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Messages - Stealth_chill

#1
Presentation Forum / Re: Scrap Mine map
March 30, 2008, 12:03:44 PM
ha ha yes, thanks alot eskimo :P
#2
Presentation Forum / Re: Scrap Mine map
March 30, 2008, 09:53:30 AM
ok i added alot more goodies to the map to show what i was going for

http://sketchup.google.com/3dwarehouse/details?mid=b423857d4c0bae9f7ef4f93a38aed376
#3
Presentation Forum / Re: Scrap Mine map
March 30, 2008, 09:36:46 AM
aw ship i thought u were cuz it said game level designer in it. i just assumed :P

and it is dark outside in time of the map. so it is dark outside but even darker in the underground map. there will be several lights in the mine illuminating the mine (barley). think a lil darker than warehouse.
#4
Presentation Forum / Re: Scrap Mine map
March 30, 2008, 08:55:23 AM
Quote from: HBW_Hyrage on March 30, 2008, 08:33:15 AM
Some important details could be missing, but Sketchup is all about sketching so you do not have to put all the details in it and anyway.. it's totally possible that your Official Map in the Game engine would change a lot during the production timeline.

Just add more "text message" in your map indicating what is where and why this is there. Just put more informative stuff to make us truly understand why and how great your work is. Just sell us your work  ::)

yes sir. i am very committed to this project so ill be giving you many map ideas. I will add more captions in    there. i was just so excited about it ha ha. i am currently working on my 2nd map now called " Eleck shop". This one is going to be so much more fun for me, so it should be real cool :D
#5
Presentation Forum / Re: Scrap Mine map
March 30, 2008, 08:29:50 AM
Quote from: HBW_Hyrage on March 30, 2008, 08:07:33 AM
Quote from: Papa Skull on March 30, 2008, 06:52:03 AM
No wai  8)

I remember you from Ubi, sure you remember me, Farleyfan.  I know this sounds stalker-ish but your name is Ron right?  For some reason I remember that, lol don't look out your window (wait til I get my telescope packed up and I'm out of there first) 

SplintaCellDA (right?), I really like this idea.  Seems to me like a station style type of map.  Nice sketchup work btw, it's taking me forever to get that good.
Give yourself a try papa  ;)


Sketchup is one of the most powerful and easiest tools to handle to express your ideas as fast as you think. Stealth_chill already made a strong job on this one week sketch. Your work looks great Stealth_Chill and I would like more details. I would also find it interesting to have a better idea of the size of the map.

Well, if you take a look at this, you will find (maybe you didn't know) that you can make some kind of useful pages to better express your ideas properly.

Here is a map that I made in Sketchup, a few months ago for a Half-Life 2 mod. I hope it will be enough useful... Here is the link.
http://www.emconceptmarketing.com/project_um/FinalProject_2007_guay_christianphilippe.skp

Again, great job for your concept.
If you can implement more informative elements in your Sketchup map, it will be easier for everything you'll make later  :D.

NOTE:
If you were planning to make a Portfolio, creating Pages in your Sketchup maps and recording your travel through them could be totally useful for a Video (trailer) showing your works.

wow thanks alot man! that makes me feel like my hard work really payed off! The size of the maps with would be reduced though because quite frankly the map feels a little to wide for my tastes. the width is too much and i was too far in the map to change it. i don't know how i would i would be able to give you the dimensions but if youwant me to make an even more detailed version of the map i indeed will. And this is only 1 of my 12 level ideas :)
#6
Presentation Forum / Re: Scrap Mine map
March 30, 2008, 07:28:32 AM
come on ppl i need comments :(
#7
Presentation Forum / Re: Scrap Mine map
March 30, 2008, 07:27:29 AM
oh god if i deleted my sketchup after how long i worked on it id kill myself....well maybe not myself, maybe someone else who is smaller than me
#8
Presentation Forum / Re: Scrap Mine map
March 30, 2008, 07:14:37 AM
took me bout 3-5 days. cant remember. and i dont see any sketchup pics on ur lagoon map post.
#9
Presentation Forum / Re: Scrap Mine map
March 30, 2008, 06:56:31 AM
Farley you motha trucker! whats going on ma man! and thanks! i dont know really how to use sketch up either. i just looked at it and said "Screw it im gunan try it!" and it actually turned out very good imo. thnx man :)
#10
Presentation Forum / Scrap Mine map
March 30, 2008, 06:45:59 AM
Ok, ive been working on this model all week. This is one of my 12 ideas for maps so far. ITs called Scrap mine. Scrap mine is an abandoned coal mine outside of colorado. All thats left is scrap metal, equipment, and rock. The model is here



DOESNT SHOW ALL OF MAP SO DLOAD ALL OF MAP BEFORE COMMENTING PLEASE! thank you :)

  STORY OF MAP:In Colorado there lies an abandoned coal mine. It has been stripped of all of its resources. all that lays ther now is crates, rocks, and scrap metal. But a small river at the bottom of the bridge is a great place to release the small pox virus from the ND 133's into the un-suspecting town down the river. From here is where the spies come in to try to stop this from happening while the mercs. try to stop them from foiling their plan.

FULL MAP:http://sketchup.google.com/3dwarehouse/details?mid=b423857d4c0bae9f7ef4f93a38aed376
-There are many ventilation escape routes in this map due to the miners needing these vents to circulate the dust and other particles out of the mining area.
- There are 3 levels in this map.
   1)top level which includes both spawns and 1 ND 133
   2)Bottom level that includes the river and 1 ND 133
   3) Undergrown mine (place with transparent walls) which houses alot of rocks walls and equipment. its supposed to be a very dark and damp area. which again includes 1 ND 133
-There are a set of 3 ND133's in the area.
    1) by mercs spawn
    2) inside underground mine
    3) by river
-motion sensor located in the middle of where nd133 is by mercs spawn
-camera located in between 2 entrance pipes into the underground mine (not shown in model)

Also in the model i have labeled the ND 133's med kits and all the other good stuff that is important :)

i cant think of anything to really say now. if you have any questions. please please ask :)

Note: you need to have dloaded sketchup to see this i beleive. i dont know, either way you need to d-load the whole map to see everything. so please dont judge the map on that single screenshot cause thats not even close to seeing the whole map!