Run! Hide! It's a Mercenary!

Started by frvge, July 05, 2010, 12:18:20 AM

Previous topic - Next topic

Farley4Fan

I didn't see lightning, and Frvge my lakehouse wouldn't be complete without some cardboard company.

tigaer

Quote from: FarleyFan on July 06, 2010, 10:11:28 PM
I didn't see lightning, and Frvge my lakehouse wouldn't be complete without some cardboard company.

My lakehouse has elephants.


















































































































































Farley4Fan


Gawain

for crying out loud, the gun still takes up way too much room...

the nade could use some motion blur as speed indicator.

the explosion looks sweet.

frvge

The gun is shown in the 'lobbing a grenade' animation, which indeed takes up quite some space. And it still needs to be tweaked a lot.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Spekkio

Quote from: frvge on July 07, 2010, 10:18:26 AM
The gun is shown in the 'lobbing a grenade' animation, which indeed takes up quite some space. And it still needs to be tweaked a lot.
The gun looks like it's in the normal position in a couple drawings...still needs to move over to the right a bit. It actually obscures the bottom-right quarter of the flashlight circle (which may be a bit too small, but we'll see) as-is.

Spark Mandriller

Quote from: Rambo on July 07, 2010, 02:27:14 AM
for crying out loud, the gun still takes up way too much room...

It'd probably be okay without the scope. Probably.

Farley4Fan

Quote from: Spekkio on July 07, 2010, 12:17:05 PM
Quote from: frvge on July 07, 2010, 10:18:26 AM
The gun is shown in the 'lobbing a grenade' animation, which indeed takes up quite some space. And it still needs to be tweaked a lot.
The gun looks like it's in the normal position in a couple drawings...still needs to move over to the right a bit. It actually obscures the bottom-right quarter of the flashlight circle (which may be a bit too small, but we'll see) as-is.

I agree.  I don't like it when FPS games have the gun in the dead center of the screen.  Move it to the right a bit and it's golden.

CurdyMilk

Quote from: FarleyFan on July 07, 2010, 10:26:01 PM
I agree.  I don't like it when FPS games have the gun in the dead center of the screen.  Move it to the right a bit and it's golden.
Why don't you move it to the left side of the screen for us left-handed people?  It's sad to see the guns always on the right side.
Never mind, everyone is use to playing games with the gun on the right so just keep it.  ;D

Spekkio

Quote from: CurdyMilk on July 07, 2010, 10:39:39 PM
Quote from: FarleyFan on July 07, 2010, 10:26:01 PM
I agree.  I don't like it when FPS games have the gun in the dead center of the screen.  Move it to the right a bit and it's golden.
Why don't you move it to the left side of the screen for us left-handed people?  It's sad to see the guns always on the right side.
Zomg yse!

I really don't know why the left-handed option went away...it's just a model mirror swap.

AgentX_003

Quote from: Spekkio on July 08, 2010, 12:18:50 AM
Quote from: CurdyMilk on July 07, 2010, 10:39:39 PM
Quote from: FarleyFan on July 07, 2010, 10:26:01 PM
I agree.  I don't like it when FPS games have the gun in the dead center of the screen.  Move it to the right a bit and it's golden.
Why don't you move it to the left side of the screen for us left-handed people?  It's sad to see the guns always on the right side.
Zomg yse!

I really don't know why the left-handed option went away...it's just a model mirror swap.

I think the real arguement would lie into that does aiming with the left improve accuracy ? , If yes then ya i can see this as a benefit. IF No then there is no need =/.


-Thanks Murdy for da Sig <3  xD

tigaer

Quote from: Spekkio on July 08, 2010, 12:18:50 AM
Quote from: CurdyMilk on July 07, 2010, 10:39:39 PM
Quote from: FarleyFan on July 07, 2010, 10:26:01 PM
I agree.  I don't like it when FPS games have the gun in the dead center of the screen.  Move it to the right a bit and it's golden.
Why don't you move it to the left side of the screen for us left-handed people?  It's sad to see the guns always on the right side.
Zomg yse!

I really don't know why the left-handed option went away...it's just a model mirror swap.


Ion.67

Quote from: AgentX_003 on July 08, 2010, 12:36:09 AM
Quote from: Spekkio on July 08, 2010, 12:18:50 AM
Quote from: CurdyMilk on July 07, 2010, 10:39:39 PM
Quote from: FarleyFan on July 07, 2010, 10:26:01 PM
I agree.  I don't like it when FPS games have the gun in the dead center of the screen.  Move it to the right a bit and it's golden.
Why don't you move it to the left side of the screen for us left-handed people?  It's sad to see the guns always on the right side.
Zomg yse!

I really don't know why the left-handed option went away...it's just a model mirror swap.

I think the real arguement would lie into that does aiming with the left improve accuracy ? , If yes then ya i can see this as a benefit. IF No then there is no need =/.

QFE!!! Oh wait, that doesn't make sense.

Farley4Fan

Tigaer is trying to lawl us to death.

I don't think so!  RETALIATION!!


tigaer

Quote from: FarleyFan on July 08, 2010, 09:22:28 AM
Tigaer is trying to lawl us to death.

I don't think so!  RETALIATION!!



I lol'd HARD at that one.

I'll get you again when you're not expecting it. ;)