give it to me now!

Started by hardaffliction, June 03, 2011, 11:35:37 AM

Previous topic - Next topic

comicsserg

Quote from: DreadStunLock on June 05, 2011, 01:37:58 AM
Quote from: hardaffliction on June 05, 2011, 01:23:44 AM
legit thats good to know i'll probably reinstall chaos theory soon.

so what type of code would i want to learn for programming gaming? c++?

Mainly Unrealscript, but when I talked to one of the Project Stealth programmers, learning C++,C#, Java can help you understand it a lot more, thus making the process glide a lot better with a lot better results.

But to create a game you also need to know:

Animation and rigging
3D modelling and UVW Mapping
Textures

So creating a game is a bit too drastic to do alone, best way would be to just create a game inside an A4 Sketchbook and write about your game in such a clear understanding, that you can give it to programmers or artists and they will create the game out of it.
agree with DreadStunLock

According to me it's impossible to make a decent game alone. Even if you can make animations, models, levels, sounds and you can program flawless, it will take you a lot of time to come up with something playable.

AgentX_003



-Thanks Murdy for da Sig <3  xD

DreadStunLock

Agent can you for once write a normal sentence that everyone can understand? I don't care if I get banned for quoting you but seriously?

@Hardaffliction

But yeah, if you really want to do something like programming, you should really consider doing advanced mathematics and learn basic programming, with maths you can't go wrong.

VenomousNinja

Quote from: DreadStunLock on June 05, 2011, 09:24:43 PM
But yeah, if you really want to do something like programming, you should really consider doing advanced mathematics and learn basic programming, with maths you can't go wrong.

I, as well as a few of my friends who do some work in programming, would recommend going the other way around. Learn a programming language, and then when you need to, learn the math for what you want to do. You'll learn more, have more drive to do it, it'll be more enjoyable, etc. etc.

DreadStunLock

I would like to disagree with that, reason is:

Knowing very advanced mathematics will get you into the business of programming ridicilously fast, and  you will have a heavy priority over those who do not.

VenomousNinja

Quote from: DreadStunLock on June 05, 2011, 11:17:39 PM
I would like to disagree with that, reason is:

Knowing very advanced mathematics will get you into the business of programming ridicilously fast, and  you will have a heavy priority over those who do not.

Howso?

knooger

Your friend is right, Robert is talking BS he never even tried to programm a shit. Mostly you have to think what you want to do and then do it in language that you use. He don't need any advanced math till he's not programming in 3D.

Better try to make few programs in Pascal to learn basics. You need to start with something easy or you gonna just stop doing that after short time :P

DreadStunLock

So you are telling me if I have an advanced degree of mathematics and a very high understanding of how calculations work and I start doing programming they won't take me over a guy who barely knows maths enough to program? Who is bullshit now Knooger?

VenomousNinja

Quote from: DreadStunLock on June 06, 2011, 01:15:48 AM
So you are telling me if I have an advanced degree of mathematics and a very high understanding of how calculations work and I start doing programming they won't take me over a guy who barely knows maths enough to program? Who is bullshit now Knooger?

But programming is not exclusively mathematical in nature.

DreadStunLock

Quote from: VenomousNinja on June 06, 2011, 02:08:32 AM
Quote from: DreadStunLock on June 06, 2011, 01:15:48 AM
So you are telling me if I have an advanced degree of mathematics and a very high understanding of how calculations work and I start doing programming they won't take me over a guy who barely knows maths enough to program? Who is bullshit now Knooger?

But programming is not exclusively mathematical in nature.

Unless programmers of this team says otherwise, in my opinion the programmers use maths on the daily basis when they work to solve real-world problems, as well as with programming logic is another keyfactor that is required because computers don't understand the human language they understand numbers.

Advanced mathematics were also required to create graphical tesselation for stuff like DX11, and things like Physx and real time water puddles on the "PhysX Car Wash Demo" that all requires heavy understanding of math.

In fact, there has been a report in the internet forums that mathematicians are in a very huge need to progress graphics rendering to the next level, and right now any very high level mathematician will bound to find a job in a game industry really easily.

Whatever a computer does, it is always using mathematics. Whether a person is downloading and/or stores the pictures on his HDD or playing a game, the computer will be using math to perform these tasks. And the programmer is the one who will tell the computer how to collect and use the data that it receives and sends

VenomousNinja

Quote from: DreadStunLock on June 06, 2011, 02:57:24 AM
Quote from: VenomousNinja on June 06, 2011, 02:08:32 AM
Quote from: DreadStunLock on June 06, 2011, 01:15:48 AM
So you are telling me if I have an advanced degree of mathematics and a very high understanding of how calculations work and I start doing programming they won't take me over a guy who barely knows maths enough to program? Who is bullshit now Knooger?

But programming is not exclusively mathematical in nature.

Unless programmers of this team says otherwise, in my opinion the programmers use maths on the daily basis when they work to solve real-world problems, as well as with programming logic is another keyfactor that is required because computers don't understand the human language they understand numbers.

Advanced mathematics were also required to create graphical tesselation for stuff like DX11, and things like Physx and real time water puddles on the "PhysX Car Wash Demo" that all requires heavy understanding of math.

In fact, there has been a report in the internet forums that mathematicians are in a very huge need to progress graphics rendering to the next level, and right now any very high level mathematician will bound to find a job in a game industry really easily.

Whatever a computer does, it is always using mathematics. Whether a person is downloading and/or stores the pictures on his HDD or playing a game, the computer will be using math to perform these tasks. And the programmer is the one who will tell the computer how to collect and use the data that it receives and sends

Using math on a daily basis is completely different from requiring advanced mathematical education to be a good programmer. Programming is a form of logic that is similar, but still different, from pure mathematics. Yes, mathematicians are needed for advancing graphics rendering, but if you think that that means that all programming is wholly mathematical in nature then you don't really understand programming or math at all :\

Spark Mandriller

Quote from: DreadStunLock on June 06, 2011, 02:57:24 AM
In fact, there has been a report in the internet forums that mathematicians are in a very huge need to progress graphics rendering to the next level, and right now any very high level mathematician will bound to find a job in a game industry really easily.

real reliable source you got there dread

VenomousNinja

Quote from: Cat Battleship on June 06, 2011, 06:52:34 AM
Quote from: DreadStunLock on June 06, 2011, 02:57:24 AM
In fact, there has been a report in the internet forums that mathematicians are in a very huge need to progress graphics rendering to the next level, and right now any very high level mathematician will bound to find a job in a game industry really easily.

real reliable source you got there dread

Due to the fact that three-dimensional space modeling is essentially entirely mathematics, as is most things dealing with three-dimensions, I don't doubt what he said.

DreadStunLock

Quote from: VenomousNinja on June 06, 2011, 04:53:58 AM
Quote from: DreadStunLock on June 06, 2011, 02:57:24 AM
Quote from: VenomousNinja on June 06, 2011, 02:08:32 AM
Quote from: DreadStunLock on June 06, 2011, 01:15:48 AM
So you are telling me if I have an advanced degree of mathematics and a very high understanding of how calculations work and I start doing programming they won't take me over a guy who barely knows maths enough to program? Who is bullshit now Knooger?

But programming is not exclusively mathematical in nature.

Unless programmers of this team says otherwise, in my opinion the programmers use maths on the daily basis when they work to solve real-world problems, as well as with programming logic is another keyfactor that is required because computers don't understand the human language they understand numbers.

Advanced mathematics were also required to create graphical tesselation for stuff like DX11, and things like Physx and real time water puddles on the "PhysX Car Wash Demo" that all requires heavy understanding of math.

In fact, there has been a report in the internet forums that mathematicians are in a very huge need to progress graphics rendering to the next level, and right now any very high level mathematician will bound to find a job in a game industry really easily.

Whatever a computer does, it is always using mathematics. Whether a person is downloading and/or stores the pictures on his HDD or playing a game, the computer will be using math to perform these tasks. And the programmer is the one who will tell the computer how to collect and use the data that it receives and sends

Using math on a daily basis is completely different from requiring advanced mathematical education to be a good programmer. Programming is a form of logic that is similar, but still different, from pure mathematics. Yes, mathematicians are needed for advancing graphics rendering, but if you think that that means that all programming is wholly mathematical in nature then you don't really understand programming or math at all :\

No no no, obviously not, I am just talking about...hmmm high end programming? Where you sit in a company and you have to find a new ways to create...I dunno DX12? New type of graphic tesselation and etc.

And some game companies with a high budget do that as well.

LennardF1989

Quit the math already, everyone jabbing about it. You do not need to be good at math in order to program, they merely teach you math because it will put your mind into a programming perspective.

For game programming, it's easier if you know the maths already, so you don't have to look every single thing up, yet, again, you do not have to be good at it. It's some kind of school mentality you have to remember EVERYTHING you learn, yet in real-life people Google something faster than to recall it from somewhere deep inside their memory.

If you want to start programming, start with Visual Basic .NET, but after that switch to C# as quickly as you can, as Visual Basic is PURELY for the basics and doesn't really stimulate programming fundamentals like OOP - it is possible with it, VB just doesn't stimulate it -. If you know C#, you pretty much know the basics of all C-type languages as it's just a matter of syntax in most cases.

Then it just becomes a matter of learning a language to it's maximum, once you did that, you can learn pretty much every language without a problem, no matter if it's C-type or whatever else.