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Messages - SITHDUKE

#1
No.  ;D
#2
Phail
#3
Public Discussion / Re: Project Stealth - Limited C4's?
October 22, 2010, 02:16:10 PM
Quote from: DreadStunLock on October 22, 2010, 11:06:59 AM
Quote from: SITHDUKE on October 22, 2010, 09:57:58 AM
Quote from: monterto on October 21, 2010, 09:06:53 PM
Modems.

/thread

Modems used to be so much fun, especially on the pipe outside 212! Anyway, Robbie modems were devices spies placed on walls in line of sight of the terminals. Once they were planted they begun hacking and if the modem was shot before the hacking was complete then the progress reset. You also only had only one modem but they could be restocked at an ammo box.



What the hell? That sounds way more cool than a freaking bomb objective >.>

Very few people even played Sabotage but it was actually quite fun now and again. In PT I once had a game with my old teammate where we had like...4 simultaneous modems hacking objectives at the same time.*evil grin*

Quote from: ShadowX on October 22, 2010, 01:39:22 PM
Ahh, the good ol' days when you were hunting for that god damn modem everywhere and then getting DJ'd. <3

Yeah, nothing like a big f.u. when you entered a room to stop a spy hacking only for him to taze you, jump on top of the terminal and then onto your head. It's okay though as overpowered as spies were 10 foot tazers, MT and vertical mines/traps were just as bad. I forget but weren't mines also un-chaffable in PT?

Anyways back on-topic I'll just say don't fix what isn't broken. There doesn't seem to be any real need to change things before they've been play tested in Project Stealth.
#4
Public Discussion / Re: Project Stealth - Limited C4's?
October 22, 2010, 09:57:58 AM
Quote from: monterto on October 21, 2010, 09:06:53 PM
Modems.

/thread

Modems used to be so much fun, especially on the pipe outside 212! Anyway, Robbie modems were devices spies placed on walls in line of sight of the terminals. Once they were planted they begun hacking and if the modem was shot before the hacking was complete then the progress reset. You also only had only one modem but they could be restocked at an ammo box.
#5
Public Discussion / Re: What if...
October 16, 2010, 04:18:16 PM
I don't see how that is even remotely related to my post. o.0
#6
Public Discussion / Re: What if...
October 16, 2010, 03:26:55 PM
I think Mercs may need a way to replenish their equipment given the size of the maps. However I don't think they should just be handed this equipment for free. I think if a Merc is at the point where he is completely out of equipment he should have to gamble in some way. I'm thinking the Merc has to travel to a rather neutral place on the map(by neutral I mean it favors neither spies nor mercs) and use a beacon to land a supply crate. The gamble would be spies could also use the Merc crate to resupply

Also to add to the gamble spies could be allowed to sabotage the equipment, which would dispense faulty equipment. Faulty equipment may be a bit too harsh though, so you could maybe have the sabotaged equipment like mines/traps be visible to the spies and show through walls.

Anyway...just some ideas.
#7
Public Discussion / Re: What if...
October 15, 2010, 09:58:31 AM
Where is this thread about suiciding for equipment? What would you suggest to fix it? Most of my ideas would reward or punish the Merc unfairly.
#8
Public Discussion / Re: Sneakpeek
October 14, 2010, 02:54:18 PM
It's a very pretty map, that's all I can really say about it. Until I can see something closer to actual gameplay I can't really judge how the map will play.
#9
I'm all for this idea as long as it only applies to me and I get an in game lightsaber
#10
I'd agree poisons will rarely ever kill a spy by itself. The merc has to have delt some damage or places proxies to back them up.
#11
Public Discussion / Re: Another Chaff thread =) .
December 22, 2007, 02:54:27 AM
I dont think any map designer would put a motion sensor somewhere it would set off before you could disable it.
#12
Public Discussion / Re: Nightvision
December 22, 2007, 02:50:58 AM
That looks good, now we need a motion tracking electro-magnetic field vision mode.  :P
#13
Presentation Forum / Re: +++ PS WALLPAPER +++
December 22, 2007, 02:36:11 AM
Yes it does -.0!
#14
Presentation Forum / Re: +++ PS WALLPAPER +++
December 22, 2007, 02:31:14 AM
The colon adds to the cool factor. FACT!
#15
Presentation Forum / Re: +++ PS WALLPAPER +++
December 22, 2007, 02:14:00 AM
Isnt it supposed to be Project: Stealth?