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Falling Spies

Started by Tidenburg, June 01, 2008, 03:47:41 PM

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Tidenburg

OK, I haven't played CT in ages now so bear with me here. I know that falling spies hurt mercs if the spies were concious, but did the spies have any effect if they had just been beserked off an edge or shot down from a rail?
Again, this may already be in CT but i'm just double checking because it would certainly be a nice-to-have feature :)

frvge

Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Succubus Dryad Of The Undying Comet

Hmm... how about having the spies fly over railings when they get charged near one?

Farley4Fan

Frvge got it, and I like liquid's idea.  What about if a spy gets charged down a ramp or stairs he falls down them?

Cronky

#4
My lack of wanting to search to see if this was answered has led me to bring back up an old topic. SINCE it falls within the same kind of stuff this one was talking about.

Falling spies was one thing, but what were/are the thoughts on Hanging spies?

I always felt it weird that when a spy was hanging he was immune to Charge. I don't think they were immune to the damage aspect of it if memory serves me right, but when they are hanging in front of me and I charge. Seems as if they should... stop hanging. Not just tough it out like spies have a hidden Rock Form mode.

When ten digits hold the line, my grip will never fail!!
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tigaer

#5
Quote from: Papa Skull on June 01, 2008, 07:01:09 PM
Frvge got it, and I like liquid's idea.  What about if a spy gets charged down a ramp or stairs he falls down them?

That would be a pretty complex animation that wouldn't even be that different from the normal one (falling down stairs) but I think the idea of when charged into a railing when the spy is basically next to it, it would flip the spy over the rail and make him land on the ground under it but, if you were charged into the railing from a ways away, I don't think it should flip him over. Great idea.

ShadowX

If the ragdoll would get applied after the initial hit and the possible hit animation (where the spy is sent flying) I guess the game engine would take care of that aspect on its own.

Cronky

That's true. We will just have to see if that is the case!

This and seeing if Merc's can wield swords, and Spies can use Grappling hooks!

(Thought just came into my head. Sounds Awesome. Looks even cooler than it sounds)

;)
If you haven't noticed, I'm REALLY good at making a simple response into a wall of text.
-----------------------
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AgentX_003

Quote from: Cronky on February 15, 2010, 07:06:45 AM
That's true. We will just have to see if that is the case!

This and seeing if Merc's can wield swords, and Spies can use Grappling hooks!

(Thought just came into my head. Sounds Awesome. Looks even cooler than it sounds)

;)


Project Stealth: The Chivalry saga   :P


-Thanks Murdy for da Sig <3  xD

VaNilla

That idea about charging over rails is brilliant, we need it :)

frvge

The impulse applied would have to be insane and that makes it not realistic. Remember the complaints when some Sam F threw cops a couple of meters through the air? We'd have to do the same. Unless the rail is basically touching the Spy already. I don't think it's worth the effort.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Cronky

#11
Quote from: AgentX_003 on February 15, 2010, 08:38:01 AM
Quote from: Cronky on February 15, 2010, 07:06:45 AM
That's true. We will just have to see if that is the case!

This and seeing if Merc's can wield swords, and Spies can use Grappling hooks!

(Thought just came into my head. Sounds Awesome. Looks even cooler than it sounds)

;)


Project Stealth: The Chivalry saga   :P

After a quick Google search to find out what Chivalry means. I have come to agree with the name.

You see, It'll be Knights Vs Ninjas.
---------------------------------------
Ninjas

Flash Grenade: Flash Bomb

Smoke Grenade: Smoke Bomb

SS Gun: Ninja Stars (Knights are in full armor, so they wouldn't be hurt. Except if hit in the eyes in which case they would go blind for a minute)

Chaff Grenade: Floor Tack things. (Caltrops?)

Optic Camo: Mirror Blanket (Tenchu Anyone?)

Spy Bullet: Cricket (It's like the PD but for the SPY)

Alarm Snare: Puppies (Assuming Motion Alarms would be Cats)

-----------------------------------------
Knights

Guns: Swords/Throwing Knives/Crossbow!/Bow (SMG, Shotty, Rifle... Plus a Sword for Coolness)

Spy Traps: Bear Traps

Grenades:Bombs (Zelda Style)

Backpack: ...Backpack

Taser: Lighting Plasmid

Flares: Witchcraft

Phosphorus Grenade: Bomb filled with Fecal matter

------------------------------------------------------

I THINK you guys get it!

But MORE importantly, My question must be answered by Frvge! What of the Hanging Spies??? :(
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tigaer

Last time I checked, when you get hit in the eye with a ninja star, it doesn't come back lol
but hilarious post. :)

Cronky

OH HO. I've thought of this already!

You see I have TWO fixes for that.

Either A: We put the realm of Ninjas Vs Knights in a TV Show Aspect. Meaning what happens one minute isn't actually carried over to the next (See Anime/Ninja episode of South Park. Then watch the next episode).

OR DURING the blindness (Only one eye would realistically be blind) you see the merc pull out his SUDDEN BLINDNESS Antidote! He drinks it a second before his vision returns. Though he bought the cheap stuff, since the fine print at the bottom of the bottle says, "Will only protect from recent Sudden Blindness, futher sudden blindness must be fixed with repeated consumption of Sudden Blindness Antidote".

Some people just don't understand the usefulness of spending that extra 2 bronze and a chicken to get the name brand antidotes.
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frvge

How about you guys make your own UDK game with that? I'd play!
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.