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Accounts in PS

Started by necrona, March 23, 2008, 10:34:01 PM

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AgentX_003

Quote from: LennardF1989 on March 24, 2008, 04:06:26 PM
I say no. If people wanna smurf, let them smurf, I won't be the one stopping that. What's the frikkin'deal btw, if people want more accounts, let them. Like you have to know everyone before you can play with them, we aim to make it a game accessable to A LOT of people, not the small Versus fanbase where everyone knows everyone, so stop the frikkin' smurfing thought already. I don't care if I play against someone who plays under an other name than usual.

Oh, and you won't need more accounts, since you can simply change your name you use online in the INI files.

TCPlink still requires some kind of program running on a server (that works as a proxy to a database), and I don't feel like making something wide as that (and the UnrealScript code which probably will be a pain in the asS) just for the main purpose to stop people of making more accounts?

Ever thought that there may be more people playing from one IP and I'm probably not the only one that hates to ask for a second account from one IP. It should work out-of-the-box, without limitations.

Sorry.

(PS. Project Stealth will probably work without needing a CD-key, only a GameSpy account is enough, though, I still have to mail Epic about this.)

PS2. Thank god they didn't bound CD-keys to your GameSpy account, and you should be happy about that... and it won't be possible to make either, so get it out of your head.

the only problem is with smurfing.. is in PS ull have a bunch of people aquainted/ use the in game friends list / but if you allow smurfing then you wont be able to find those people again on the in game friends list  cause they are smurfing and some people don't use xfire.  and act all cool in the game then smurf ya to say ya i owned you.. which to me i think is a coward like act move/ i hate people talking behind my back .. i dunno thats just me. 


-Thanks Murdy for da Sig <3  xD

I <3 U

Quote from: LennardF1989 on March 24, 2008, 04:06:26 PM
I say no. If people wanna smurf, let them smurf, I won't be the one stopping that. What's the frikkin'deal btw, if people want more accounts, let them. Like you have to know everyone before you can play with them, we aim to make it a game accessable to A LOT of people, not the small Versus fanbase where everyone knows everyone, so stop the frikkin' smurfing thought already. I don't care if I play against someone who plays under an other name than usual.

Oh, and you won't need more accounts, since you can simply change your name you use online in the INI files.

TCPlink still requires some kind of program running on a server (that works as a proxy to a database), and I don't feel like making something wide as that (and the UnrealScript code which probably will be a pain in the asS) just for the main purpose to stop people of making more accounts?

Ever thought that there may be more people playing from one IP and I'm probably not the only one that hates to ask for a second account from one IP. It should work out-of-the-box, without limitations.

Sorry.

(PS. Project Stealth will probably work without needing a CD-key, only a GameSpy account is enough, though, I still have to mail Epic about this.)

PS2. Thank god they didn't bound CD-keys to your GameSpy account, and you should be happy about that... and it won't be possible to make either, so get it out of your head.

Yeh, youre right actually, lol. Anyway, PS will need its own separate key? (if so WTF, its a mod), or you wont need a UT3 Key to play PS? Expand please.

LennardF1989

#17
Quote from: FR33M4N on March 24, 2008, 06:46:32 PM
Quote from: LennardF1989 on March 24, 2008, 04:06:26 PM
I say no. If people wanna smurf, let them smurf, I won't be the one stopping that. What's the frikkin'deal btw, if people want more accounts, let them. Like you have to know everyone before you can play with them, we aim to make it a game accessable to A LOT of people, not the small Versus fanbase where everyone knows everyone, so stop the frikkin' smurfing thought already. I don't care if I play against someone who plays under an other name than usual.

Oh, and you won't need more accounts, since you can simply change your name you use online in the INI files.

TCPlink still requires some kind of program running on a server (that works as a proxy to a database), and I don't feel like making something wide as that (and the UnrealScript code which probably will be a pain in the asS) just for the main purpose to stop people of making more accounts?

Ever thought that there may be more people playing from one IP and I'm probably not the only one that hates to ask for a second account from one IP. It should work out-of-the-box, without limitations.

Sorry.

(PS. Project Stealth will probably work without needing a CD-key, only a GameSpy account is enough, though, I still have to mail Epic about this.)

PS2. Thank god they didn't bound CD-keys to your GameSpy account, and you should be happy about that... and it won't be possible to make either, so get it out of your head.

Yeh, youre right actually, lol. Anyway, PS will need its own separate key? (if so WTF, its a mod), or you wont need a UT3 Key to play PS? Expand please.

That depends on what Epic wants, if Epic wants us to keep the CDKey check, we have to put it in, otherwise, you could play with both legal and illegal version.

Quote
the only problem is with smurfing.. is in PS ull have a bunch of people aquainted/ use the in game friends list / but if you allow smurfing then you wont be able to find those people again on the in game friends list  cause they are smurfing and some people don't use xfire.  and act all cool in the game then smurf ya to say ya i owned you.. which to me i think is a coward like act move/ i hate people talking behind my back .. i dunno thats just me. 
So what, you know better right? Like you should care what a smartass is saying about you.

Farley4Fan

What do you guys think about clicking on a button on someone's profile to see what other accounts they have on that 1 IP address?  I think it's a good solution.  People can still change their name if they want, people can have multiple accounts for multiple people, BUT they can't hide behind their name and "smurf".  If that's possible, it would all be fixed, maybe.

Cyntrox

Nothing that relies on IPs will work, because of dynamic IPs and proxies.

necrona

Quote from: LennardF1989 on March 24, 2008, 04:06:26 PM
I say no. If people wanna smurf, let them smurf, I won't be the one stopping that. What's the frikkin'deal btw, if people want more accounts, let them. Like you have to know everyone before you can play with them, we aim to make it a game accessable to A LOT of people, not the small Versus fanbase where everyone knows everyone, so stop the frikkin' smurfing thought already. I don't care if I play against someone who plays under an other name than usual.

Oh, and you won't need more accounts, since you can simply change your name you use online in the INI files.

TCPlink still requires some kind of program running on a server (that works as a proxy to a database), and I don't feel like making something wide as that (and the UnrealScript code which probably will be a pain in the asS) just for the main purpose to stop people of making more accounts?

Ever thought that there may be more people playing from one IP and I'm probably not the only one that hates to ask for a second account from one IP. It should work out-of-the-box, without limitations.

Sorry.

(PS. Project Stealth will probably work without needing a CD-key, only a GameSpy account is enough, though, I still have to mail Epic about this.)

PS2. Thank god they didn't bound CD-keys to your GameSpy account, and you should be happy about that... and it won't be possible to make either, so get it out of your head.

Maybe some player will agree with you, but I don't  :-\
I just remember the situation when I joined a server.
After he was going to lose his spy round he just closed his server but in xfire I saw the IP.
A few minutes later another server was opened called something with skilled only and I went on it.
Same thing happened again, he closed the server after his spy round.
Of course, it was the same IP.
That's just lame.
Another point is where I totally agree with Agent, if you've played against a nice team and you add them to your FL, you'll perhaps never see them again.
OR if you play against a smurfer and he's playing bad he wont tell you who he is and if he plays good, he'll.
But i want to know who I'm playing against to see who's better / worse than me.


seefoo.

#21
lol some people want to smurf and be left alone and have some quiet non-talking games after work.  the last 6months I played CT, I didn't even have the mic turned on so I wouldn't have to talk or listen at all.  ofc that is not a legit reason is it?  nah it's all about shame and hiding lol! 

Farley4Fan

There are a few exceptions where Smurfing is okay in my book.  But for the most part I hear it's for cheating/hiding and all that garbage.

I <3 U

Quote from: LennardF1989 on March 24, 2008, 07:09:14 PM
Quote from: FR33M4N on March 24, 2008, 06:46:32 PM
Quote from: LennardF1989 on March 24, 2008, 04:06:26 PM
I say no. If people wanna smurf, let them smurf, I won't be the one stopping that. What's the frikkin'deal btw, if people want more accounts, let them. Like you have to know everyone before you can play with them, we aim to make it a game accessable to A LOT of people, not the small Versus fanbase where everyone knows everyone, so stop the frikkin' smurfing thought already. I don't care if I play against someone who plays under an other name than usual.

Oh, and you won't need more accounts, since you can simply change your name you use online in the INI files.

TCPlink still requires some kind of program running on a server (that works as a proxy to a database), and I don't feel like making something wide as that (and the UnrealScript code which probably will be a pain in the asS) just for the main purpose to stop people of making more accounts?

Ever thought that there may be more people playing from one IP and I'm probably not the only one that hates to ask for a second account from one IP. It should work out-of-the-box, without limitations.

Sorry.

(PS. Project Stealth will probably work without needing a CD-key, only a GameSpy account is enough, though, I still have to mail Epic about this.)

PS2. Thank god they didn't bound CD-keys to your GameSpy account, and you should be happy about that... and it won't be possible to make either, so get it out of your head.

Yeh, youre right actually, lol. Anyway, PS will need its own separate key? (if so WTF, its a mod), or you wont need a UT3 Key to play PS? Expand please.

That depends on what Epic wants, if Epic wants us to keep the CDKey check, we have to put it in, otherwise, you could play with both legal and illegal version.

Quote
the only problem is with smurfing.. is in PS ull have a bunch of people aquainted/ use the in game friends list / but if you allow smurfing then you wont be able to find those people again on the in game friends list  cause they are smurfing and some people don't use xfire.  and act all cool in the game then smurf ya to say ya i owned you.. which to me i think is a coward like act move/ i hate people talking behind my back .. i dunno thats just me. 
So what, you know better right? Like you should care what a smartass is saying about you.

But ill still buy it, for err moral reasons ofcourse  :D

Spekkio

I say give people the freedom to change their names whenever they want. Those of you who are hung up about "smurfs:" get over it.

Gawain

if you don't like playing against smurfs, play with people u know. an indicator if an acc is a smurf would be nice though...

I <3 U

Quote from: Spekkio on March 24, 2008, 10:59:43 PM
I say give people the freedom to change their names whenever they want. Those of you who are hung up about "smurfs:" get over it.

The only reason people smurf is because of pride which is lame...SCCT is the only game ive known where people do this.

Guggle

Quote from: frvge on March 23, 2008, 10:47:11 PM
All depends on UT3 code. With the new TCPLink, we might be able to add to it, but we'll see about that.

lol @ Agent. wahahaha

Cyntrox

Quote from: LennardF1989 on March 24, 2008, 07:09:14 PM
Quote from: FR33M4N on March 24, 2008, 06:46:32 PM
Quote from: LennardF1989 on March 24, 2008, 04:06:26 PM
I say no. If people wanna smurf, let them smurf, I won't be the one stopping that. What's the frikkin'deal btw, if people want more accounts, let them. Like you have to know everyone before you can play with them, we aim to make it a game accessable to A LOT of people, not the small Versus fanbase where everyone knows everyone, so stop the frikkin' smurfing thought already. I don't care if I play against someone who plays under an other name than usual.

Oh, and you won't need more accounts, since you can simply change your name you use online in the INI files.

TCPlink still requires some kind of program running on a server (that works as a proxy to a database), and I don't feel like making something wide as that (and the UnrealScript code which probably will be a pain in the asS) just for the main purpose to stop people of making more accounts?

Ever thought that there may be more people playing from one IP and I'm probably not the only one that hates to ask for a second account from one IP. It should work out-of-the-box, without limitations.

Sorry.

(PS. Project Stealth will probably work without needing a CD-key, only a GameSpy account is enough, though, I still have to mail Epic about this.)

PS2. Thank god they didn't bound CD-keys to your GameSpy account, and you should be happy about that... and it won't be possible to make either, so get it out of your head.

Yeh, youre right actually, lol. Anyway, PS will need its own separate key? (if so WTF, its a mod), or you wont need a UT3 Key to play PS? Expand please.

That depends on what Epic wants, if Epic wants us to keep the CDKey check, we have to put it in, otherwise, you could play with both legal and illegal version.
Couldn't you have said that BEFORE I bought UT3? Oh well, it's worth it due to DARKWALKERS!! :D

Succubus Dryad Of The Undying Comet

Meh. Scorpions & Vipers FTW!