15 AM
Quote from: Wanted_David on February 05, 2008, 02:03:36 AM
Lol, yeah, but there are still some people that are for the RGB thermal vision while others are for Purple Thermal Vision. So, maybe it should be possible to use the one you like, and not be impelled to use the one that's implemented...
LOL AREN'T WE RUNNING A GOD DAMN DEMOCRACY!!??? Majority rules. Jk I could care less. They both look good in my opinion. Having both options would be nice. Maybe having infinite options? Like say you could choose the hue and saturation of the thermal AND night vision colors. Some people prefer having greenish NV, I prefer having whitish. SO, I would just lower the saturation of the visions and I got my whitish preferance filled.
Everyone read my post. That is easily the best option. There are no restrictions. If you prefer to have a purple shaded NV, you can have it. Read the post please. The one that starts out with LOL AREN'T WE RUNNING A GOD DAMN DEMOCRACY
This thread is about thermal vision right...Not night vision...lol
Quote from: Ion.67 on February 06, 2008, 05:09:08 AM
I may be a loner out here, but I don't want so many options. I want a solid game, all laid out from the start. I don't want to have to sit here, trying to figure out the optimal hue for my visions. I am sure the devs can choose which one makes the most sense, in the real world and the technical side,
I highly doubt you are alone in this line of thinking. As it was already stated, the option to choose would only be considered if the visions prove to be 100% equal in performance which is going to require extensive testing in more than just one or two maps.
It's still going to be a solid game. You just get a more customizable option. I don't see why one color would perform better than others because they would all essentially do the same thing. MERCS on the other hand, their visions could be affected by colors. So definitely not for mercs. Spies, however, won't benefit from different colors. It's just a preferance thing. Like if you were able to pick goggle and opsat colors. They don't affect gameplay, but it would be nice to have.
Either way you choose, I don't think it's going to affect how well the player sees through thermal. A lit up red/white merc is still going to stand out very well and will immediately be noticed against a blue/purple background from either contrast or motion. If you ask me, this is more of a style choice than a gameplay choice. Personally, I'm more towards the RGB thermal just because I like the spectrum of colors better than just purple/orange.
also keep in mind that with Videos on the net, PS needs to be strongly recognizable if ever compared to various other games which we should no longer mention here.
what about a compromise: take the blue-red color scheme, but make hot spots also brighter and cold spots darker.
Quote from: Gawain on February 06, 2008, 03:40:18 PM
what about a compromise: take the blue-red color scheme, but make hot spots also brighter and cold spots darker.
That is not a compromise. Just pick one or the other. They are different styles.
I really do not like the whole customization thing. Things should always be the same, for multiple reasons. One, is realism. Night vision and thermal have certain settings and colors in real life. Also, I am sure the government agency doesn't let the agents pick their colors.
Second, is the possibility for there to be a difference in gameplay, making one color supreme to another.
There is no reason to have this as an option you can choose. It makes no sense.
Quote from: goodkebab on February 06, 2008, 09:50:30 AM
also keep in mind that with Videos on the net, PS needs to be strongly recognizable if ever compared to various other games which we should no longer mention here.
so purple thermal vision would be the way to go...
Quote from: Zedblade on February 05, 2008, 03:37:01 AM
I wouldn't mind giving people the option. It should be pretty easy.
Agreed, although i think the thermal shouldnt be so clear. I liked the Thermal vision on DA.
I guess you guys are right, it needs to have its own distinct visions and not infinite amounts of colors with them. I say you can choose between purple or red/blue for thermal vision, and you can choose between greenish and whitish Night visions.
Quote from: Ion.67 on February 06, 2008, 05:09:08 AM
I may be a loner out here, but I don't want so many options. I want a solid game, all laid out from the start. I don't want to have to sit here, trying to figure out the optimal hue for my visions. I am sure the devs can choose which one makes the most sense, in the real world and the technical side,
whaaaaaattt!
customising is fun!
and besides, if you don't want to customise, just fecking leave it. it's not like we're forcing you too change the defaults.
Make the default the purple scheme (Looks absolutely awesome IMO). but let people have the option of using the older color scheme as well. When it comes down to something like this why not let people choose? Show off project stealth using the purple thermal default and if people like the old way let em switch. Its hard to piss people off by giving them options.
Only thing I don't like about the purple is that it seems much harder to navigate with. You really can't see the terrain at all.
Quote from: InvisibleMan999 on February 21, 2008, 03:17:07 PM
Only thing I don't like about the purple is that it seems much harder to navigate with. You really can't see the terrain at all.
Did you play DA?
Also, its hard to navigate around a map in the other vision in CT....granted you probably know the map very well....but you walk into boxes and such. You can just barely see an outline.
I don't know if customisation would be a good idea for somthing like this.. Didn't one of the devs say it was done through texture swaps? Wouldn't that mean alot of extra work for devs?
Quote from: Bionic-Blob on February 20, 2008, 11:30:31 AM
customising is fun!
and besides, if you don't want to customise, just fecking leave it. it's not like we're forcing you too change the defaults.
qfe
Quote from: Tidenburg on February 21, 2008, 05:03:20 PM
I don't know if customisation would be a good idea for somthing like this.. Didn't one of the devs say it was done through texture swaps? Wouldn't that mean alot of extra work for devs?
sort of, but not what you think.
the texture has to be swapped so you can see the characters/objects or whatever in thermals or emf vision correctly (you could see them without swapping the textures, but it'd just look wrong), but all the thermal vision/nightvision/emf/mt are just post-process effects. making a different vision is as simple as making/editing those effects (although i've look at them, and they certainly don't look simple xD).
Quote from: Westfall-US on February 21, 2008, 03:27:47 PM
Did you play DA?
Also, its hard to navigate around a map in the other vision in CT....granted you probably know the map very well....but you walk into boxes and such. You can just barely see an outline.
Yeah, it pretty much sucked in DA. you were almost blind using Thermal. It was actually pretty nice for spotting mercs, but I can't imagine it being all too useful in terms of detecting mines and the like. just beacuse you can't see what surface the mine is attached to.
THE RED TERMINAL IS BEING ATTACKED!
Say yes too purple thermal.
Quote from: InvisibleMan999 on February 23, 2008, 02:41:44 AM
Quote from: Westfall-US on February 21, 2008, 03:27:47 PM
Did you play DA?
Also, its hard to navigate around a map in the other vision in CT....granted you probably know the map very well....but you walk into boxes and such. You can just barely see an outline.
Yeah, it pretty much sucked in DA. you were almost blind using Thermal. It was actually pretty nice for spotting mercs, but I can't imagine it being all too useful in terms of detecting mines and the like. just beacuse you can't see what surface the mine is attached to.
It did show the mercs easily. I wonder how it will be with mines in place.
I REALLY like purple thermal :o...
Although I still like good old "predator thermals", might be best making it a clientside option?