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Messages - Covert

#1
Public Discussion / Re: Blood
December 28, 2007, 10:37:17 PM
 ... good. That would be retarded.
#2
Public Discussion / Re: Blood
December 28, 2007, 10:26:56 PM
Quote from: Kok4f4n on December 24, 2007, 10:56:35 PM
Yeah, seeing your own dead body would own... yeah and make it so that falling ded bodies would ko the mercs, so that spies can take the dead bodies and throw them around.
Oh, falling dead bodies can knock mercs out, don't you worry about that. I found that out in Club a ways back.

Also, I'd like to see a blood level similar to that in SWAT4. If someone was standing close to a wall and got hosed, they would have blood blown onto the wall behind them from the exit wounds. It wasn't anything really excessive or unrealistic, and it was just a nice grim touch.
#3
Presentation Forum / Re: GAME UI - !! -
July 23, 2007, 02:26:54 AM
I like, but could the borders around windows be toned down a bit? Like the contrast? They should blend in a little bit more I'm thinkin.

Either way, it's wicked. Don't get me wrong.
#4
Public Discussion / Re: Revenge.
July 23, 2007, 02:21:49 AM
I actually prefer merc, not only because I suck ass as spy, but because I like setting traps and see who I can catch.
#5
Public Discussion / Re: Revenge.
July 22, 2007, 04:53:10 AM
Nah, I don't like it.

Just use the blacklist, that'll take of those problems.
#6
Public Discussion / Re: Confused
July 22, 2007, 04:51:53 AM
Woah, since when is PS being developed for consoles? I missed that part.
#7
Quote from: AgentX_003 on July 14, 2007, 10:01:50 AM
K but what about the problem of people having their name bugged so they cant be kicked.. thats the real question at hand ..
That's CT's problem.
#8
Public Discussion / Re: A suggestion
July 22, 2007, 12:35:22 AM
Quote from: Zedblade on July 13, 2007, 09:00:51 PM
Quote from: goodkebab on July 13, 2007, 08:15:46 PM
understandable.

Keep in mind,  this is entirely different engine with our own code and graphics....so glitches will not be duplicated.

lol, there will be all new ones :P
I was thinking the exact same thing as soon as I read that.
#9
Public Discussion / Re: In-Game Rep System.
July 22, 2007, 12:32:59 AM
Blacklist?

Friendslist?

Checkmate?
#10
Quote from: HawK on July 20, 2007, 07:05:33 PM


Sound meter: the spies of glowing tubes on their body...this is the intended sound meter -it blinks when you ping the merc radar
I like the idea ... dunno how it would actually work though.

Quote from: Kok4f4n on July 21, 2007, 11:44:42 PM
Yeah, like me for example :P
I like to piss ppl off, i really like pissing off morons who think that they can play aggro on me (camnet bug ownz) ^^
Go champ go. Way to win by playing like a bitch.
#11
Quote from: Daybreak on July 18, 2007, 03:19:26 AM
"TELL ME WHERE THE OTHER SPY IS?!"
"no."
"SHIT!"
GG!
#12
Public Discussion / Re: Some more ideas for PS
July 22, 2007, 12:22:39 AM
Quote from: Papa Skull on July 19, 2007, 07:45:22 AM
Don't tell me you have never been killed with a mine when coming out of the spawn.
Well, no shit? Most mines can be detected and disabled before they're a problem ...

Quote from: Papa Skull on July 19, 2007, 07:45:22 AMYes a rep system would be a " nice to have " feature to me and a few others and maybe it could prove useful later on.  Think about letting some guy that you have no idea who he is play and when in the game he totally glitches or cheats.  I think it would be nice to know who you are playing with before you are forced to play with them.
Blacklist?