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Messages - OConnor

#1
Public Discussion / Re: Poll for Tick Tock
April 28, 2009, 10:56:26 PM
tick tock...
#2
General / Off-Topic / Splinter Cell Convictions E3
April 26, 2009, 11:11:41 PM
"On friday night on the XBOX World 360 magazine podcast, I heard that Splinter Cell:Conviction will see the light of day after 3 years in development at E3 2009"

So what are peoples expectations?

good / bad / no longer give a crap?

Do you think theyve incorpated l&s more?

My opinion is that they still kept the general direction of the story line and game mode of social stealth just to save face, however i bet they also added a good balance of nightish time missions and stealthy shadow sneaking around.

as for multiplayer? who knows, i hope they stick with the good ol' spy vs. merc.
#3
Public Discussion / Re: Gadget Design Theory
April 24, 2009, 06:57:39 PM
Quote from: STON3COLDKILLA on April 24, 2009, 05:23:57 PM
On top of that, if a spy cant hit a merc with his tazer first time, the mercs have a chance to easily kill him anyway, so having to reload a tazer isn't really logical in the first place. Also like Frvge said, there really is no need for the change.

you dont have to reload it each time. its a clip of a predetermined amount of bullets.

--and just like there are exploding bombs to use in sabotage just chilling in mercenaries ammo boxes... ya 

if you honestly think about it people. we are going to be playing chaos theory with 1 more map... like just trying to add something different. how long till lakehouse gets old and an imbalance is discovered and exploited... cmon people keep your minds open here.
#4
Public Discussion / Re: Gadget Design Theory
April 24, 2009, 03:10:51 AM
Quote from: FR33M4N on April 24, 2009, 01:12:16 AM
Quote from: OConnor on April 23, 2009, 11:19:42 PM
10 is more than enough.

If you are stupid enough to waste a lot of 'bullets' and get yourself in sticky situations its fair enough you deserve to be stuck in that situation. Youre def not defenseless. you can still use your gun to shoot projectiles and you still have your hand deployed smoke, flashes and chafs.

Makes you think more and be smarter about your choices.

Its just adding something different to the game without drastically changing. I mean chaos theory was great and all but its going to get boring playing chaos theory on 1 new map. which looks like it going to be the case, at least for a good amount of time after the release of PS.

this is rubbish. tazer is the spies only form of defense, the other gadgets (flash, smoke) are to help you evade the merc once he's seen you. giving spies 10 bullets is retarted, i could easily waste like 3-4 of those just trying to  hit the bastard.

HOWEVER, i think this could be used for the merc instead, they spawn with way too many bullets, maybe cutting them down would make them more tactical with their bullets and only fire when necessary, but again its not really that important.


Alright well, to say its rubbish when you particularly cant hit a merc on the first shot just means youre rubbish. Smoke, flash, chaff, and the bullets are both defensive and aggressive weapons. Use your head, im not going to explain why. Of course they help you evade, hence being defensive. get it?

Maybe 10-20 bullets max or 10 in a clip, having extra clips or an ammo spot to refuel can be added. Its just a new variable to add. because all that we're looking at right now... a new map. how long till that gets old? Something different to make the game diverse yet true to the classic play.

#5
Public Discussion / Re: Gadget Design Theory
April 23, 2009, 11:19:42 PM
10 is more than enough.

If you are stupid enough to waste a lot of 'bullets' and get yourself in sticky situations its fair enough you deserve to be stuck in that situation. Youre def not defenseless. you can still use your gun to shoot projectiles and you still have your hand deployed smoke, flashes and chafs.

Makes you think more and be smarter about your choices.

Its just adding something different to the game without drastically changing. I mean chaos theory was great and all but its going to get boring playing chaos theory on 1 new map. which looks like it going to be the case, at least for a good amount of time after the release of PS.
#6
Public Discussion / Re: Gadget Design Theory
April 23, 2009, 10:42:51 PM
I have a subject to 'propose' about the spys tazer weapon.

I think it would be a cool and new idea to add to PS that the spys tazer weapon is not rechargeable. If you think about it you have to be shooting something right? Some sort of projectile to stick the merc and shock him for a few seconds therefore you should have a limited supply. I was thinking maybe 10 or so which i conclude as the perfect amount. Enough to complete the objectives but not an excess to be an aggro pest and constantly shock the mercs etc.

It adds a brand new variable to the game and makes it more dynamic. You have to place your shots perfectly and determine the best time to effectively utilize your weapon.

what does everyone else think?
#7
Presentation Forum / Re: Tick Tock done (Kismet)
April 20, 2009, 02:09:31 AM
So... its an .avi  1.

2.  i just hear audio, no video when downloaded.. whats the issue?
#8
Just the whole house/mansion deal cant be too repetitive

Need like a public place of some sort like a station: airport, train, subway

or like a big public building hotel, mall, office etc.

Mix it up.
#9
I think the idea is already too close to the existing lake house map.

need some environmental variety
#10
Ok, so i shouldnt have a problem?

Next question: Logitech controller?

Is that what pc'ers used to play splintercell on the pc

or mouse and keyboard?

i personally cant see playing as a spy using a mouse and keyboard.
#11
Alright i figured this would be an appropriate place to ask this question without starting a new topic to ask it.

I own a Dell Studio 15. Here are the specs:

32 bit operating system
IntelÃ,® Coreâ„¢ 2 Duo T6400 (2.00GHz/800Mhz FSB/2MB cache)
2.00 GB RAM
Video card: 256MB ATI Mobility Radeon HD 3450
Windows Vista

So... I acknowledge the fact I dont know too much about the video card/ pc gaming area all together but this game looks like something i would definitely invest money in to be able to play it. I am originally a ps2 console owner and splinter cell orig- chaos theory. So, my question is, is my pc up to par- if not- what steps i would have to take to make it so (suggested cards or other items and estimated prices).

Or should i just invest my money in a console such as the 360 or ps3 hoping either this mod becomes available on the ps3 or cross my fingers and see is convictions is legit on the 360.

Thanks in advance.