But theres alot of "That sounds like a good idea" ;)
But lets just say I got hung up on the "Project Stealth" name and thought "wow! Heres a multiplayer game that really tries to be stealth!" (Like in "Try not be seen").
That "aggro" style just reminds me too much of how Conviction sp looks like. Stay in the shadows, jump out and kill who you can, jump back in the shadows. Thats why I was hoppin for something like loosing points or something if the spy kill a merc. Try and force a bit of stealth on the player while still having the option to kill if thats the only way.
I might take things people say a bit to serius... As if they're allready planed.
I've just been hopping for a real stealth multiplayer game for a loooong time and alot of the ideas in here goes the complete other way.
I'll just shut up and see whats going to happen ;)
But lets just say I got hung up on the "Project Stealth" name and thought "wow! Heres a multiplayer game that really tries to be stealth!" (Like in "Try not be seen").
That "aggro" style just reminds me too much of how Conviction sp looks like. Stay in the shadows, jump out and kill who you can, jump back in the shadows. Thats why I was hoppin for something like loosing points or something if the spy kill a merc. Try and force a bit of stealth on the player while still having the option to kill if thats the only way.
I might take things people say a bit to serius... As if they're allready planed.
I've just been hopping for a real stealth multiplayer game for a loooong time and alot of the ideas in here goes the complete other way.
I'll just shut up and see whats going to happen ;)