Which equipment did you use in CT?

Started by Kubanator, March 15, 2010, 10:15:51 PM

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Kubanator

Just post what you used for Spy/Merc

Spy

-Smoke grenade-
-Chaff grenade/Alarm snare-
-Sticky camera-
-Heartbeat sensor-

Merc

-Frag grenade-
-Mines-
-Spy trap-
-Gas mask-

Oh, and if you could post your skill level from Beginner/Medium/Pro, that'd help too.

CurdyMilk

This belongs in the Off Topic section.  And why does it matter anyway?  I used smoke, chaff, cam, heart sensor as spy.  For merc I used frags, mines, mask, along with either BP, spy trap, or camnet depending on the map and what my mate used.

Succubus Dryad Of The Undying Comet

Spy:
-Chaffs
-Smokes
-HBSs/ Bullets (depends on map)
-Snares/ Camos

Merc:
-Frags
-Mines
-Masks
-Backpacks

Kubanator

It has very much to do with game balance.

Farley4Fan

Spy - Smoke, Chaff (sometimes), cams, hbs.
Merc - Frag, mine, backpack, gas mask.

Depends on map ofc.  Also, for xbox the optic camo was made useless by a stupid glitch that ubi never bothered to fix.  The 360 users (that was me) could see a green outline around someone using camo.  It would actually point them out across the map.  360 came out like a year or so after CT came out and I never really got to try it out that much.  Doubt it was that useful anyway.  I hope it's a great gadget this time around.  I hope every single gadget in PS is useful in its own way and there are reasons for every gadget in every map. 

The usual smoke, cam, hbs, frag,mine,bp,gas for gadgets gets boring.  I need more diversity!

Savior20061

Flashbang, sticky cam, chaff grenade and heartbeat sensor. I use flash because I think the merc would be less likely to have his mask on, and so camming him would be easier.
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Cronky

#6
I played Console and never ran into much of the Optic Camo Problem, so:

-Spy: Flash, Smoke, Optic Camo, Spy Bullets (Or Alarm Snares)

-Merc: Frag, Flares (Or Taser/Spy Traps), Mines, Backpack

The load out did change for me occasionally, but mostly because of personal want for variation. I also had a constant partner that would always compliment my load out with his. Filling in the gaps that I'd have with what my gadget selection/play style was.
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Farley4Fan


Cronky

#8
I played on Original Xbox because I didn't get a 360 for quite a while.

BUT at the same time I didn't see too much about the glitchy camo while playing. So I didn't change much since... I didn't see it...

Ignorance is bliss ;D

If only we were talking about PT though. Replace Backpack with Phosphorus...

That is by far the best gadget ever! When brought along side Frags.
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Farley4Fan

Well you might not have known about the glitch because you possibly didn't use the gagdget?  If you used the gadget you would notice a 360 user sniping you from across the map in the head w/o EMF (usually that guy was me).  Or you did use the gadget and you just happened to never play mercs with a 360.  Probably not.

Sunshine

Smoke, chaff, hbs, cams
Grenades, mines, backpack/camnet, gasmask

Cronky

#11
Just never came up in all games we'd played in a very noticeable way.

Not that it wasn't there. Just that it didn't affect our gameplay experience as drastic as you make it sound.

AT LEAST From what I remember. Optic Camo was on of my favorite gadgets, along side Spy Bullets 8)
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Spekkio

Everything except flares, tazer, and camo.

Farley4Fan

What about making camo invisible on EMF from very far away and make it gradually more visible the closer the merc gets?  I'm thinking invisible from about 200 feet (about 60 meters).  It would make it more useful when sneaking across rooms when the merc is far away but still looking in your direction. 

unskilled

Quote from: FarleyFan on March 23, 2010, 07:28:10 AM
What about making camo invisible on EMF from very far away and make it gradually more visible the closer the merc gets?  I'm thinking invisible from about 200 feet (about 60 meters).  It would make it more useful when sneaking across rooms when the merc is far away but still looking in your direction. 

Or lets downgrade range of EMF :P