well one thing is for sure, I'm tired of people messing around with the time settings.. soo they can make the game into deathmatch / or custom times that just mess up the concept of story.
soo what I suggest is : Preset default map times that are non -negotiable, ie. small maps ( 10 mins.) bigger maps . 15.
+ eliminating deathmatch will bring in older players as was proven in Double Agent
Quote from: AgentX_003 on November 26, 2007, 07:03:10 AM
+ eliminating deathmatch will bring in older players as was proven in Double Agent
I'm all for eliminating deathmatch, but that wasn't the reason older players played DA. I'm sure they played it, just like CT, when it came out because it was an Ubisoft product.
PS should not have deathmatch. Perhaps some alternative games anyone can toss out there?
Quote from: Westfall-US on November 26, 2007, 07:14:09 AM
Quote from: AgentX_003 on November 26, 2007, 07:03:10 AM
+ eliminating deathmatch will bring in older players as was proven in Double Agent
I'm all for eliminating deathmatch, but that wasn't the reason older players played DA. I'm sure they played it, just like CT, when it came out because it was an Ubisoft product.
PS should not have deathmatch. Perhaps some alternative games anyone can toss out there?
Well there are a lot of people that enjoy death match. While this is usually not the hardcore gamers, I think the decision should be made for the general feel of all players that we may run across.
Of course, if we were to add or not add death match, this would have no effect on other game types for you to chose from. Assuming we have multiple game types ;)
I'll admit I played deathmatch a bit, but that was only for fooling around when I didn't have a good teammate or worthy opponents. This is why I suggested a training mode as an alternative to deathmatch, but still have the story properties.
Quote from: Westfall-US on November 26, 2007, 07:14:09 AM
I'm all for eliminating deathmatch, but that wasn't the reason older players played DA. I'm sure they played it, just like CT, when it came out because it was an Ubisoft product.
PS should not have deathmatch. Perhaps some alternative games anyone can toss out there?
No, you can't eliminate deathmatch. Just because then it will become like PT where people are hosting story games and playing deathmatch anyway. I realize we all hate deathmatch. I personally despise it, but I don't want to waste time joining games and hearing about how it's not story, it's deathmatch.
People will play DM whether you give them that option or not.
Quote from: InvisibleMan999 on November 26, 2007, 08:26:08 AM
Quote from: Westfall-US on November 26, 2007, 07:14:09 AM
I'm all for eliminating deathmatch, but that wasn't the reason older players played DA. I'm sure they played it, just like CT, when it came out because it was an Ubisoft product.
PS should not have deathmatch. Perhaps some alternative games anyone can toss out there?
No, you can't eliminate deathmatch. Just because then it will become like PT where people are hosting story games and playing deathmatch anyway. I realize we all hate deathmatch. I personally despise it, but I don't want to waste time joining games and hearing about how it's not story, it's deathmatch.
People will play DM whether you give them that option or not.
mmm....good call...I retract my previous statement.
I totally disagree with the non-changeable game timer.
And deathmatch should be possible too.
I would give people the opputinity to decide themselves... And if you do not like death match, don't join their server!
No i totally disagree because thats what made PT a huge success due to no Deathmatch.. , and the limited maps.. if you didnt like a map too darn bad Your playing / learning it.
i think we all agree here that this mod is solely for a better svm experience for the vets (=us). so there are two options:
a) leaving out dm, custom settings etc totally in order to not attract morons in the first place
b) implementing these "features" as some form of a filter and a platform to get into the game/train specific stuff (not as effective as story mode, but easier = more fun for the n00bs)
personally i prefer option a) because players who want to play dm (or with their ingenious custom settings) will hopefully get fucked hard by the story mode players so that they get frustrated and leave the game. we should minimize the fun possible for brain dead people to get them out of the community asap. another point for a) is the programming work saving.
We need more people to play this game. Eliminating DM (which I personally hate) wont tempt new guys. We need larger community and if they want to play dm, let them, perhaps they start playing story some day.
dm players are very unlikely to become good story mode players. if they are not attracted by story mode in the first place, they shouldn't play this game at all. you don't have to be a genious to figure out that dm isn't that interesting and that story mode has to offer all dm elements + 1000 times more. if you fail at this observation you are simply too dumb for story mode. these people better play css or wow...
i also hate the kind of people that plays with inf time etc instead of actually learning the game. go die a horrible death fucktards...
the world (and scct) if full of annoying dumbfucks, and we should do nothing to attract them, especially not if it takes precious time of the programmers.
sorry for my language but i'm still angry from the last time i played with unfamiliar people...
Quote from: AgentX_003 on November 26, 2007, 10:52:38 AM
No i totally disagree because thats what made PT a huge success due to no Deathmatch.. , and the limited maps.. if you didnt like a map too darn bad Your playing / learning it.
What the hell are you talking about? People played DM on PT like all the time. The fact that it wasn't an official mode was annoying though, because sometimes you'd joined a game only to be told that the fools were playing DM, then you'd have to quit and find another one. People will play DM anyway, no matter what you do. The DM mode was created in CT, not because they thought that DM would be a cool game mode. They didn't even try to balance it, at all. They just created it so that you could filter out DM games. And that's precisely what PS should do too for the same reason.
just had a brilliant idea: ingame police force lol. it works like this: a reliable person joins random servers just like a normal player and if people are playing dm there he bans their cd key from the mod. ;D :o
Quote from: Gawain on November 26, 2007, 06:36:12 PM
just had a brilliant idea: ingame police force lol. it works like this: a reliable person joins random servers just like a normal player and if people are playing dm there he bans their cd key from the mod. ;D :o
You make me feel embarassed for reading your stupid posts.
Yea...the point is to create a bigger community. Don't play with noobs if you don't want to. But let them play all they want. Maybe they will make you look stupid somewhere down the line.
I have to strongly disagree with Gawain on this one. Not because I like DM but because I've convinced A LOT of people to play story mode. It is possible.
Quote from: Kok4f4n on November 26, 2007, 06:39:26 PM
Quote from: Gawain on November 26, 2007, 06:36:12 PM
just had a brilliant idea: ingame police force lol. it works like this: a reliable person joins random servers just like a normal player and if people are playing dm there he bans their cd key from the mod. ;D :o
You make me feel embarassed for reading your stupid posts.
you may have noticed the smileys as some form of irony indicator...
Quote from: Papa Skull on November 26, 2007, 09:09:33 PM
I have to strongly disagree with Gawain on this one. Not because I like DM but because I've convinced A LOT of people to play story mode. It is possible.
i don't know of a single dm player who got anywhere near good in story mode.
just to clarify myself:
-n00b: person who makes up his own rules (eg dm, custom settings) in order to have some success at the game without working on his skills
-newb/newcomer: person new to the game
i really support helping newcomers, but doing additional work for n00bs is just stupid. it's really all about the question if it's more effective to have dm as a filter or not attracting n00bs in the first place.
Do we really want to talk about this again?
Even though I didnt know the spy trap emf thing I enjoy DM more but im really good at both, just not the PC version ;)
As for the police force thing. That'd be cool to watch out for cheaters and glitchers, I'd happily waste my time doing that! I'm one of those wierd people who get off (not literally!) on watch people play video games, its interesting...
A lot if deathmatch players are INCREDIBLY good at distracting/killing/neutralizing mercs or spies. So, they can be good at story. Atleast the ones I've played with. Usually they just go do their thing and take out mercs while I sneak around and get objectives. So, maybe they don't play story the way you are technically supposed to, but they get the job done in a different way. Eventually they get the hang of taking objectives and get to be great aggro players.
And people who play both DM and story are not noobs by your logic, a lot of people play both.
No death match people were completely noobs and it shouldn't be allowed at all because it is pointless. They are usually the "kiddies" or the people that could learn story but though dm sounded better so stuck with that.
Quote from: Tidenburg on November 27, 2007, 01:32:34 AM
As for the police force thing. That'd be cool to watch out for cheaters and glitchers, I'd happily waste my time doing that! I'm one of those wierd people who get off (not literally!) on watch people play video games, its interesting...
I think there should be something that allows you to report if someone is cheating.
There are a lot of people who were noobs at story that played DM, agreed. But there were a lot that were great killers. They may not have been as tactical or as smart as other players, but they certainly knew how to take mercs out. Don't think I am talking about every DM player, hell no. I'd say most were total kids who only wanted to take off berserk and put on lethal drop lol But there were a bunch of people who played with regular rules who were just plain good at grabbing mercs or killing spies.
In the end, I don't think there should be DM. Only for the reason that it is for vets like us who really prefer story mode.
So far as I know, this project was not started with anyone thinking about a death match game mode. That however does not mean if there is ample time and willing developers it should be discarded as a possible game mode.
People who play death match are not always morons. Talk to a few of them, they are either screwing around waiting for a partner or they have never been able to lock down a solid partner and just can't enjoy the standard game mode due to this fact. Yeah, some people are... undesirable but the attitude displayed towards DM players as a whole fosters a disdain that is then reciprocated in kind by the DM players.
So what if they like to play CT as DM? Who cares? If they don't play because of no DM they won't be in your standard match because they won't enjoy playing it therefor won't play at all. If they play and they are in a death match game they aren't affecting you that way either. The number of DM players joining a standard match and requesting you switch to DM are a negligible percentage.
First part of discouraging DM play is to have a good tutorial. A lot of people played DM because they could never figure out story mode.
I agree with InvisibleMan999. Both posts.
People will play DM regardless of the modes implemented. If we remove DM, we will have even more DM, because people will have to play DM in Story mode, and you will have no way to filter it out.
And about the time. People should have the possibility to set it to anything they want to. If you do not like the time on that server, them leave it. No one forces you to play on it. Make your own and set the time yourself.
And them you think: "But it is f****** annoying!"
But just imagine that they were not there. That would not annoy you. So whats the difference in not joining them and not seeing them?
I say we leave in DM and make it possible to change time to whatever wished!
if settings can be changed by the host, a server with changed/changeable settings should be highlighted in the server browser.
Quote from: Gawain on November 27, 2007, 02:34:43 PM
if settings can be changed by the host, a server with changed/changeable settings should be highlighted in the server browser.
It already tells you if alternate mode is activated on console. Is it this way with PC too?
afaik it is, but you can change settings in normal mode, too. it's really annoying to find out that you joined a server with inf time or other bullshit.