Gadget ideas/concepts.

Started by shadowNET, October 09, 2007, 02:53:07 AM

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Vega

Papa, your idea is fine, but so are daybreaks.  Don't be so quick to discredit your own ideas.  I don't particularly like the idea of a crawling cam but it's good your drawing and writing out ideas.

Westfall, not a bad idea, it could be useful but not necessarily needed.  I'm trying to think of it's disadvantages but can't really figure them out completely.  3 seconds exposure is a lot but that can be changed.

Farley4Fan

How about a new kind of mine called a Confusion Mine.

What it does is when a spy sets it off, a powerful wave sounds out and severely blurs the spy's screen for several seconds.  It would be detonated by a laser and be smaller than the average mine, it wouldn't beep either.  This way it would be useful since it isn't easily detected, and it may make a spy run directly toward you w/o even knowing it.

Gawain

omg there's no need for fancy new types of mines. just fix poison (10s) and laser mines (instant) + chaff (not working through walls) and we're done.
with no more sound loss/other bugs, good players won't run into mines only when chased into bottle necks; and that's what mines are good for/meant to be.

kronf

#48
Quoteomg there's no need for fancy new types of mines. just fix poison (10s) and laser mines (instant) + chaff (not working through walls) and we're done.
with no more sound loss/other bugs, good players won't run into mines only when chased into bottle necks; and that's what mines are good for/meant to be.

If you actually do enforce those 3 things. Would the laser mine at a doorway be impassable? Chaff idea is good, but I don't like other 2.

frvge

If we shorten the distance for a laser mine, to be about the same length as the area of effect of the chaff, then you can always get rid of the laser mine by chaffing.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Spekkio

There is no need to do that because the blast radius is limited anyway.

B1nArY_001

That would also severely limit placement

If you have a door with a support beam on the left hand side that is about 6 inches from the door and a support beam on the right hand side that is 10 feet away, you would not be able to place a mine across the doorway.

frvge

True, but PT was also like that.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Spekkio

The lasers in PT were longer than the chaff radius, and the chaff radius was stupidly large.

Gawain

in pt there was only the sniper rifle, so you always had the same disadvantage(s) in a chaff cloud. furthermore, mt was even stronger. just a remark...

Farley4Fan

Ummm, Gawain, correct me if I am wrong but this is the GADGET IDEAS/ CONCEPTS thread right?  I have the right to post a gadget idea or a concept, thanks.  This game needs new gadgets to keep gameplay alive, and not completely the same as CT, otherwise we would be playing CT and not even making PS...

psyichic

The whole idea of PS originally was that it was supposed to be a copy of CT's gameplay, minus bugs, plus a few fixes. The original idea did not include drastically changing it. I mean there is almost no point of adding all these new mines and extra gadgets. Like Spekkio said lets not try to combine gadgets, keep them all as their own separate gadgets and let people mix & match them as they please.

Succubus Dryad Of The Undying Comet

As it will be a UT3 mod, will there be support for mutators? For like combining gadgets, changing gameplay, etc?

frvge

I dont think so. I'd vote no, because all stuff would be customizable ingame.

Instagib Project Stealth =/ yay
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Gawain

low grav ps yeeeha ::)

papa skull - totally dumb comment but i've given up on you a long time ago