Some Mercenary Ideas

Started by Vega, November 21, 2006, 04:35:21 PM

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InvisibleMan999

Quote from: krimsonhead on June 04, 2007, 03:16:37 AM
there should be no way at all for mercs to stand on railings.

I've always found rail walking to be kinda dumb, though I'm not sure if we should remove it or not. I haven't really considered all the implications of taking it out of the game.

Overstatement

Implications? I think these maps were designed without rail walking in mind so the only implication would be shifting the gameplay towards map designer's intentions.

Spekkio

What makes you think that considering it's been a feature since the inception of SvM?

Tidenburg

Mercs do not need to jump full stop

Succubus Dryad Of The Undying Comet

YES THEY NEED TO JUMP!!!
How many times have you killed a spy by turning around the time youre in the air??
Jumping helps mercs alot, and its balanced quite well so i say we leave it where it is
fuller stop :P

InvisibleMan999

removing jumping would be a pretty big change, and would hurt a merc against aggro tactics.

LiVe.To.Di3

um removing jumping hm dont we want this game to be realistic? ???

Succubus Dryad Of The Undying Comet

Yes we want it and thats why mercs will have jumping  8)

Gawain

scct realistic?  looooooooooool ;D

LiVe.To.Di3

yea scct realistic... care to share why you think its not? and dont tell me cause host grabs and the camo suit

Gawain

the whole scenario is just rofl mao

besides, the camo is much more realistic than the sticky shocker XD

Succubus Dryad Of The Undying Comet

1st. Japanese scientists actually have invented camo, and it really works (saw a documentary on Discovery Sciense)
2nd. The SS is pretty possible, if the spies launch some type of charged bullet :D

Spekkio

Quote from: LiVe.To.Di3 on June 06, 2007, 12:48:29 PM
yea scct realistic... care to share why you think its not? and dont tell me cause host grabs and the camo suit
The list would be much shorter if you told us why it was realistic.

Tidenburg

Well then, spies should be able to grab even while a merc is in the air. Im just saying that jumping added alot of unwanted glitches. I'd be all for a quick turn button though though (CTRL + Beserk) that makes you turn through 180 degrees

Succubus Dryad Of The Undying Comet

No, the 180 would be crap - thats why berserk is in the game :P