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Messages - Tal

#1
Public Discussion / Idea - Video Communication
January 14, 2009, 06:59:23 AM
Hi everyone,

Forgive me if someone has already brought this up or it sounds like a completely stupid idea, I just wanted to purpose it.

What about a gadget which shows a first person view of your partners camera for the mercenaries in the top left corner of the screen... Not sure how helpful it would be as a gadget but I know it should be quite simple to make. This idea could also be used to help out your partner when in a different room by giving him instructions.

What do you think?

;D
#2
Correct me if I am wrong, but is this not a mod of Unreal Tournament 3? Meaning that you require UT3 to run it? Does that not mean that any OS that runs UT3 could potentially run Project Stealth? Since UT3 only currently runs on Microsoft Windows does that not mean that Project Stealth could only be produced for Windows?

Would someone be able to clarify?
#3
Join Us / Web Designer
January 11, 2009, 02:24:52 PM
Hi, I am posting this topic in regard to applying for the position of Web Designer. From early stages of the project I have been following with great interest and have decided to apply.

I consider Project Stealth to be a great mod that will revive a community of players from the dead. As such a respected mod requires a respected website design, which is what I offer.

Nickname: Tal
Age: 19
Personal status on work/college and if you expect it to change within 2 months:
I am a professional Web developer working for a local web development company. I also Freelance for extra money and do various community jobs to achieve a better portfolio and continue my learning.

For which position you apply to: Web Designer
Your qualifications and skills: I am an experienced web designer and am proficient with various web development languages such as xHTML, CSS, Javascript and Ruby. I also have experience with C++ and C# game programming.

A link to previously made work / portfolio / demo reel: http://www.vimono.com

Thanks for taking my application into consideration,
Tal  /  Joshua Allan
#4
Public Discussion / Re: Revenge.
July 23, 2007, 08:07:00 AM
this game will probably become big and alot of people who havnt played SvM will want to play. Some will probably do the I want spy act... this punishment thing is good... I like it. Couldnt you have an option in the settings that once u turn on revenge you can turn on and off "Punish"?
#5
Quote from: Papa Skull on July 08, 2007, 01:09:13 AM
I somewhat agree with the keep the youngins out thing, but I somewhat don't.  Example, I have an 11 year old on my friends list only because he is mature and pretty decent at CT.  I agree more with keeping immature players out, regardless of age.  This is another reason why there should be a rep system, to let people know what the person is like so they can filter them through their game.  There should be a feedback system, sending immature feedback notes to an immature player.  I don't want to play with little gay kids who sing songs and get killed and complain.

hahaha like the 9 year old girl i played with last year... she sang primary school songs through out the whole game... man I got pissed off...
#6
Public Discussion / Re: In-Game Rep System.
July 07, 2007, 04:30:57 AM
 ;D I agree herofromhyrule :D
#7
Presentation Forum / Re: lobby UI combo
July 06, 2007, 09:15:29 AM
yeah ur going away for a few months then how can this evolve :D
#8
Public Discussion / Re: Host Rights!!
July 06, 2007, 05:57:05 AM
can you say that again I dont quite get what your trying to say...
If i do get what your saying is that there arent any noobs...
There are man... lots of idiots who you just cant understand what they are doing in a game like splinter cell... I just dont want to have to wait for the hosts mate who has 56kb modem to download 10 megs or have a noob dl for 5 mins while every1 waits and then say "Crap i g2g cya guys thnx for download"
#9
Public Discussion / Re: Some ideas.
July 06, 2007, 05:04:25 AM
Quote from: Overstatement on July 06, 2007, 04:59:48 AM
If we do expand the gameplay someday, can't we just have an objective type (like computers, bombing and disk) that allows remote hacking?

now thats clever thinking  ;)
#10
Public Discussion / Re: Host Rights!!
July 06, 2007, 04:54:26 AM
emmm how does that work out the sounds folder for the maps is 200megs for me... your talking about the Maps folder only but the map isnt just the map it needs the sounds and textures and things that come with it... my textures folder is 150megs... and my static meshes is 150 megs also... you need all of them to have the maps because if you look in them youll see files with names like:
AQU03-i.utc  - obviously for aqua
amb_Bank.uax  - obviously for bank
FAC_STM.usx  - obvously for factory...

Look at it this way Mr. Mics map pack compressed is 136 megs... there are 15 maps. Uncompressed im not sure how much it is but lets say 10 megs each map at the least...
I really dont want to have to wait for someone to download 10 megs and then see him leave and another player to join and have to download another 10 megs again... just a waste of time... have all the map downloads in the site instead of making it in the game...

if it isnt needed anyway itll still be annoying cuz noobs will dl and leave on purpose which will piss of host just like in WC3...
#11
Presentation Forum / Re: lobby UI combo
July 06, 2007, 04:46:02 AM
my favorite yet  ;) ;) ;) ;) love it :)
#12
Public Discussion / Re: Host Rights!!
July 06, 2007, 03:11:04 AM
Quote from: MulleDK13 on July 05, 2007, 10:25:43 PM
It didn't work on the earlier versions...

PT was much better... it had punkbuster... So you could even kick in-game...
And reduce lag!

pb.sv.kick NAME
pb.sv.restart (mystically removed lag)

you could kick in CT.... you just had to bring the console up and you would type

Kick NAME

restart sounds very good though  :) I would like to see that implemented

Quote from: InvisibleMan999 on July 06, 2007, 12:25:09 AM
Quote from: Kok4f4n on July 05, 2007, 11:55:44 PM
but it could make the game lag when someone downloads...

Well download wouldn't be during the game, it would be during the lobby screen, so it would mean you'd have to wait a bit for the map to download, but it'd be an option to share some of your maps with people if you really wanted to play hospital for instance and one guy didn't have it.

Most maps in WC3 are really small in size... tell me if im wrong but maps in SC and probably in PS will be measures in megs where WC3 maps were just afew KBs.. It would take afew seconds to download in WC3 if the host had good connection and so did the user. If they did not you would sometimes get stuck and other crap... Also in WC3 there are what you call Download leavers... they download and leave :) in there the maps are only in KBs so imagine is this happend in something like PS... people download 10-20 megs and it takes them about 10 mins then they leave... wouldnt that piss the host (for using his internet up on a noob) and the players who just wanna play the game without having to wait a crapload of time...  ;D
#13
Public Discussion / Re: System requirements...
July 06, 2007, 02:18:50 AM
man... thats enough reasons to choose OGRE... it sounds much more professional...
#14
Presentation Forum / Re: Menu music
July 05, 2007, 11:38:38 PM
frvge dont listen to him man he seems like abit of an idiot... the music is alot alot better now and fits the stealth style and i appreciate the fact that its fricking hard to make something like that  :-\

@ gawain: man ffs will you try and stop being so negative and give some actual feedback instead of your "no it isn't" and "this is no music, it really sux" crap...
#15
Public Discussion / Re: Host Rights!!
July 05, 2007, 05:31:22 PM
nah leave the dragging thing out man as kok4f4n said it would be overused by noobs...