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Too much?

Started by Guggle, March 27, 2008, 04:12:17 AM

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AgentX_003

#15
Quote from: goodkebab on March 29, 2008, 05:11:54 PM
I think you guys misunderstand the meaning of game design.

false: implement a new idea,  try it out,  and if it doesnt work, toss it and try a new one.
reason:  waste of human resources,  work should not be lossed, otherwise motivation and moral are at risk.


true: write all ideas on paper,  test it on paper, schedule it on paper,  and if it doesnt work on paper, toss it.
reason:  paper is cheap, time is not.


I also think you guys misunderstand testing.


false:   have artists and programmers work several hundred hours for an idea,  and if testing means its no good, start over.

reason:  any project that requires hundreds upon hundreds of man hours requires a discplined use of resources.





true:  artists and programmers work on finalized game design  (see beginning of post)  and testing is done to find glitches, bugs, mistakes,  balance issues.  Testing serves the purpose of trying to break the game under normal stress conditions and to fix where needed.

reason:  testing is NOT a way to design a game.


That is of course in an ideal world,  reality forces this process to be non-linear because of its creative nature.  Because of this non-linear tendancy,  schedule and budget can easily go all to hell and even threaten the project.

PS already has a VERY STRICT game design, in fact,  we all knew it before we even started the project.  The temptation to change it and improve on it is there,  and IF WE CAN,  we will certainly try to.  All of you have to understand that this strict game design is a an utmost priority because it protects us as a project from losing vision of our goal.  If you want to know why mods fail so easily, it is because the lose sight of their goal and deviate from the game design.

just brilliance , final the truth has been told

@papaskull, just for your info scince such newbert to this community, a player does exist , his name is CptObvious =) .. PT playerz  FTW!


-Thanks Murdy for da Sig <3  xD

Westfall

Agent...I'm sorry, but all you do is babble nonsense.

Gawain

Quote from: goodkebab on March 29, 2008, 05:11:54 PM
reason:  testing is NOT a way to design a game.
exactly. most of the ideas here are such ridiculous or hard to implement that it would be a waste of time and ressources to test them. this project is also not really about designing a new game as we already have a quite good master. i think it was time that some dev clarified these points...

Quote from: Westfall-US on March 29, 2008, 07:28:06 PM
Agent...I'm sorry, but all you do is babble nonsense.
95% of agent's posts aren't related to the discussion, he just babbles about the old pt days and other crap.

I <3 U

Quote from: Westfall-US on March 29, 2008, 07:28:06 PM
Agent...I'm sorry, but all you do is babble nonsense.

Agreed. Im sorry agent but sometimes you just drone on and on like an ongoing record.

AgentX (simulated): ARF ARF, I OWN YOU AT EVERYTHING EVER, AND I'VE RECORDED IT TO. (INSERT SMILEY HERE, BUT WE ALL KNOW HES NOT JOKING, COS HE OWNS EVERYONE AT EVERYTHING, EVER). ARF ARF PT WAS SO MUCH BETTER. ARF ARF arf ar... arf...

I <3 U

Quote from: Rambo on March 29, 2008, 07:31:05 PM
Quote from: goodkebab on March 29, 2008, 05:11:54 PM
reason:  testing is NOT a way to design a game.
exactly. most of the ideas here are such ridiculous or hard to implement that it would be a waste of time and ressources to test them. this project is also not really about designing a new game as we already have a quite good master. i think it was time that some dev clarified these points...

Quote from: Westfall-US on March 29, 2008, 07:28:06 PM
Agent...I'm sorry, but all you do is babble nonsense.
95% of agent's posts aren't related to the discussion, he just babbles about the old pt days and other crap.

Rambo suceeds again.

Gawain

but don't get me wrong, the old pt days were awesome =)
agent is also right on many things regarding the social aspect (smurfing, voip usage, etc) of the game.

Xris

Agent is like the old guy at the war vet hospital ... he's crazy but we still love him.  ;D

AgentX_003

Quote from: Xris on March 30, 2008, 04:52:45 AM
Agent is like the old guy at the war vet hospital ... he's crazy but we still love him.  ;D

<3 


-Thanks Murdy for da Sig <3  xD

Farley4Fan

Quote from: Xris on March 30, 2008, 04:52:45 AM
Agent is like the old guy at the war vet hospital ... he's crazy but we still love him.  ;D

Or we just want him to die already  :D

Westfall

Quote from: Xris on March 30, 2008, 04:52:45 AM
Agent is like the old guy at the war vet hospital ... he's crazy but we still love him.  ;D

wow....how...accurate...

Farley4Fan

Except for that "love him" part.  Am I alone here?  To me he feels like the old jerk that demands everything and babbles random garbage about how he joined the circus and had sex with an ape lady.  K, so maybe you guys are right.  More like the war vet...  :D

Gawain

he really cares about svm, but has problems expressing his views in appropriate ways and locations (just like me lolz).

Tidenburg

Yea, i'm just waiting 'til he kicks it so I can claim on the inheritance TBH.

I <3 U

Quote from: Tidenburg on March 30, 2008, 02:23:05 PM
Yea, i'm just waiting 'til he kicks it so I can claim on the inheritance TBH.

lol. I anticipated a darth vadar skywalker speak.

"Agent (breath heavily twice) I am you father"

Gawain

Quote from: FR33M4N on March 30, 2008, 06:56:46 PM
I anticipated a darth vadar skywalker speak.
"Agent (breath heavily twice) I am you father"
priceless  ;D