The Assault Rifle Discussion

Started by Farley4Fan, December 24, 2007, 10:05:43 PM

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Gawain

#150
how about banning people like papaskull? unlike him, i know what i'm talking about. if noobs like him don't spam bs, i don't have to act like that, it's as simple as that.
i always considered sclamers and the ps forum as a free platform though ...

on the mt topic: maps like deftech are bad map design, it's not mt's fault. i also spoke about adding a slow climb move. but what does this have to do with "the assault rifle discussion" anyways???

Test-Subject

Quote from: Gawain on January 04, 2008, 03:56:25 PM

on the mt topic: maps like deftech are bad map design, it's not mt's fault. i also spoke about adding a slow climb move. but what does this have to do with "the assault rifle discussion" anyways???

Deftech is not badly design it works great in story as in Dm... but ur right there should be a slow climb move

Gawain

except the fact that it's totally unbalanced...

MR.Mic

Quote from: Gawain on January 04, 2008, 07:53:29 PM
except the fact that it's totally unbalanced...
agreed

Deftech is a fortress if you're not playing against total idiots.
[size=2]Lead Visual Effects Artist - Advanced Materials, Particles, and Post-Process Effects
Website: http://studentpages.scad.edu/~ctripp20/index.htm][/size]

Test-Subject

Quote from: MR.Mic on January 04, 2008, 08:03:31 PM
Quote from: Gawain on January 04, 2008, 07:53:29 PM
except the fact that it's totally unbalanced...
agreed

Deftech is a fortress if you're not playing against total idiots.

I don't agree but there's no point of arguing on that

Gui Brazil

Quote from: Test-Subject on January 04, 2008, 08:29:09 PM
Quote from: MR.Mic on January 04, 2008, 08:03:31 PM
Quote from: Gawain on January 04, 2008, 07:53:29 PM
except the fact that it's totally unbalanced...
agreed

Deftech is a fortress if you're not playing against total idiots.

I don't agree but there's no point of arguing on that

Because he's right?

Farley4Fan

Quote from: Gawain on January 04, 2008, 02:11:23 PM
yes, there is: it's good for hunting down spies. the  visions need a better specialization, not nerfing of their special abilities. this means taking away mt's ability to detect static spies (and probably spies with camo) and the emf ghosting, but definitely not the 360Ã,° detection or the box timer. i even suggest removing the detection delay.

i really don't feel like discussing this topic again, especially not with noobs like you. i don't care if you call me a flamer or something else, but you suck at this game and are unable to discuss about game mechanics reasonably.

You suggest to ban me when you'd like 360 detection for MT?  Lol, wut?  So, you want to be able to turn on MT and be able to not even look behind you, but you are still able to find people behind you.  It shouldn't work like that.  You should have to look at someone to find someone ffs, that's like common sense, not even knowledge of the game.

neth

Quote from: Papa Skull on January 04, 2008, 09:32:10 PM
Quote from: Gawain on January 04, 2008, 02:11:23 PM
yes, there is: it's good for hunting down spies. the  visions need a better specialization, not nerfing of their special abilities. this means taking away mt's ability to detect static spies (and probably spies with camo) and the emf ghosting, but definitely not the 360Ã,° detection or the box timer. i even suggest removing the detection delay.

i really don't feel like discussing this topic again, especially not with noobs like you. i don't care if you call me a flamer or something else, but you suck at this game and are unable to discuss about game mechanics reasonably.

You suggest to ban me when you'd like 360 detection for MT?  Lol, wut?  So, you want to be able to turn on MT and be able to not even look behind you, but you are still able to find people behind you.  It shouldn't work like that.  You should have to look at someone to find someone ffs, that's like common sense, not even knowledge of the game.

Instead of explaining you have to type: "It's bs" and call him noob 3 times. Thats the way this kind of people communicates.

Cyntrox

If MT is supposed to be specialized in hunting down spies, you don't need the 360 degrees vision - since you're looking towards whatever you're hunting down. Besides, didn't we have this discussion before??

Farley4Fan

Quote from: Cyntrox on January 04, 2008, 09:56:04 PM
If MT is supposed to be specialized in hunting down spies, you don't need the 360 degrees vision - since you're looking towards whatever you're hunting down. Besides, didn't we have this discussion before??


BINGO!! Right there!  You are hunting the spies down with your eyes, not with your back.  Whatever is behind you is for you to not know.  Cyntrox has it right.

Succubus Dryad Of The Undying Comet

Quote from: Cyntrox on January 04, 2008, 09:56:04 PM
If MT is supposed to be specialized in hunting down spies, you don't need the 360 degrees vision - since you're looking towards whatever you're hunting down. Besides, didn't we have this discussion before??
+1

InvisibleMan999

Quote from: MR.Mic on January 04, 2008, 08:03:31 PM
Deftech is a fortress if you're not playing against total idiots.

Yep, the only way you win deftech is being good with quick cams. Since the passages are so narrow, you usually cant even do straight aggro very effectively. Stealth, of course, is completely out of the question, thanks to all the static defenses that let the mercs know exactly where you are.

Deftech might be a half decent map if all the static defenses were removed and there was no warning at all for the non-objective hacks (except maybe the elevators).

Test-Subject

Quote from: Gui Brazil on January 04, 2008, 08:40:40 PM
Quote from: Test-Subject on January 04, 2008, 08:29:09 PM
Quote from: MR.Mic on January 04, 2008, 08:03:31 PM
Quote from: Gawain on January 04, 2008, 07:53:29 PM
except the fact that it's totally unbalanced...
agreed

Deftech is a fortress if you're not playing against total idiots.

I don't agree but there's no point of arguing on that

Because he's right?

No cuz it wont get us anywhere...

neth

Quote from: InvisibleMan999 on January 04, 2008, 11:01:16 PM
Deftech might be a half decent map if all the static defenses were removed and there was no warning at all for the non-objective hacks (except maybe the elevators).

Well if talking about stealth, the main problem is to get inside unnoticed, which is often close to impossible. But if we assume that you actually made it, there are exactly 4 elements of static defense which are completely unpassable without deactivating them. All of them are motion sensors. The rest of static defense can be bypassed.
If it was easier to get through an open area and some of static defense was relocated, this map would be a real fun to play.

Vega

Quote from: neth on January 04, 2008, 09:43:25 PM
Instead of explaining you have to type: "It's bs" and call him noob 3 times. Thats the way this kind of people communicates.

Excluding calling people noobs (Papa isn't really in the position to do so), Papa isn't any better really.  Papa constantly calls "bs" on people when he, himself, has no idea.  He holds onto ideas (which are usually only logical to him) even when multiple people are not in agreeance with him.  This is evident with the "Thermal Vision" topic and the "Bodies Not Decaying" topic.  Not only that, but if his idea isn't accepted, he's persistant to the extent of redundancy.  

Papa, I'm not starting another flame war with you, but if it's going to come to banning people (the subject of Gawain), I'm going to give my input where I see fit -- regardless if it helps or hurts an individual.