a delay between shots could be a reload... it could be implemented depending on how realistic it will be, like of course its impossible to fit so many nades inside that gun, so realistically he should reload, even if its a fast reload, just to prevent triple nading
although that reload if its too fast would be quicker than the delay on CT when you are throwing the same type of nade... now i dont know if its a good idea, we already have a good delay for nades of the same type...
the delay/reload could also be skipped by throwing a nade with the gun and the other at your feet...
well... i think we should leave it the way it is...
although that reload if its too fast would be quicker than the delay on CT when you are throwing the same type of nade... now i dont know if its a good idea, we already have a good delay for nades of the same type...
the delay/reload could also be skipped by throwing a nade with the gun and the other at your feet...
well... i think we should leave it the way it is...