Long time no see

Started by Pretend3r, April 30, 2008, 07:33:54 PM

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I <3 U

Quote from: Liqu1D_133 on May 02, 2008, 12:20:09 PM
Quote from: Hyrage on May 02, 2008, 06:02:56 AM
In terms of Engine and Visual Quality, yes... in terms of Gameplays, Balance and Level Design... hell never. UT3 isn't really taking advantage of the controls, it's mostly all about opened space or corridors... lack of jumping, wall-jumping, crouching, covers and interactivity.

1. There is jumping.
2. There is the wall-dodge.
3. There is no crouching (i don't see a need for it, anyways).
4. The maps are filled with covers (that's why they arent just huge boxes).
Interactivity comes from the net play, so i don't see your point.

It's still a boring ass game. It's only fun when you're playing with friends (like at a lan party or something).

LennardF1989

Quote from: Papa Skull on May 02, 2008, 05:47:57 AM
Would you guys recommend buying UT3?  I know you'll all say yes cuz it's got the editor etc...  But is the game itself as good as they say?  I was gonna wait for it on xbox this June, but I'm thinking about getting it this week for PC.
Yes, I recommend it. Just imagine you buy PS instead of UT3, they made it possible for us to mod their game and make an awesome mod for it, they deserve the money.

And it's only like 30 dollars at www.cd-wow.com (no shipping fees at all), my version came from there :) Very happy with it. Shipping is also very fast ad support is awesome! If you wanna get games for bottom-prices, go there (Cod4 for 25 euros!!! It's 45 in the retail shops)!

Farley4Fan

Does it support gamepads?  I really don't feel like hopping online and getting raped by some vet mouse/keyboard users, because I suck with mouse.  If so, can you jump/crouch etc with it?  For some reason on some PC games they leave out key funtions on the gamepad even when there is plenty of buttons to use.  (Crysis leaves out prone mode on gamepad as well as leaning, but I still can beat it on highest difficulty with ease)

Westfall

Good thing this thread relates to PS or the original posted topic.

Farley4Fan

I was just asking a simple question, everybody already had their "Hey, whatsup *insert name here*"'s...

Hyrage

#20
Quote from: Liqu1D_133 on May 02, 2008, 12:20:09 PM
Quote from: Hyrage on May 02, 2008, 06:02:56 AM
In terms of Engine and Visual Quality, yes... in terms of Gameplays, Balance and Level Design... hell never. UT3 isn't really taking advantage of the controls, it's mostly all about opened space or corridors... lack of jumping, wall-jumping, crouching, covers and interactivity.

1. There is jumping.
2. There is the wall-dodge.
3. There is no crouching (i don't see a need for it, anyways).
4. The maps are filled with covers (that's why they arent just huge boxes).
Interactivity comes from the net play, so i don't see your point.
I didn't say there is no
1. There is jumping.
2. There is the wall-dodge.
3. There is no crouching (i don't see a need for it, anyways).
4. The maps are filled with covers (that's why they arent just huge boxes).

I said lack of these features properly applied to be used by the player = poor level design
Yah... you can jump, but you will not find a lot of advanced jump tactics in UT3 taking the gameplay to another level.

If yes, show me a video or a fews images, because I don't see these features used that much often and not many maps properly using these.

Here are some random pics from my friend Google...

Forget the jump fonction...


Typically UT3...


Oh oh watch on the left there a fence that you can jump over it and covers on the right.... not a huge area with nothing at all hey?


Typically UT3... lack of level design. Let's make corridors and open area and hey we made a map!


No game is perfect...
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

BurningDeath

GTA 4 is nearly perfect.

Hyrage

Quote from: BurningDeath on May 03, 2008, 07:02:30 PM
GTA 4 is nearly perfect.
This is your opinion lol, the game is great, but it not really different from the previous games and it'S not what I'm searching for.
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

AgentX_003

Quote from: Hyrage on May 03, 2008, 05:53:59 AM
Quote from: Liqu1D_133 on May 02, 2008, 12:20:09 PM
Quote from: Hyrage on May 02, 2008, 06:02:56 AM
In terms of Engine and Visual Quality, yes... in terms of Gameplays, Balance and Level Design... hell never. UT3 isn't really taking advantage of the controls, it's mostly all about opened space or corridors... lack of jumping, wall-jumping, crouching, covers and interactivity.

1. There is jumping.
2. There is the wall-dodge.
3. There is no crouching (i don't see a need for it, anyways).
4. The maps are filled with covers (that's why they arent just huge boxes).
Interactivity comes from the net play, so i don't see your point.
I didn't say there is no
1. There is jumping.
2. There is the wall-dodge.
3. There is no crouching (i don't see a need for it, anyways).
4. The maps are filled with covers (that's why they arent just huge boxes).

Hyrage nice epicfail because you haven't said what you mean , your all over the place

2ndly , there is crouching its called Press control


-Thanks Murdy for da Sig <3  xD