each team with one set eq?

Started by seefoo., October 24, 2007, 08:23:52 PM

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Gawain

you guys don't get the concept of competitive gaming. there is no way of knowing what eq your opponents take and with counter gadgets on both sides it's simply a guessing game with skill making no difference whatsoever.
it's simply impossible to create a balanced map if camnet and camo aren't permanent gadgets. and why do you even bother about making mask a permanent gadget if everone takes it anyways?
i think you guys fear that you with only four left gadget slots there will be the lack of diversity in eq loadouts we have now, but this will not happen with better gadget balance and ph./inc. nades instead of flares.

neth

Quote from: Gawain on October 28, 2007, 12:29:49 PM

i think you guys fear that you with only four left gadget slots there will be the lack of diversity in eq loadouts we have now, but this will not happen with better gadget balance and ph./inc. nades instead of flares.

Its enough to buff some gadgets, no need to choose for a player. I mean do you realise that we're gonna see camo spies everywhere now ? IMO ppl should have gadgets when they want it, they shouldnt be forced.
And btw I stil think 4 gadgets when everything is balanced is much better than 5. 5 is harder to reach on keyboard, 4 means you must think and not only depend on the gadgets. Hell, im for making this game more difficult.

Gawain

Quote from: neth on October 28, 2007, 01:01:17 PM
Quote from: Gawain on October 28, 2007, 12:29:49 PM

i think you guys fear that you with only four left gadget slots there will be the lack of diversity in eq loadouts we have now, but this will not happen with better gadget balance and ph./inc. nades instead of flares.

Its enough to buff some gadgets, no need to choose for a player. I mean do you realise that we're gonna see camo spies everywhere now ? IMO ppl should have gadgets when they want it, they shouldnt be forced.
And btw I stil think 4 gadgets when everything is balanced is much better than 5. 5 is harder to reach on keyboard, 4 means you must think and not only depend on the gadgets. Hell, im for making this game more difficult.
stupid post. you consider deciding on 4 gadgets before the game starts to be more thinking/skill than choosing out or more possible strats against mercs with more possible strats ingame????!!!?!?!!
besides, what about all the balance advantages??

InvisibleMan999

Quote from: Gawain on October 28, 2007, 12:29:49 PM
you guys don't get the concept of competitive gaming. there is no way of knowing what eq your opponents take and with counter gadgets on both sides it's simply a guessing game with skill making no difference whatsoever.

The first time you play someone maybe, but CT generally isn't a "play one game and then leave the server" type of game.

After you play someone for a bit, you should get a feel for their style and adjust accordingly.

Gawain

good players are capable of more than one "style" ffs.

neth

Quote from: Gawain on October 28, 2007, 02:15:37 PM
Quote from: neth on October 28, 2007, 01:01:17 PM
Quote from: Gawain on October 28, 2007, 12:29:49 PM

i think you guys fear that you with only four left gadget slots there will be the lack of diversity in eq loadouts we have now, but this will not happen with better gadget balance and ph./inc. nades instead of flares.

Its enough to buff some gadgets, no need to choose for a player. I mean do you realise that we're gonna see camo spies everywhere now ? IMO ppl should have gadgets when they want it, they shouldnt be forced.
And btw I stil think 4 gadgets when everything is balanced is much better than 5. 5 is harder to reach on keyboard, 4 means you must think and not only depend on the gadgets. Hell, im for making this game more difficult.
stupid post. you consider deciding on 4 gadgets before the game starts to be more thinking/skill than choosing out or more possible strats against mercs with more possible strats ingame????!!!?!?!!
besides, what about all the balance advantages??

1. Its easier to balance when there are less gadgets
2. When you cant fully depend on your eq, you need to concentrate and find other ways to overcome the obstacles
3. Im for making the game much more difficult and it wont happen if you have more gadgets.

Spekkio

People keep talking as if the "free" gadget is going to take something away. Let me make something clear:

You cannot assume that my 5 gadget idea is surely going to be implemented in PS. For all intents and purposes, you have to assume that the current plan is to include 4 gadgets selectable from 8.

greenday5494

no. you guys are turning into Ubi, restricting as to what gadjets we can choose. nothing should be "set" or anything. mabye pre-set, but still avaible to choose.

Spekkio

Now you're being a moron.

Going from CT to 4 selectable gadgets in PS with camo/camnet as gimmes, you now have increased the amount of combinations you can take.

No one is taking any choices away from you. You will still be able to pick 4 gadgets; you just have been given a set 5th one for free.

Gawain

Quote from: neth on October 28, 2007, 02:51:02 PM
1. Its easier to balance when there are less gadgets
2. When you cant fully depend on your eq, you need to concentrate and find other ways to overcome the obstacles
3. Im for making the game much more difficult and it wont happen if you have more gadgets.
absolutely stupid post
1. it's easier to balance with 4 slots + camnet/camo
2. which obstacles??? i bet you won't be able to find one good example. gadgets need skill to use and more gadgets allow for more adaption to the situation. less gadgets = closer to scda.
3. you told me that you consider yourself as middle skilled... besides, the difficulty depends on the opponents, not on a slot system.

Farley4Fan

Does anyone think that everyone will just start sitting in corners camping with camnet?  I really do, because once they realize that they don't have to be in harms way to patrol areas, they are just going to have camnet camping parties.  People are going to need to bring heartbeat just to find the camping mercs, then when they find them they need to be able to neutralize them some way.  Most likely they will be sitting in a corner and standing up.  So, what are people going to bring?  Sticky cams, just to put them to sleep so they don't have to worry about getting seen by camnet.

That will get old, I don't think permanent camnet will be a good idea.

Vega

Quote from: Papa Skull on October 28, 2007, 08:42:11 PM
Does anyone think that everyone will just start sitting in corners camping with camnet?  I really do, because once they realize that they don't have to be in harms way to patrol areas, they are just going to have camnet camping parties.  People are going to need to bring heartbeat just to find the camping mercs, then when they find them they need to be able to neutralize them some way.  Most likely they will be sitting in a corner and standing up.  So, what are people going to bring?  Sticky cams, just to put them to sleep so they don't have to worry about getting seen by camnet.

That will get old, I don't think permanent camnet will be a good idea.

No, because that's not even how it works when people take camnet as a gadget in CT.

Farley4Fan

Ummm, yes it does.  They find a nice hiding spot and stay there and look through their cam until they find a spy, then attack him.  Most of the mercs DO camp with camnet, and you can hardly do anything to them besides flash em or put them to sleep. 

Spekkio

That is one of the reasons for making a case for removing camnet altogether.

neth

Quote from: Papa Skull on October 28, 2007, 08:55:01 PM
Ummm, yes it does.  They find a nice hiding spot and stay there and look through their cam until they find a spy, then attack him.  Most of the mercs DO camp with camnet, and you can hardly do anything to them besides flash em or put them to sleep. 

Ive never seen anyone camping with camnet.
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Gawain you dont get the point.
You want me to give you an example of obstacles ? - merc.
I dont want to make this another DA. My opinion is that there should be no gadgets for free and If you think it is stupid, well thats your choice. If you say that more gadgets means more tactics possiblities then we pehaps should give ppl all the gadgets... When you have 4 gad. (which is perfect imo) you often have to think harder what to do cause its not enough to solve all your problems. You know what i mean ?

Btw does my skill have anything to do here ? No matter if ppl are noobs or pros they should be able to say what they think  and not be dissed.