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New Coop Moves

Started by Vega, October 01, 2007, 06:24:19 PM

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InvisibleMan999

Quote from: Papa Skull on October 15, 2007, 06:54:57 PM
Because if you miss the general area of the coop then you don't get to achieve the coop.  The option of jumping up and grabbing nothing is sort of a penalty for missing the coop spot.  Plus if you wanted to neutralize a merc - a merc charges the booster, the boosted spy comes down and lands on the mercs head knocking him out, the boosted spy revives the booster spy.  The effect is that the merc is neutralized and both spies are on their way.  But if the merc's start to realize to not charge a cooping spy, this might be useless.  On second thought this might not be that good after all.

You can forget about your crazy coop merc attack. That's like way too unfeasable to actually do anything in a real game.

"Gee, lets stand like morons where there's no coop spot in hope that the merc charges. Then we have to time it just right so we knock him out... oh damn, he fired a frag..."

As far as penalizing people for missing the spot, that's just dumb and frustrating. People should be playing against the merc, not fighting a set of poor controls.

Farley4Fan

Alright, I'll admit it.  Bad idea.  I have been pretty sick these last couple days, probably why I thought of that lol

I was just trying to find other uses for coop everywhere and not just designated spots.

SITHDUKE

One thing is I don't like long animations as a merc can come along while you're doing this and frag the both of you while you're helplessly stuck in the animation. So either it has to be a pretty fast animation or there should be a way to abort.

Vega

Very good point, I didn't think of that.

Farley4Fan

I don't really see a way out of that other than making the coop moves DA fast lol ( not saying DA had moves I was just talking about the inhuman speed of the game in general.  If you make it fast a merc will still fire a nade into the vent you are already going into.  Can't really think of something that will fix that other than an abort button.  I mean, you can already look all around while doing the coop move anyways.