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Messages - necrona

#1
Public Discussion / Re: Amount of players?
March 25, 2008, 12:05:43 PM
Quote from: Liqu1D_133 on March 25, 2008, 04:18:37 AM
...Warehouses' first sector is nicely balanced for 1v1 story ::)
I know it sounds insane, but 1v1 would be a totally new experience in a closed, dark environment.
Now that i think about it... how about making maps like warehouse, which could be played 1v1 or 2v2? That would be awesome.

Who of this group is able to do that?
I'm interested in knowing who is doing what in here  :D
That's somehow amazing how you're able to design and program those stuff.
#2
Public Discussion / Re: Amount of players?
March 24, 2008, 10:15:28 PM
Indeed
#3
Public Discussion / Re: Accounts in PS
March 24, 2008, 08:23:03 PM
Quote from: LennardF1989 on March 24, 2008, 04:06:26 PM
I say no. If people wanna smurf, let them smurf, I won't be the one stopping that. What's the frikkin'deal btw, if people want more accounts, let them. Like you have to know everyone before you can play with them, we aim to make it a game accessable to A LOT of people, not the small Versus fanbase where everyone knows everyone, so stop the frikkin' smurfing thought already. I don't care if I play against someone who plays under an other name than usual.

Oh, and you won't need more accounts, since you can simply change your name you use online in the INI files.

TCPlink still requires some kind of program running on a server (that works as a proxy to a database), and I don't feel like making something wide as that (and the UnrealScript code which probably will be a pain in the asS) just for the main purpose to stop people of making more accounts?

Ever thought that there may be more people playing from one IP and I'm probably not the only one that hates to ask for a second account from one IP. It should work out-of-the-box, without limitations.

Sorry.

(PS. Project Stealth will probably work without needing a CD-key, only a GameSpy account is enough, though, I still have to mail Epic about this.)

PS2. Thank god they didn't bound CD-keys to your GameSpy account, and you should be happy about that... and it won't be possible to make either, so get it out of your head.

Maybe some player will agree with you, but I don't  :-\
I just remember the situation when I joined a server.
After he was going to lose his spy round he just closed his server but in xfire I saw the IP.
A few minutes later another server was opened called something with skilled only and I went on it.
Same thing happened again, he closed the server after his spy round.
Of course, it was the same IP.
That's just lame.
Another point is where I totally agree with Agent, if you've played against a nice team and you add them to your FL, you'll perhaps never see them again.
OR if you play against a smurfer and he's playing bad he wont tell you who he is and if he plays good, he'll.
But i want to know who I'm playing against to see who's better / worse than me.

#4
Presentation Forum / Re: cinema map
March 23, 2008, 11:42:25 PM
I didn't know that also and still don't understand what it is  :D
#5
Public Discussion / Re: Accounts in PS
March 23, 2008, 10:51:21 PM
Would be awesome if it would work  :D
#6
Public Discussion / Accounts in PS
March 23, 2008, 10:34:01 PM
Since the old good times have been passed, today almost every second player is faking and not using his real account anymore.
Is it possible to make it like this:

-You can create only 1 account
-You can create a clan
-You need to send an invitation to the members who want to join your clan
-If the persons accept it, a clan tag will be automatically set in front / behind your name

I don't think that it's possible because it's running over ut3 isn't it?
#7
Public Discussion / Re: camnet and bullets/ snares
March 23, 2008, 10:18:10 PM
And I hope not again next to a visual map where you can always see where the spy is (River Mall)  :D
#8
Public Discussion / Re: Anxious!
March 23, 2008, 10:15:59 PM
sounds great  :D
#9
Public Discussion / Re: camnet and bullets/ snares
March 23, 2008, 07:06:18 PM
The fact is that camnet was some kinda unfair on some maps.
So I think it would be nice if there could be something changed ;)
#10
Public Discussion / Re: Signature
March 23, 2008, 07:02:23 PM
Huh? Didn't know that you can change the size of the image. Thanks for that Ramob  ;)
#11
Public Discussion / Re: Signature
March 23, 2008, 06:22:48 PM
LMAO  :D
#12
Public Discussion / Re: Anxious!
March 23, 2008, 06:10:37 PM
Uhm, so does anyone how far the game is finished?  ;D
#13
Public Discussion / Re: Signature
March 23, 2008, 06:06:14 PM
Oh, and I'm posting in here because I think here are more ppl who are able to design and other stuff ;)
#14
Public Discussion / Re: Signature
March 23, 2008, 06:04:23 PM
What should the sig be for otherwise?
I don't think that it would help me to get a sig and change the acc / leave the forum because the sig is for the forum  ;)
#15
Public Discussion / Signature
March 23, 2008, 04:23:59 PM
Is there anyone outside who is able to make a signature?
I don't have Photoshop and I'm not able to make one with another "free" prog.
On this signature should be my name which is "Necrona" and some kinda logo of splinter cell.
So if there's is anyone who's able to do that for me, post a reply or write to me in xfire.
My xfire is: necrona.