Mercenary - Sniper: Hold Breath

Started by DreadStunLock, August 20, 2010, 11:56:18 AM

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DreadStunLock

Does anyone ever use it? I think it kills you faster than you kill a spy?

Any opinions?

Succubus Dryad Of The Undying Comet

Never used it, flick shots > long aiming.

I <3 U

i still think its bare gash and they should make the PS scope how the scopes are for CSS and stuff, fixed. I don't see what harm it would do and its way better like that

Succubus Dryad Of The Undying Comet

I personally like the swaying style better.
Fixed is meh.

DreadStunLock

#4
That exactly what I mean, It also seems to slow you down rather than help you :/ Swaying makes it alot easier + because of lag you can get a headshot by luck since it sways alot.

Maybe if the Production Team could make the non-hold breath sniping alot more unstable, and double or triple the unstableness when you move, by that they can make hold breath alot of faster and alot more accurate. So holding breath would give you more advantage than disadvantage. That ofcourse if the public thinks it's a good idea maybe..

Serg

fixed is not realistic.
I tried a rifle with scope and when you hold it it's very difficult to keep it at one place. So that's why they made it

DreadStunLock

Quote from: comicsserg on August 20, 2010, 02:14:50 PM
fixed is not realistic.
I tried a rifle with scope and when you hold it it's very difficult to keep it at one place. So that's why they made it

Yes, but swaying is really not the way it's meant to be, try using a rifle with a scope in real life without holding breath and aim atleast, you will never get the shot you want.

monterto

You will if you were a pr0 mercenary
http://sc2sig.com/s/us/329891-1.png[/img][/url]
Click to view my detailed stats![/url]

DreadStunLock

Pr0's as you call it never use it, not a single video i've seen on Itothex's channel had hold breath because they always wait for the lag to strike and give a headshoooooooooooooo0o0o0o0o0o0o0o0o0o0o0tz

monterto

Quote from: DreadStunLock on August 20, 2010, 04:44:24 PM
Pr0's as you call it never use it, not a single video i've seen on Itothex's channel had hold breath because they always wait for the lag to strike and give a headshoooooooooooooo0o0o0o0o0o0o0o0o0o0o0tz
just try to get better and you will see
http://sc2sig.com/s/us/329891-1.png[/img][/url]
Click to view my detailed stats![/url]

Serg

I use the real rifle with sniping scope and it's really hard to keep it in one place (when you aiming)
The pros (sniping pros) lie and never hold his rifle like mercs do, they(sniper pros) also shoot between heartbeats to accomplish ultimate accuracy . Mercs don't use sniper scope. They are more in close combat, and snipers give them cover. That how it works in real life situations.


Ion.67

Mercs also are robots without heartbeats. And they are bald so the temperature difference from their cranium to their belly can throw off the perception of center a tad bit, which equals the sway.

monterto

Quote from: Ion.67 on August 20, 2010, 06:02:41 PM
Mercs also are robots without heartbeats. And they are bald so the temperature difference from their cranium to their belly can throw off the perception of center a tad bit, which equals the sway.

worlds worst troll. You aren't even trying.
http://sc2sig.com/s/us/329891-1.png[/img][/url]
Click to view my detailed stats![/url]

Tidenburg

What are those pills from Metal Gear Solid that steady your aim when you're trying to fuck up Sniper Wolf?

Ion.67

Quote from: monterto on August 20, 2010, 06:38:05 PM
Quote from: Ion.67 on August 20, 2010, 06:02:41 PM
Mercs also are robots without heartbeats. And they are bald so the temperature difference from their cranium to their belly can throw off the perception of center a tad bit, which equals the sway.

worlds worst troll. You aren't even trying.

If I was trying to troll then I would make an account with about 183 posts and comment on other people :/

In reality, I don't think this is even a worthwhile discussion. I really doubt any other games have discussions about what the SNIPER SCOPE looks like before the game is in beta form.