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Messages - Jordan

#1
Public Discussion / Re: July 2012 Update
July 26, 2012, 09:01:08 AM
Beta starts tomorrow!? Alright!
#2
Public Discussion / July 2012 Update
July 09, 2012, 10:01:54 AM
So, how far in is Project Stealth? Any beta coming up soon? The projected time for a working version was June 2012, as of last year. Any news for me?  ;)
#3
Not even; it's all truth. Just have to pull the wool from the eyes.
#4
Quote from: Farley4Fan on August 16, 2011, 12:05:31 AM
No one gets shot by the cops unless they are believed to be a danger to other people, usually that person has a gun his own.  If the person is a danger to his/herself, he/she gets tazed.

Don't let Farley fool you. Smoke weed in your own home: gets your dog killed and you shot.
Video record police: get beat and thrown in jail.

Bad police are bad.
#5
Public Discussion / Re: Estimated date?
August 19, 2011, 09:57:56 AM
Well I am demanding my test copy of PS this October. Chop chop.  :P

Not gonna lie, if PS is good, the team will be the first people I will have ever e-donated to. I'll be more than happy to pay for my copy.
#6
Public Discussion / Re: Estimated date?
August 18, 2011, 11:17:11 AM
Speaking of the old Splinter Cells, I would love to see Cinema and Vertigo make their way into future SvM installments...if we get so lucky.

What SvM maps were everyones favorites?
#7
Public Discussion / Re: Estimated date?
August 17, 2011, 09:36:59 AM
SC6 = New Splinter cell.
5 = Conviction.

If Ubisoft doesn't learn from their mistakes from last installment, Project Stealth is set in gold on a platinum shelf.
#8
Public Discussion / Re: Estimated date?
August 17, 2011, 06:28:11 AM
The reason I ask is because if you let SC6 beat you to release, and they include a SvM, you may have some serious troubles with your fanbase.

Trust me, I LOVE what I see from PS and am loyal to the cause, but I can't guarantee that many of the fans that have been here for 5 years won't jump ship if (and thats a major IF) they receive a proper SvM from yours truly.

The character models are badass by the way!
#9
Public Discussion / Estimated date?
August 16, 2011, 07:33:30 AM
Just came back to check on how PS was doing and things look great. Is there any estimated date for a BETA or release yet?
Please don't tell me that you are going to let Splinter Cell 6 beat you to release.

Also could you perhaps place a progress bar on the home page to show us how far along you are?
#10
Public Discussion / Re: Map Ideas [Pictures]
December 08, 2006, 07:40:30 PM
Yeah, it would make for some cool moon lighting. Make the room pitch black with only the light from the windows.
#11
Public Discussion / Map Ideas [Pictures]
December 08, 2006, 03:45:07 AM
I was looking around for map ideas and thought this might make some things smoother for level designers.

Just post some images that might make for some good maps. Please put an explanation (if any), on why it would make the map better. The picture-takers/owners aren't going to get all steamed up if one of their images happens to show up on a random site being complimented.

I like the way the bags/boxes are positioned to where the spies and mercs can maneuver around/on top of them.


#12
Presentation Forum / Re: Abandoned Asylum - Map
December 06, 2006, 02:47:36 AM
Wow thats pretty cool. I would like to see a map like that, something with alot of scary feelings while not with a teammate.
#13
Public Discussion / Re: Breaking the mold
December 05, 2006, 01:26:12 PM
Would there be any way to distribute only the needed .DLL to the users, along with the ProjectStealth source?
#14
Public Discussion / Re: Announcer or not?
December 04, 2006, 02:43:25 AM
Here you go. Pick MIKE.

http://www.research.att.com/~ttsweb/tts/demo.php

I'm also going to try and make a program that might make these, but with a little more 'umphh'.
#15
Public Discussion / Re: Mercenary Sketch
December 03, 2006, 08:20:45 PM
Not much there....

http://web.mac.com/fishanddrey

Looks pretty good, just needs to be turned and made a little darker.