Main Menu

Blood

Started by neth, December 24, 2007, 09:10:00 PM

Previous topic - Next topic

Tidenburg

gawain if people just played games "as is" then UT would never have been adapted into mods!
Anyhow, apart from game variants I agree to a certain degree.

Gawain

Quote from: BurningDeath on December 28, 2007, 12:21:57 AM
Umm actually, mods like that are quite popular in the eSports world, because they even out the experience, making it fair and enjoyable for everyone (in wars).
Take Call of Duty 4 for example, the P90, DEagle and some of the perks are banned in clanwars or in UT, many players play InstaGib, and so on, and so on ..
the esl rules are fucking stupid. the ct ones were the worst i ever saw.

the P90 is in no way op, it sucks on everything except close combat for noobs. i think serious esports players get enough aiming to pwn guys with a P90.

Farley4Fan

On COD4 ANY sub with stopping power on is pretty much overpowered.  It takes about 3-4 hits to kill them and since it has a high ROF, it drops them REALLY fast.  This is only at Close Range to Mid Range though...  So it's actually not too overpowered.  Some may consider snipers to be overpowered because most of them to one hit kills, and all of them can pull of a one hit kill with stopping power.  But the thing is that they suck balls at close range.  So, they aren't op.

Gawain, how is close combat for noobs?  It happens to everyone, sometimes unexpectedly.  But if you mean just spray and pray and push melee a bunch of times then yes, it is for noobs.  ;D

BurningDeath

Quote from: Gawain on December 28, 2007, 02:20:51 PM
the P90 is in no way op, it sucks on everything except close combat for noobs. i think serious esports players get enough aiming to pwn guys with a P90.
Err .. who was talking about the ESL rules again?

Gawain

the esl rules give points for every objective taken which is bullshit.

theyearis1945

Didn't we have some fun though?

Remember the time the platform was sliding into the fire pit and I said, "good bye!" and you were like, "No Way!" and then i was all, "we pretended we were going to murder you."

That was Great.

Covert

#81
Quote from: Kok4f4n on December 24, 2007, 10:56:35 PM
Yeah, seeing your own dead body would own... yeah and make it so that falling ded bodies would ko the mercs, so that spies can take the dead bodies and throw them around.
Oh, falling dead bodies can knock mercs out, don't you worry about that. I found that out in Club a ways back.

Also, I'd like to see a blood level similar to that in SWAT4. If someone was standing close to a wall and got hosed, they would have blood blown onto the wall behind them from the exit wounds. It wasn't anything really excessive or unrealistic, and it was just a nice grim touch.

Succubus Dryad Of The Undying Comet

Yeah, but now the spies CANT grab bodies and throw them.

Covert

 ... good. That would be retarded.

Farley4Fan

How about 3 levels of gore, that's it.

None
Some
A lot

On the none setting there would be no blood, at all.

On the some setting there would be some blood, like a spray of blood where the entry wound is.

On the a lot setting there would be a lot of blood, like a spray of blood where the entry wound is and a splatter of blood on the wall where the bullet exited.  When the spy is dead on the ground there would be a pool of blood around him.

Then it doesn't really get like silent hill, but it keeps it pretty serious on the a lot setting.


BurningDeath

Quote from: Gawain on December 28, 2007, 10:08:35 PM
the esl rules give points for every objective taken which is bullshit.
Yes but.. you quoted my post and babbled something about ESL rules, which I didn't even mention.

Gawain

#86
you talked about the esports world and some mods/rules that make it more enjoyable. esl is one of the biggest european leagues and is known to suck for making up stupid rules and not allowing to spam games with people all over the world like clanwars.cc in zh times.

on the blood topic: it would add to the athmosphere if it can be implemented in a realistic way. the devs certainly have enough good taste not to make a gore game out of this.


Farley4Fan


Wandering_Youth

#89
Uhh, wow. I see you guys get really worked  up about this blood/gore thing quite a bit.  :-\

Anyways, blood is ok but not necessary. IMO, I rather have the game without it. If the game is good and the game play is awsome you don't really pay attention to the gore while you're focused on playing the game especially so if this game is going to have a steep learning curve.  I mean do you really have time to stop and admire the gore while the spy is hackzoring your laptop/nuclear bomb/car?

For a game like PS, I think the most important factor is definitely is the environment for immersion. Besides if the maps going to be really dark like I hear they're going to be, you won't see too much blood in the dark.