This is a really bad idea, and it will ruin the gameplay all in all.
I am sure you are fed up with mercs killing themselves for new EQ or spies getting a new aggrowave on you after you have killed them.
What this will lead to:
- You will get more aggro spies (kill the merc a few times and he cant nade the hacksites. An All in solution)
- For those spies who actually play it stealthy they will now not get rewarded for their KOs/clever play and when they get killed the game will become start getting near to impossible.
- Maps will have to be designed in a whole different way. (how will a spy team mange to take out a map situation like cafe on museum without gear?)
- Mercs will get even harder punished when aggro spies have abit of luck with monster aggro. (and with no Uzi, what is left to do? )
- basically you loose the wide deep gameplay the game offers. (back to CS when you die to much you do not get the cash to buy guns)
If any you should have this "loosing gadgets" rule solely for the merc suicides. But then again, a mistake at the wrong place is costing mercs enough already.
Really starting to get abit worried when i see all the suggestions made here. :/
I am sure you are fed up with mercs killing themselves for new EQ or spies getting a new aggrowave on you after you have killed them.
What this will lead to:
- You will get more aggro spies (kill the merc a few times and he cant nade the hacksites. An All in solution)
- For those spies who actually play it stealthy they will now not get rewarded for their KOs/clever play and when they get killed the game will become start getting near to impossible.
- Maps will have to be designed in a whole different way. (how will a spy team mange to take out a map situation like cafe on museum without gear?)
- Mercs will get even harder punished when aggro spies have abit of luck with monster aggro. (and with no Uzi, what is left to do? )
- basically you loose the wide deep gameplay the game offers. (back to CS when you die to much you do not get the cash to buy guns)
If any you should have this "loosing gadgets" rule solely for the merc suicides. But then again, a mistake at the wrong place is costing mercs enough already.
Really starting to get abit worried when i see all the suggestions made here. :/