Post Ideas for appearance of vision modes.

Started by goodkebab, September 07, 2007, 10:29:31 AM

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Spekkio

Quote from: goodkebab on September 26, 2007, 01:14:43 PM
I am not going to bothere reading rants,  but we do have to seriously change the names and visual appearance of all gadgets.


That means EMF cannot be blue,  MT cannot be red....and Thermal  needs a different shader.

Its not about being broken,  its about being able to make it in the first place.
While I can understand MT and EMF needing a facelift because they are more unique to SvM, NV and Thermal Vision (which are technically the same thing, but we won't go there) don't need a new shader because they are widely used in other games. Ubisoft didn't make those two things up. The same goes for flashbangs and smoke grenades. On the other hand, unique items like camnet, HB sensor, and the camo suit need to be implemented in a different way.

Still, the fact that you're using a newer and better engine means that everything is going to look differently to begin with.

The point is to be reasonable and not change everything due to extreme paranoia.

Gawain

actually, the camo suit is stolen from alien vs predator and the heartbeat sensor from rainbow six, too. btw, does it make a difference where epic's office is based at? we're kinda international, so ubi would have to go to epic, right? we really should get concrete informations on the legal topic before starting a paranoia...

yeah nv is technically quite similar to tv, it's just showing another part of the ir spectrum.

Spekkio

R6 is made by ubisoft, no?

But the overall point is that the items and equipment in SvM isn't as unique as everyone thinks. People see something and incorporate it into games time and again, and courts have upheld their rights to do this time and again.

Gawain

Quote from: Spekkio on September 26, 2007, 05:09:54 PM
R6 is made by ubisoft, no?
i think tom clancy wrote the book first, but ubi might have bought the rights.

Spekkio


neth

You know, ive been thinking about the appearance of merc vision modes and then I reminded myself Lord of the rings. Wouldnt it be cool if one of visions looked like the world when frodo puts the ring on the finger ?
If you dont know what im talking about, try to find this movie scene.
Its  black-grey-white colours with some cool wind effect added.

PS. Dont think im some lotr maniac. I just think this effect would look cool and it fit into the game.

element54

that wouldn't be such a bad idea. when the merc runs around and turns the enviroment would leave tails or streaks across the screen like ghosts or something.


would look cool.

B1nArY_001

Just some food for thought in regards to Electro Magnetic Vision - I did a little research and no portable units seem to exist (Not wearable anyhow) and the colors are more what you would expect from a thermal imaging system, Blue being least resistant and reflecting less energy back to the device, yellow in mid range and red for highly resistant and heavy reflection of energy back to the imaging device. It seems that it works by projecting a magnetic field at the target and measuring the target's own magnetic field by how much is reflected back. Depending on what happens with Thermal we could consider something like this. Real EMF looks a lot like an MRI actually... Kinda Ugly imo... Be interesting to vaguely see internal organs on a Merc though. Spy suit could contain his EM Field unless lit up by using equipment... Dunno... Maybe some sort of hazy glowing on highly reflective objects?

Spekkio

I think doing research on the way these visions work in real life is a great place to start. You can't be sues for emulating a real-life device :).

Gawain

there's no emf vision device in rl that works at least similarly to ct's one afaik.

neth

Quote from: element54 on September 26, 2007, 06:51:12 PM
when the merc runs around and turns the enviroment would leave tails or streaks across the screen like ghosts or something.

And thats what im talking about !

Cyntrox

Quote from: B1nArY_001 on September 26, 2007, 07:53:13 PMBe interesting to vaguely see internal organs on a Merc though.
Sounds like a lot of extra modeling work...

B1nArY_001

Quote from: Cyntrox on September 26, 2007, 09:01:54 PM
Quote from: B1nArY_001 on September 26, 2007, 07:53:13 PMBe interesting to vaguely see internal organs on a Merc though.
Sounds like a lot of extra modeling work...

Maybe but with post render effects I wouldn't think it would take much but a very simple model displayed when in the vision mode.

InvisibleMan999

Quote from: Spekkio on September 26, 2007, 07:56:07 PM
I think doing research on the way these visions work in real life is a great place to start. You can't be sues for emulating a real-life device :).

Yeah, which is actually why Thermal and NV shouldn't run us into any problems... I'm not really sure the camo suit should either. I mean, invisibility suits have existed long before splinter cell. We just call it something else.

B1nArY_001

Quote from: InvisibleMan999 on September 26, 2007, 09:15:13 PM
Quote from: Spekkio on September 26, 2007, 07:56:07 PM
I think doing research on the way these visions work in real life is a great place to start. You can't be sues for emulating a real-life device :).

Yeah, which is actually why Thermal and NV shouldn't run us into any problems... I'm not really sure the camo suit should either. I mean, invisibility suits have existed long before splinter cell. We just call it something else.

Yeah, it seems the common name for it is Optical Camouflage. There are several different ways they do it and some are more specifically named such as retro-reflective which wouldn't work anyways as this method requires preset conditions.