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Release Status?

Started by Vega, March 21, 2011, 01:11:31 AM

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VenomousNinja

Quote from: frvge on March 22, 2011, 01:52:39 AM
If things go as planned, mid-2011 for a first playable thing.
I LOVE YO-
QuoteIt's done when it's done.
...
I thought we had something special, Frvge...

DreadStunLock

Well, at least we have another unofficial release date that's something, better yet release it when the new Deus Ex comes out :P Will be an epic day :D

frvge

You guys are way too positive. If someone gets sick or his personal status changes, there can be months of delay unfortunately. We've had that happen multiple times, but we can't do anything about that.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

DreadStunLock

Nice DEmotivation there Frvge :(

zglina

Frvge Master of Motivation.


frvge

Aw well, that's the harsh reality and the main reason why we don't have real deadlines... too much uncertainty. However, every week new things get added. :)
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

DreadStunLock

Quote from: frvge on March 22, 2011, 01:48:24 PM
However, every week new things get added. :)

That we never know about or being told :(...or shown...

SoN_RaVeN

Quote from: DreadStunLock on March 22, 2011, 02:33:17 PM
Quote from: frvge on March 22, 2011, 01:48:24 PM
However, every week new things get added. :)

That we never know about or being told :(...or shown...

I guess now we do :D

puuusianka

Frvge MoMmy is spy coop move(Body ladder) done?

frvge

No, not yet, but we got other cool animation stuff that is so awesome that it will blow your mind (probably more than the wallrun). Still needs to be implemented, but that's really for the final touches.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

AgentX_003

Quote from: frvge on March 22, 2011, 07:34:32 PM
No, not yet, but we got other cool animation stuff that is so awesome that it will blow your mind (probably more than the wallrun). Still needs to be implemented, but that's really for the final touches.

speaking of that wall run, it looks great but in the reality of things, I think that it wouldn't work esp with a merc that uses motion / people who know to check up there ?

discuss.


-Thanks Murdy for da Sig <3  xD

Farley4Fan

Quote from: AgentX_003 on March 23, 2011, 08:24:41 PM
Quote from: frvge on March 22, 2011, 07:34:32 PM
No, not yet, but we got other cool animation stuff that is so awesome that it will blow your mind (probably more than the wallrun). Still needs to be implemented, but that's really for the final touches.

speaking of that wall run, it looks great but in the reality of things, I think that it wouldn't work esp with a merc that uses motion / people who know to check up there ?

discuss.

Up where?  I thought of the wall run as an escape move/confusion move like the wall flip.

DreadStunLock

I hope Project Stealth will have a different move to wall flip and grab the ceilling from different angles, like the most popular one in the museum, where you run up the wall and you can flip on top of the ceilling.

But I still don't get what Agent is on about....maybe he means that mercenaries will see the spies doing the wall flip? But that's kind of...duh :/

zglina